源战役客户端
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

541 行
16 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1000010440856146
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224000010926271186}
  12. - component: {fileID: 222000010033101570}
  13. - component: {fileID: 114000010972524304}
  14. m_Layer: 5
  15. m_Name: switchIcon
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224000010926271186
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1000010440856146}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 224000011280501526}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 9.188e-41, y: 1.4785523e-38, z: 1.2260039e-38}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 42, y: 50}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &222000010033101570
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1000010440856146}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114000010972524304
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1000010440856146}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 1
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_Sprite: {fileID: 21300000, guid: fd552f531520d154c9cf5600e7d5c2c5, type: 3}
  67. m_Type: 0
  68. m_PreserveAspect: 0
  69. m_FillCenter: 1
  70. m_FillMethod: 4
  71. m_FillAmount: 1
  72. m_FillClockwise: 1
  73. m_FillOrigin: 0
  74. m_UseSpriteMesh: 0
  75. --- !u!1 &1000011857583652
  76. GameObject:
  77. m_ObjectHideFlags: 0
  78. m_CorrespondingSourceObject: {fileID: 0}
  79. m_PrefabInstance: {fileID: 0}
  80. m_PrefabAsset: {fileID: 0}
  81. serializedVersion: 6
  82. m_Component:
  83. - component: {fileID: 224000011709911414}
  84. - component: {fileID: 222000011668725428}
  85. m_Layer: 5
  86. m_Name: bagCon
  87. m_TagString: Untagged
  88. m_Icon: {fileID: 0}
  89. m_NavMeshLayer: 0
  90. m_StaticEditorFlags: 0
  91. m_IsActive: 1
  92. --- !u!224 &224000011709911414
  93. RectTransform:
  94. m_ObjectHideFlags: 0
  95. m_CorrespondingSourceObject: {fileID: 0}
  96. m_PrefabInstance: {fileID: 0}
  97. m_PrefabAsset: {fileID: 0}
  98. m_GameObject: {fileID: 1000011857583652}
  99. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  100. m_LocalPosition: {x: 0, y: 0, z: 0}
  101. m_LocalScale: {x: 1, y: 1, z: 1}
  102. m_Children: []
  103. m_Father: {fileID: 224000010692959004}
  104. m_RootOrder: 2
  105. m_LocalEulerAnglesHint: {x: 5.3080917e-38, y: 3.67342e-40, z: 7.0257924e-31}
  106. m_AnchorMin: {x: 1, y: 0}
  107. m_AnchorMax: {x: 1, y: 0}
  108. m_AnchoredPosition: {x: -164, y: 0}
  109. m_SizeDelta: {x: 400, y: 356.8}
  110. m_Pivot: {x: 0, y: 0}
  111. --- !u!222 &222000011668725428
  112. CanvasRenderer:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 1000011857583652}
  118. m_CullTransparentMesh: 0
  119. --- !u!1 &1000012743497142
  120. GameObject:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. serializedVersion: 6
  126. m_Component:
  127. - component: {fileID: 224000012977358694}
  128. - component: {fileID: 222000011403255920}
  129. - component: {fileID: 114000012751240520}
  130. m_Layer: 5
  131. m_Name: redDot
  132. m_TagString: Untagged
  133. m_Icon: {fileID: 0}
  134. m_NavMeshLayer: 0
  135. m_StaticEditorFlags: 0
  136. m_IsActive: 1
  137. --- !u!224 &224000012977358694
  138. RectTransform:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. m_GameObject: {fileID: 1000012743497142}
  144. m_LocalRotation: {x: 0, y: -0, z: 1.2246064e-16, w: -1}
  145. m_LocalPosition: {x: 0, y: 0, z: 0}
  146. m_LocalScale: {x: 1, y: 1, z: 1}
  147. m_Children: []
  148. m_Father: {fileID: 224000011280501526}
  149. m_RootOrder: 2
  150. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  151. m_AnchorMin: {x: 0.5, y: 0.5}
  152. m_AnchorMax: {x: 0.5, y: 0.5}
  153. m_AnchoredPosition: {x: 21.700127, y: 20.899933}
  154. m_SizeDelta: {x: 20, y: 20}
  155. m_Pivot: {x: 0.5, y: 0.5}
  156. --- !u!222 &222000011403255920
  157. CanvasRenderer:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. m_GameObject: {fileID: 1000012743497142}
