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- //-----------------------------------------------------------------------------
- // MurmurHash2, by Austin Appleby
-
- // Note - This code makes a few assumptions about how your machine behaves -
-
- // 1. We can read a 4-byte value from any address without crashing
- // 2. sizeof(int) == 4
-
- // And it has a few limitations -
-
- // 1. It will not wo
- //
- // rk incrementally.
- // 2. It will not produce the same results on little-endian and big-endian
- // machines.
-
- unsigned int MurmurHash2 ( const void * key, int len, unsigned int seed )
- {
- // 'm' and 'r' are mixing constants generated offline.
- // They're not really 'magic', they just happen to work well.
-
- const unsigned int m = 0x5bd1e995;
- const int r = 24;
-
- // Initialize the hash to a 'random' value
-
- unsigned int h = seed ^ len;
-
- // Mix 4 bytes at a time into the hash
-
- const unsigned char * data = (const unsigned char *)key;
-
- while(len >= 4)
- {
-
- unsigned int k = *(unsigned int *)data;
-
-
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h *= m;
- h ^= k;
-
- data += 4;
- len -= 4;
- }
-
- // Handle the last few bytes of the input array
-
- switch(len)
- {
- case 3: h ^= data[2] << 16;
- case 2: h ^= data[1] << 8;
- case 1: h ^= data[0];
- h *= m;
- };
-
- // Do a few final mixes of t
- //
- //
- //
- // he hash to ensure the last few
- // bytes are well-incorporated.
-
- h ^= h >> 13;
- h *= m;
- h ^= h >> 15;
-
- return h;
- }
-
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