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%%%-------------------------------------------------------------------
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%%% @author DY
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%%% @copyright (C) 2020, <COMPANY>
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%%% @doc
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%%% 增加怒气
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%%% 根据add_rage增加相应怒气,结果小于等于100
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%%% 返回:SUCCESS
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%%% @end
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%%% Created : 07. 10月 2020 15:13
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%%%-------------------------------------------------------------------
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-module(action_add_rage).
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-include("eBhv3.hrl").
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-include("example.hrl").
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%% API
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-export([tick/2]).
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tick(#{properties := #{add_rage := AddRage}} = _BTree, #{cur_rage := CurRage} = State) ->
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State1 = State#{cur_rage := min(CurRage + AddRage, ?MAX_RAGE)},
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?INFO("~ts:怒气值增加~w点 总怒气~w点", [maps:get(uid, State1), AddRage, maps:get(cur_rage, State1)]),
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{?BT_SUCCESS, State1}.
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