源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

461 lines
13 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1001877599537358
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224849204606896534}
  12. - component: {fileID: 222531633886253490}
  13. - component: {fileID: 114518740764393936}
  14. m_Layer: 0
  15. m_Name: contentTxt
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224849204606896534
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1001877599537358}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 224039327675561170}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0, y: 1}
  36. m_AnchorMax: {x: 0, y: 1}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 459, y: 30}
  39. m_Pivot: {x: 0, y: 1}
  40. --- !u!222 &222531633886253490
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1001877599537358}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114518740764393936
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1001877599537358}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 0.654902, g: 0.46666667, b: 0.33333334, a: 1}
  62. m_RaycastTarget: 0
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  67. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  68. m_FontData:
  69. m_Font: {fileID: 12800000, guid: 74093df62727d9245984c7f891112394, type: 3}
  70. m_FontSize: 20
  71. m_FontStyle: 0
  72. m_BestFit: 0
  73. m_MinSize: 1
  74. m_MaxSize: 40
  75. m_Alignment: 0
  76. m_AlignByGeometry: 0
  77. m_RichText: 1
  78. m_HorizontalOverflow: 0
  79. m_VerticalOverflow: 1
  80. m_LineSpacing: 1.2
  81. m_Text:
  82. --- !u!1 &1123680205176662
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 224039327675561170}
  91. m_Layer: 0
  92. m_Name: Content
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!224 &224039327675561170
  99. RectTransform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 1123680205176662}
  105. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_Children:
  109. - {fileID: 224849204606896534}
  110. m_Father: {fileID: 224963777378806694}
  111. m_RootOrder: 0
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. m_AnchorMin: {x: 0, y: 1}
  114. m_AnchorMax: {x: 0, y: 1}
  115. m_AnchoredPosition: {x: 0, y: 0}
  116. m_SizeDelta: {x: 459, y: 214}
  117. m_Pivot: {x: 0, y: 1}
  118. --- !u!1 &1163538536467034
  119. GameObject:
  120. m_ObjectHideFlags: 0
  121. m_CorrespondingSourceObject: {fileID: 0}
  122. m_PrefabInstance: {fileID: 0}
  123. m_PrefabAsset: {fileID: 0}
  124. serializedVersion: 6
  125. m_Component:
  126. - component: {fileID: 224045621844054190}
  127. m_Layer: 5
  128. m_Name: UISimpleToolTips
  129. m_TagString: Untagged
  130. m_Icon: {fileID: 0}
  131. m_NavMeshLayer: 0
  132. m_StaticEditorFlags: 0
  133. m_IsActive: 1
  134. --- !u!224 &224045621844054190
  135. RectTransform:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 1163538536467034}
  141. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  142. m_LocalPosition: {x: 0, y: 0, z: 0}
  143. m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  144. m_Children:
  145. - {fileID: 224223631030492394}
  146. m_Father: {fileID: 0}
  147. m_RootOrder: 0
  148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  149. m_AnchorMin: {x: 0.5, y: 0.5}
  150. m_AnchorMax: {x: 0.5, y: 0.5}
  151. m_AnchoredPosition: {x: 0, y: 0}
  152. m_SizeDelta: {x: 1280, y: 720}
  153. m_Pivot: {x: 0.5, y: 0.5}
  154. --- !u!1 &1330193720703948
  155. GameObject:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. serializedVersion: 6
  161. m_Component:
  162. - component: {fileID: 224223631030492394}
  163. m_Layer: 5
  164. m_Name: panel
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!224 &224223631030492394
  171. RectTransform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 1330193720703948}
  177. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  178. m_LocalPosition: {x: 0, y: 0, z: 0}
  179. m_LocalScale: {x: 1, y: 1, z: 1}
  180. m_Children:
  181. - {fileID: 224136153916077246}
  182. - {fileID: 224033057075106768}
  183. m_Father: {fileID: 224045621844054190}
  184. m_RootOrder: 0
  185. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  186. m_AnchorMin: {x: 0, y: 0}
  187. m_AnchorMax: {x: 0, y: 0}
