源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

104 lines
2.9 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: xrayeffect
  10. m_Shader: {fileID: 4800000, guid: 22d4b5aa4c1ee1046a778e83b23ea9a7, type: 3}
  11. m_ShaderKeywords: _EMISSION
  12. m_LightmapFlags: 1
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _BumpMap:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _DetailAlbedoMap:
  26. m_Texture: {fileID: 0}
  27. m_Scale: {x: 1, y: 1}
  28. m_Offset: {x: 0, y: 0}
  29. - _DetailMask:
  30. m_Texture: {fileID: 0}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. - _DetailNormalMap:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _DissTex:
  38. m_Texture: {fileID: 2800000, guid: 34e6aa73287c76945ba6492bfeddd196, type: 3}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _DissolveMap:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _EmissionMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _MainTex:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _MetallicGlossMap:
  54. m_Texture: {fileID: 0}
  55. m_Scale: {x: 1, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _OcclusionMap:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _ParallaxMap:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. m_Floats:
  66. - _BumpScale: 1
  67. - _ColorFactor: 0.7
  68. - _Cutoff: 0.5
  69. - _DetailNormalMapScale: 1
  70. - _DissIndensity: 0.706
  71. - _DissThick: 0.01
  72. - _DissolveEdge: 0.8
  73. - _DissolveThreshold: 0.049
  74. - _DstBlend: 0
  75. - _GlossMapScale: 1
  76. - _Glossiness: 0.5
  77. - _GlossyReflections: 1
  78. - _LightAngleXZ: 330
  79. - _LightAngleYZ: 10
  80. - _Metallic: 0
  81. - _Mode: 0
  82. - _OcclusionStrength: 1
  83. - _Parallax: 0.02
  84. - _ShadowAlpha: 0.5
  85. - _ShadowFalloff: 1
  86. - _SmoothnessTextureChannel: 0
  87. - _SpecularHighlights: 1
  88. - _SrcBlend: 1
  89. - _StencilID: 2
  90. - _UVSec: 0
  91. - _ZWrite: 1
  92. m_Colors:
  93. - _Color: {r: 1, g: 1, b: 1, a: 1}
  94. - _Diffuse: {r: 1, g: 1, b: 1, a: 1}
  95. - _DissolveColor: {r: 0, g: 0, b: 0, a: 0}
  96. - _DissolveEdgeColor: {r: 1, g: 1, b: 1, a: 1}
  97. - _EdgeColor: {r: 1, g: 0, b: 0, a: 1}
  98. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  99. - _LightDir: {r: 0, g: -1, b: -0.1, a: 0}
  100. - _Plane: {r: 0, g: 1, b: -0.6, a: 0}
  101. - _ShadowCol: {r: 0, g: 0, b: 0, a: 0.428}
  102. - _ShadowColor: {r: 1, g: 1, b: 1, a: 1}
  103. - _TintColor: {r: 0, g: 0, b: 0, a: 1}
  104. - _XRayColor: {r: 0.11, g: 0.4, b: 0.81, a: 1}