源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

396 line
11 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &217041136
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 217041137}
  12. - component: {fileID: 217041139}
  13. - component: {fileID: 217041138}
  14. m_Layer: 0
  15. m_Name: dress_model_con
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &217041137
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 217041136}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 1337181085}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: -319, y: 9}
  38. m_SizeDelta: {x: 100, y: 100}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &217041139
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 217041136}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &217041138
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 217041136}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 1
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_Texture: {fileID: 2800000, guid: ef78a3718bf26694c95a5b5175b56a05, type: 3}
  67. m_UVRect:
  68. serializedVersion: 2
  69. x: 0
  70. y: 0
  71. width: 1
  72. height: 1
  73. --- !u!1 &340781725
  74. GameObject:
  75. m_ObjectHideFlags: 0
  76. m_CorrespondingSourceObject: {fileID: 0}
  77. m_PrefabInstance: {fileID: 0}
  78. m_PrefabAsset: {fileID: 0}
  79. serializedVersion: 6
  80. m_Component:
  81. - component: {fileID: 340781726}
  82. - component: {fileID: 340781728}
  83. - component: {fileID: 340781727}
  84. m_Layer: 0
  85. m_Name: content
  86. m_TagString: Untagged
  87. m_Icon: {fileID: 0}
  88. m_NavMeshLayer: 0
  89. m_StaticEditorFlags: 0
  90. m_IsActive: 1
  91. --- !u!224 &340781726
  92. RectTransform:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 340781725}
  98. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  99. m_LocalPosition: {x: 0, y: 0, z: 0}
  100. m_LocalScale: {x: 1, y: 1, z: 1}
  101. m_Children:
  102. - {fileID: 974504806}
  103. m_Father: {fileID: 1337181085}
  104. m_RootOrder: 2
  105. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  106. m_AnchorMin: {x: 0.5, y: 0.5}
  107. m_AnchorMax: {x: 0.5, y: 0.5}
  108. m_AnchoredPosition: {x: 10, y: 0}
  109. m_SizeDelta: {x: 500, y: 64}
  110. m_Pivot: {x: 0.5, y: 0.5}
  111. --- !u!222 &340781728
  112. CanvasRenderer:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 340781725}
  118. m_CullTransparentMesh: 0
  119. --- !u!114 &340781727
  120. MonoBehaviour:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 340781725}
  126. m_Enabled: 1
  127. m_EditorHideFlags: 0
  128. m_Script: {fileID: 11500000, guid: b5a75c04805d0944daef8f932462f0fc, type: 3}
  129. m_Name:
  130. m_EditorClassIdentifier:
  131. m_Material: {fileID: 0}
  132. m_Color: {r: 1, g: 1, b: 1, a: 1}
  133. m_RaycastTarget: 1
  134. m_OnCullStateChanged:
  135. m_PersistentCalls:
  136. m_Calls: []
  137. m_FontData:
  138. m_Font: {fileID: 12800000, guid: adf877838aecd674e8e4033ed82b12fd, type: 3}
  139. m_FontSize: 18
  140. m_FontStyle: 0
  141. m_BestFit: 0
  142. m_MinSize: 0
  143. m_MaxSize: 40
  144. m_Alignment: 3
  145. m_AlignByGeometry: 1
  146. m_RichText: 1
  147. m_HorizontalOverflow: 0
  148. m_VerticalOverflow: 0
  149. m_LineSpacing: 1.3
  150. m_Text:
  151. --- !u!1 &974504805
  152. GameObject:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. serializedVersion: 6
  158. m_Component:
  159. - component: {fileID: 974504806}
  160. - component: {fileID: 974504808}
  161. - component: {fileID: 974504807}
  162. m_Layer: 5
  163. m_Name: SpriteGraphic
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!224 &974504806
  170. RectTransform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 974504805}
  176. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  177. m_LocalPosition: {x: 0, y: 0, z: 0}
  178. m_LocalScale: {x: 1, y: 1, z: 1}
  179. m_Children: []
  180. m_Father: {fileID: 340781726}
  181. m_RootOrder: 0
  182. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  183. m_AnchorMin: {x: 0.5, y: 0.5}
  184. m_AnchorMax: {x: 0.5, y: 0.5}
  185. m_AnchoredPosition: {x: 0, y: 0}
  186. m_SizeDelta: {x: 400, y: 300}
  187. m_Pivot: {x: 0.5, y: 0.5}
  188. --- !u!222 &974504808
  189. CanvasRenderer:
  190. m_ObjectHideFlags: 0
  191. m_CorrespondingSourceObject: {fileID: 0}
  192. m_PrefabInstance: {fileID: 0}
  193. m_PrefabAsset: {fileID: 0}
  194. m_GameObject: {fileID: 974504805}
  195. m_CullTransparentMesh: 0
  196. --- !u!114 &974504807
  197. MonoBehaviour:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 974504805}
  203. m_Enabled: 1
  204. m_EditorHideFlags: 0
  205. m_Script: {fileID: 11500000, guid: bd77c99cf8ac6fa4db7b0a02cec359d1, type: 3}
  206. m_Name:
  207. m_EditorClassIdentifier:
  208. m_Material: {fileID: 0}
  209. m_Color: {r: 1, g: 1, b: 1, a: 0}
  210. m_RaycastTarget: 0
  211. m_OnCullStateChanged:
  212. m_PersistentCalls:
  213. m_Calls: []
  214. --- !u!1 &1023641195