  188. m_AnchoredPosition: {x: 390, y: 480}
  189. m_SizeDelta: {x: 500, y: 240}
  190. m_Pivot: {x: 0, y: 1}
  191. --- !u!1 &1492338470203218
  192. GameObject:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. serializedVersion: 6
  198. m_Component:
  199. - component: {fileID: 224963777378806694}
  200. - component: {fileID: 114594243435846710}
  201. - component: {fileID: 222362992166167488}
  202. - component: {fileID: 114995008352319286}
  203. m_Layer: 0
  204. m_Name: Viewport
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!224 &224963777378806694
  211. RectTransform:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 1492338470203218}
  217. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  218. m_LocalPosition: {x: 0, y: 0, z: 0}
  219. m_LocalScale: {x: 1, y: 1, z: 1}
  220. m_Children:
  221. - {fileID: 224039327675561170}
  222. m_Father: {fileID: 224033057075106768}
  223. m_RootOrder: 0
  224. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  225. m_AnchorMin: {x: 0, y: 0}
  226. m_AnchorMax: {x: 1, y: 1}
  227. m_AnchoredPosition: {x: 0, y: 0}
  228. m_SizeDelta: {x: 0, y: 0}
  229. m_Pivot: {x: 0, y: 1}
  230. --- !u!114 &114594243435846710
  231. MonoBehaviour:
  232. m_ObjectHideFlags: 0
  233. m_CorrespondingSourceObject: {fileID: 0}
  234. m_PrefabInstance: {fileID: 0}
  235. m_PrefabAsset: {fileID: 0}
  236. m_GameObject: {fileID: 1492338470203218}
  237. m_Enabled: 1
  238. m_EditorHideFlags: 0
  239. m_Script: {fileID: -1200242548, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  240. m_Name:
  241. m_EditorClassIdentifier:
  242. m_ShowMaskGraphic: 0
  243. --- !u!222 &222362992166167488
  244. CanvasRenderer:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. m_GameObject: {fileID: 1492338470203218}
  250. m_CullTransparentMesh: 0
  251. --- !u!114 &114995008352319286
  252. MonoBehaviour:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1492338470203218}
  258. m_Enabled: 1
  259. m_EditorHideFlags: 0
  260. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  261. m_Name:
  262. m_EditorClassIdentifier:
  263. m_Material: {fileID: 0}
  264. m_Color: {r: 1, g: 1, b: 1, a: 1}
  265. m_RaycastTarget: 1
  266. m_OnCullStateChanged:
  267. m_PersistentCalls:
  268. m_Calls: []
  269. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  270. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  271. m_Sprite: {fileID: 0}
  272. m_Type: 1
  273. m_PreserveAspect: 0
  274. m_FillCenter: 1
  275. m_FillMethod: 4
  276. m_FillAmount: 1
  277. m_FillClockwise: 1
  278. m_FillOrigin: 0
  279. m_UseSpriteMesh: 0
  280. --- !u!1 &1593430318690812
  281. GameObject:
  282. m_ObjectHideFlags: 0
  283. m_CorrespondingSourceObject: {fileID: 0}
  284. m_PrefabInstance: {fileID: 0}
  285. m_PrefabAsset: {fileID: 0}
  286. serializedVersion: 6
  287. m_Component:
  288. - component: {fileID: 224136153916077246}
  289. - component: {fileID: 222492077741099920}
  290. - component: {fileID: 114145918109626942}
  291. m_Layer: 5
  292. m_Name: bg
  293. m_TagString: Untagged
  294. m_Icon: {fileID: 0}
  295. m_NavMeshLayer: 0
  296. m_StaticEditorFlags: 0
  297. m_IsActive: 1
  298. --- !u!224 &224136153916077246
  299. RectTransform:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 1593430318690812}
  305. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  306. m_LocalPosition: {x: 0, y: 0, z: 0}
  307. m_LocalScale: {x: 1, y: 1, z: 1}
  308. m_Children: []
  309. m_Father: {fileID: 224223631030492394}
  310. m_RootOrder: 0
  311. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  312. m_AnchorMin: {x: 0, y: 0}
  313. m_AnchorMax: {x: 1, y: 1}
  314. m_AnchoredPosition: {x: 0, y: 0}
  315. m_SizeDelta: {x: 0, y: 0}
  316. m_Pivot: {x: 0, y: 1}
  317. --- !u!222 &222492077741099920
  318. CanvasRenderer:
  319. m_ObjectHideFlags: 0
  320. m_CorrespondingSourceObject: {fileID: 0}
  321. m_PrefabInstance: {fileID: 0}
  322. m_PrefabAsset: {fileID: 0}
  323. m_GameObject: {fileID: 1593430318690812}
  324. m_CullTransparentMesh: 0
  325. --- !u!114 &114145918109626942
  326. MonoBehaviour:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. m_GameObject: {fileID: 1593430318690812}
  332. m_Enabled: 1
  333. m_EditorHideFlags: 0
