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- eGLock
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- erlang的全局锁,不可重入。写这个的目的是考虑slg大地图场景的战斗会存在大乱斗,各个战斗目标血量处理需要全局锁处理。
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- Build
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- $ rebar3 compile
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- 说明
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- eALock 基于atmoics
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