  163. m_CullTransparentMesh: 0
  164. --- !u!114 &114000012751240520
  165. MonoBehaviour:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 1000012743497142}
  171. m_Enabled: 1
  172. m_EditorHideFlags: 0
  173. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  174. m_Name:
  175. m_EditorClassIdentifier:
  176. m_Material: {fileID: 0}
  177. m_Color: {r: 1, g: 1, b: 1, a: 1}
  178. m_RaycastTarget: 0
  179. m_OnCullStateChanged:
  180. m_PersistentCalls:
  181. m_Calls: []
  182. m_Sprite: {fileID: 21300000, guid: f66f1e5fcea47724992df7ad28c11ec9, type: 3}
  183. m_Type: 0
  184. m_PreserveAspect: 0
  185. m_FillCenter: 1
  186. m_FillMethod: 4
  187. m_FillAmount: 1
  188. m_FillClockwise: 1
  189. m_FillOrigin: 0
  190. m_UseSpriteMesh: 0
  191. --- !u!1 &1000013364799884
  192. GameObject:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. serializedVersion: 6
  198. m_Component:
  199. - component: {fileID: 224000011280501526}
  200. - component: {fileID: 222000011601003236}
  201. - component: {fileID: 4073300702041950961}
  202. m_Layer: 5
  203. m_Name: switchBtn
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!224 &224000011280501526
  210. RectTransform:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 1000013364799884}
  216. m_LocalRotation: {x: -0, y: 0, z: -1.2246064e-16, w: -1}
  217. m_LocalPosition: {x: 0, y: 0, z: 0}
  218. m_LocalScale: {x: 1, y: 1, z: 1}
  219. m_Children:
  220. - {fileID: 224454494974867940}
  221. - {fileID: 224000010926271186}
  222. - {fileID: 224000012977358694}
  223. m_Father: {fileID: 224000010692959004}
  224. m_RootOrder: 1
  225. m_LocalEulerAnglesHint: {x: 9.188e-41, y: 1.4785523e-38, z: 1.2260039e-38}
  226. m_AnchorMin: {x: 0.5, y: 0.5}
  227. m_AnchorMax: {x: 0.5, y: 0.5}
  228. m_AnchoredPosition: {x: -75.9, y: 360.9}
  229. m_SizeDelta: {x: 41, y: 48}
  230. m_Pivot: {x: 0.5, y: 0.5}
  231. --- !u!222 &222000011601003236
  232. CanvasRenderer:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 1000013364799884}
  238. m_CullTransparentMesh: 0
  239. --- !u!114 &4073300702041950961
  240. MonoBehaviour:
  241. m_ObjectHideFlags: 0
  242. m_CorrespondingSourceObject: {fileID: 0}
  243. m_PrefabInstance: {fileID: 0}
  244. m_PrefabAsset: {fileID: 0}
  245. m_GameObject: {fileID: 1000013364799884}
  246. m_Enabled: 1
  247. m_EditorHideFlags: 0
  248. m_Script: {fileID: 11500000, guid: 28df03915eb079646980d7240535ae91, type: 3}
  249. m_Name:
  250. m_EditorClassIdentifier:
  251. m_Material: {fileID: 0}
  252. m_Color: {r: 1, g: 1, b: 1, a: 1}
  253. m_RaycastTarget: 1
  254. m_OnCullStateChanged:
  255. m_PersistentCalls:
  256. m_Calls: []
  257. scale_enabled: 1
  258. scale_target: {fileID: 224000011280501526}
  259. press_scale: {x: 0.9, y: 0.9, z: 0.9}
  260. normal_scale: {x: 1, y: 1, z: 1}
  261. --- !u!1 &1000014162286228
  262. GameObject:
  263. m_ObjectHideFlags: 0
  264. m_CorrespondingSourceObject: {fileID: 0}
  265. m_PrefabInstance: {fileID: 0}
  266. m_PrefabAsset: {fileID: 0}
  267. serializedVersion: 6
  268. m_Component:
  269. - component: {fileID: 224000010692959004}
  270. - component: {fileID: 222000011115933018}
  271. m_Layer: 5
  272. m_Name: leftBottomView
  273. m_TagString: Untagged
  274. m_Icon: {fileID: 0}
  275. m_NavMeshLayer: 0
  276. m_StaticEditorFlags: 0
  277. m_IsActive: 1
  278. --- !u!224 &224000010692959004
  279. RectTransform:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 1000014162286228}
  285. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  286. m_LocalPosition: {x: 0, y: 0, z: 0}
  287. m_LocalScale: {x: 1, y: 1, z: 1}
  288. m_Children:
  289. - {fileID: 224327746162591918}
  290. - {fileID: 224000011280501526}
  291. - {fileID: 224000011709911414}
  292. m_Father: {fileID: 0}
  293. m_RootOrder: 0
  294. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  295. m_AnchorMin: {x: 1, y: 0}
  296. m_AnchorMax: {x: 1, y: 0}
  297. m_AnchoredPosition: {x: 0, y: 0}
  298. m_SizeDelta: {x: 60, y: 60}
  299. m_Pivot: {x: 0, y: 0}
  300. --- !u!222 &222000011115933018