  334. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  335. m_Name:
  336. m_EditorClassIdentifier:
  337. m_Material: {fileID: 0}
  338. m_Color: {r: 1, g: 1, b: 1, a: 1}
  339. m_RaycastTarget: 1
  340. m_OnCullStateChanged:
  341. m_PersistentCalls:
  342. m_Calls: []
  343. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  344. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  345. m_Sprite: {fileID: 21300000, guid: ecd5addf2e5472f4899e2946fa7c08e3, type: 3}
  346. m_Type: 1
  347. m_PreserveAspect: 0
  348. m_FillCenter: 1
  349. m_FillMethod: 4
  350. m_FillAmount: 1
  351. m_FillClockwise: 1
  352. m_FillOrigin: 0
  353. m_UseSpriteMesh: 0
  354. --- !u!1 &1796412300731700
  355. GameObject:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. serializedVersion: 6
  361. m_Component:
  362. - component: {fileID: 224033057075106768}
  363. - component: {fileID: 114314887657125550}
  364. - component: {fileID: 222536680616734440}
  365. - component: {fileID: 114845585412185716}
  366. m_Layer: 0
  367. m_Name: ScrollView
  368. m_TagString: Untagged
  369. m_Icon: {fileID: 0}
  370. m_NavMeshLayer: 0
  371. m_StaticEditorFlags: 0
  372. m_IsActive: 1
  373. --- !u!224 &224033057075106768
  374. RectTransform:
  375. m_ObjectHideFlags: 0
  376. m_CorrespondingSourceObject: {fileID: 0}
  377. m_PrefabInstance: {fileID: 0}
  378. m_PrefabAsset: {fileID: 0}
  379. m_GameObject: {fileID: 1796412300731700}
  380. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  381. m_LocalPosition: {x: 0, y: 0, z: 0}
  382. m_LocalScale: {x: 1, y: 1, z: 1}
  383. m_Children:
  384. - {fileID: 224963777378806694}
  385. m_Father: {fileID: 224223631030492394}
  386. m_RootOrder: 1
  387. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  388. m_AnchorMin: {x: 0, y: 1}
  389. m_AnchorMax: {x: 0, y: 1}
  390. m_AnchoredPosition: {x: 20.5, y: -17.5}
  391. m_SizeDelta: {x: 459, y: 205}
  392. m_Pivot: {x: 0, y: 1}
  393. --- !u!114 &114314887657125550
  394. MonoBehaviour:
  395. m_ObjectHideFlags: 0
  396. m_CorrespondingSourceObject: {fileID: 0}
  397. m_PrefabInstance: {fileID: 0}
  398. m_PrefabAsset: {fileID: 0}
  399. m_GameObject: {fileID: 1796412300731700}
  400. m_Enabled: 1
  401. m_EditorHideFlags: 0
  402. m_Script: {fileID: 1367256648, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  403. m_Name:
  404. m_EditorClassIdentifier:
  405. m_Content: {fileID: 224039327675561170}
  406. m_Horizontal: 0
  407. m_Vertical: 1
  408. m_MovementType: 1
  409. m_Elasticity: 0.1
  410. m_Inertia: 1
  411. m_DecelerationRate: 0.135
  412. m_ScrollSensitivity: 1
  413. m_Viewport: {fileID: 224963777378806694}
  414. m_HorizontalScrollbar: {fileID: 0}
  415. m_VerticalScrollbar: {fileID: 0}
  416. m_HorizontalScrollbarVisibility: 2
  417. m_VerticalScrollbarVisibility: 2
  418. m_HorizontalScrollbarSpacing: -3
  419. m_VerticalScrollbarSpacing: -3
  420. m_OnValueChanged:
  421. m_PersistentCalls:
  422. m_Calls: []
  423. m_TypeName: UnityEngine.UI.ScrollRect+ScrollRectEvent, UnityEngine.UI, Version=1.0.0.0,
  424. Culture=neutral, PublicKeyToken=null
  425. --- !u!222 &222536680616734440
  426. CanvasRenderer:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. m_GameObject: {fileID: 1796412300731700}
  432. m_CullTransparentMesh: 0
  433. --- !u!114 &114845585412185716
  434. MonoBehaviour:
  435. m_ObjectHideFlags: 0
  436. m_CorrespondingSourceObject: {fileID: 0}
  437. m_PrefabInstance: {fileID: 0}
  438. m_PrefabAsset: {fileID: 0}
  439. m_GameObject: {fileID: 1796412300731700}
  440. m_Enabled: 1
  441. m_EditorHideFlags: 0
  442. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  443. m_Name:
  444. m_EditorClassIdentifier:
  445. m_Material: {fileID: 0}
  446. m_Color: {r: 1, g: 1, b: 1, a: 0}
  447. m_RaycastTarget: 1
  448. m_OnCullStateChanged:
  449. m_PersistentCalls:
  450. m_Calls: []
  451. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  452. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  453. m_Sprite: {fileID: 21300000, guid: e95f2825d347a8c448aba3bf98c440a6, type: 3}
  454. m_Type: 1
  455. m_PreserveAspect: 0
  456. m_FillCenter: 1
  457. m_FillMethod: 4
  458. m_FillAmount: 1
  459. m_FillClockwise: 1
  460. m_FillOrigin: 0
  461. m_UseSpriteMesh: 0