  215. GameObject:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. serializedVersion: 6
  221. m_Component:
  222. - component: {fileID: 1023641196}
  223. - component: {fileID: 1023641198}
  224. - component: {fileID: 1023641197}
  225. m_Layer: 0
  226. m_Name: dress_icon
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!224 &1023641196
  233. RectTransform:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 1023641195}
  239. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  240. m_LocalPosition: {x: 0, y: 0, z: 0}
  241. m_LocalScale: {x: 1, y: 1, z: 1}
  242. m_Children: []
  243. m_Father: {fileID: 1337181085}
  244. m_RootOrder: 1
  245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  246. m_AnchorMin: {x: 0.5, y: 0.5}
  247. m_AnchorMax: {x: 0.5, y: 0.5}
  248. m_AnchoredPosition: {x: -319, y: 9}
  249. m_SizeDelta: {x: 88, y: 106}
  250. m_Pivot: {x: 0.5, y: 0.5}
  251. --- !u!222 &1023641198
  252. CanvasRenderer:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1023641195}
  258. m_CullTransparentMesh: 0
  259. --- !u!114 &1023641197
  260. MonoBehaviour:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. m_GameObject: {fileID: 1023641195}
  266. m_Enabled: 1
  267. m_EditorHideFlags: 0
  268. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  269. m_Name:
  270. m_EditorClassIdentifier:
  271. m_Material: {fileID: 0}
  272. m_Color: {r: 1, g: 1, b: 1, a: 1}
  273. m_RaycastTarget: 0
  274. m_OnCullStateChanged:
  275. m_PersistentCalls:
  276. m_Calls: []
  277. m_Sprite: {fileID: 21300000, guid: 1a4dd83dfeea69547b570f54b8909191, type: 3}
  278. m_Type: 0
  279. m_PreserveAspect: 0
  280. m_FillCenter: 1
  281. m_FillMethod: 4
  282. m_FillAmount: 1
  283. m_FillClockwise: 1
  284. m_FillOrigin: 0
  285. m_UseSpriteMesh: 0
  286. --- !u!1 &1337181084
  287. GameObject:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. serializedVersion: 6
  293. m_Component:
  294. - component: {fileID: 1337181085}
  295. - component: {fileID: 1337181087}
  296. - component: {fileID: 1337181086}
  297. m_Layer: 0
  298. m_Name: bg
  299. m_TagString: Untagged
  300. m_Icon: {fileID: 0}
  301. m_NavMeshLayer: 0
  302. m_StaticEditorFlags: 0
  303. m_IsActive: 1
  304. --- !u!224 &1337181085
  305. RectTransform:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. m_GameObject: {fileID: 1337181084}
  311. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  312. m_LocalPosition: {x: 0, y: 0, z: 0}
  313. m_LocalScale: {x: 1, y: 1, z: 1}
  314. m_Children:
  315. - {fileID: 217041137}
  316. - {fileID: 1023641196}
  317. - {fileID: 340781726}
  318. m_Father: {fileID: 612597433}
  319. m_RootOrder: 0
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. m_AnchorMin: {x: 0.5, y: 1}
  322. m_AnchorMax: {x: 0.5, y: 1}
  323. m_AnchoredPosition: {x: 25.5, y: 20}
  324. m_SizeDelta: {x: 742, y: 104}
  325. m_Pivot: {x: 0.5, y: 1}
  326. --- !u!222 &1337181087
  327. CanvasRenderer:
  328. m_ObjectHideFlags: 0
  329. m_CorrespondingSourceObject: {fileID: 0}
  330. m_PrefabInstance: {fileID: 0}
  331. m_PrefabAsset: {fileID: 0}
  332. m_GameObject: {fileID: 1337181084}
  333. m_CullTransparentMesh: 0
  334. --- !u!114 &1337181086
  335. MonoBehaviour:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. m_GameObject: {fileID: 1337181084}
  341. m_Enabled: 1
  342. m_EditorHideFlags: 0
  343. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  344. m_Name:
  345. m_EditorClassIdentifier:
  346. m_Material: {fileID: 0}
  347. m_Color: {r: 1, g: 1, b: 1, a: 1}
  348. m_RaycastTarget: 0
  349. m_OnCullStateChanged:
  350. m_PersistentCalls:
  351. m_Calls: []
  352. m_Sprite: {fileID: 21300000, guid: 25a30987c810788459e1f7f28670fa25, type: 3}
  353. m_Type: 0
  354. m_PreserveAspect: 0
  355. m_FillCenter: 1
  356. m_FillMethod: 4
  357. m_FillAmount: 1
  358. m_FillClockwise: 1
  359. m_FillOrigin: 0
  360. m_UseSpriteMesh: 0
  361. --- !u!1 &5204955305450064688
  362. GameObject:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. serializedVersion: 6
  368. m_Component:
  369. - component: {fileID: 612597433}
  370. m_Layer: 0
  371. m_Name: CrossServerEventChuanwenView
  372. m_TagString: Untagged
  373. m_Icon: {fileID: 0}
  374. m_NavMeshLayer: 0
  375. m_StaticEditorFlags: 0
  376. m_IsActive: 1
  377. --- !u!224 &612597433
  378. RectTransform:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. m_GameObject: {fileID: 5204955305450064688}
  384. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  385. m_LocalPosition: {x: 0, y: 0, z: 0}
  386. m_LocalScale: {x: 1, y: 1, z: 1}
  387. m_Children:
  388. - {fileID: 1337181085}
  389. m_Father: {fileID: 0}
  390. m_RootOrder: 0
  391. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  392. m_AnchorMin: {x: 0.5, y: 1}
  393. m_AnchorMax: {x: 0.5, y: 1}
  394. m_AnchoredPosition: {x: -16.5, y: -20}
  395. m_SizeDelta: {x: 560, y: 64}
  396. m_Pivot: {x: 0.5, y: 1}