  301. CanvasRenderer:
  302. m_ObjectHideFlags: 0
  303. m_CorrespondingSourceObject: {fileID: 0}
  304. m_PrefabInstance: {fileID: 0}
  305. m_PrefabAsset: {fileID: 0}
  306. m_GameObject: {fileID: 1000014162286228}
  307. m_CullTransparentMesh: 0
  308. --- !u!1 &1647609946983426
  309. GameObject:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. serializedVersion: 6
  315. m_Component:
  316. - component: {fileID: 224454494974867940}
  317. - component: {fileID: 222650574176379620}
  318. - component: {fileID: 114695975664506296}
  319. m_Layer: 5
  320. m_Name: switchBg
  321. m_TagString: Untagged
  322. m_Icon: {fileID: 0}
  323. m_NavMeshLayer: 0
  324. m_StaticEditorFlags: 0
  325. m_IsActive: 1
  326. --- !u!224 &224454494974867940
  327. RectTransform:
  328. m_ObjectHideFlags: 0
  329. m_CorrespondingSourceObject: {fileID: 0}
  330. m_PrefabInstance: {fileID: 0}
  331. m_PrefabAsset: {fileID: 0}
  332. m_GameObject: {fileID: 1647609946983426}
  333. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  334. m_LocalPosition: {x: 0, y: 0, z: 0}
  335. m_LocalScale: {x: 1, y: 1, z: 1}
  336. m_Children: []
  337. m_Father: {fileID: 224000011280501526}
  338. m_RootOrder: 0
  339. m_LocalEulerAnglesHint: {x: 9.188e-41, y: 1.4785523e-38, z: 1.2260039e-38}
  340. m_AnchorMin: {x: 0.5, y: 0.5}
  341. m_AnchorMax: {x: 0.5, y: 0.5}
  342. m_AnchoredPosition: {x: 0, y: 0}
  343. m_SizeDelta: {x: 68, y: 68}
  344. m_Pivot: {x: 0.5, y: 0.5}
  345. --- !u!222 &222650574176379620
  346. CanvasRenderer:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 1647609946983426}
  352. m_CullTransparentMesh: 0
  353. --- !u!114 &114695975664506296
  354. MonoBehaviour:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 1647609946983426}
  360. m_Enabled: 1
  361. m_EditorHideFlags: 0
  362. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  363. m_Name:
  364. m_EditorClassIdentifier:
  365. m_Material: {fileID: 0}
  366. m_Color: {r: 1, g: 1, b: 1, a: 1}
  367. m_RaycastTarget: 0
  368. m_OnCullStateChanged:
  369. m_PersistentCalls:
  370. m_Calls: []
  371. m_Sprite: {fileID: 21300000, guid: b05787631ba88ce449d025b99510c10c, type: 3}
  372. m_Type: 0
  373. m_PreserveAspect: 0
  374. m_FillCenter: 1
  375. m_FillMethod: 4
  376. m_FillAmount: 1
  377. m_FillClockwise: 1
  378. m_FillOrigin: 0
  379. m_UseSpriteMesh: 0
  380. --- !u!1 &1916261034839220
  381. GameObject:
  382. m_ObjectHideFlags: 0
  383. m_CorrespondingSourceObject: {fileID: 0}
  384. m_PrefabInstance: {fileID: 0}
  385. m_PrefabAsset: {fileID: 0}
  386. serializedVersion: 6
  387. m_Component:
  388. - component: {fileID: 224936790378764798}
  389. - component: {fileID: 222610098871029554}
  390. - component: {fileID: 114569716700802058}
  391. - component: {fileID: 2360837896572922878}
  392. m_Layer: 5
  393. m_Name: backPackBtn
  394. m_TagString: Untagged
  395. m_Icon: {fileID: 0}
  396. m_NavMeshLayer: 0
  397. m_StaticEditorFlags: 0
  398. m_IsActive: 1
  399. --- !u!224 &224936790378764798
  400. RectTransform:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. m_GameObject: {fileID: 1916261034839220}
  406. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  407. m_LocalPosition: {x: 0, y: 0, z: 0}
  408. m_LocalScale: {x: 1, y: 1, z: 1}
  409. m_Children: []
  410. m_Father: {fileID: 224327746162591918}
  411. m_RootOrder: 0
  412. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  413. m_AnchorMin: {x: 0.5, y: 0.5}
  414. m_AnchorMax: {x: 0.5, y: 0.5}
  415. m_AnchoredPosition: {x: 0.000018119812, y: 0}
  416. m_SizeDelta: {x: 80, y: 80}
  417. m_Pivot: {x: 0.5, y: 0.5}
  418. --- !u!222 &222610098871029554
  419. CanvasRenderer:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. m_GameObject: {fileID: 1916261034839220}
  425. m_CullTransparentMesh: 0
  426. --- !u!114 &114569716700802058
  427. MonoBehaviour:
  428. m_ObjectHideFlags: 0
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInstance: {fileID: 0}
  431. m_PrefabAsset: {fileID: 0}
  432. m_GameObject: {fileID: 1916261034839220}
  433. m_Enabled: 1
  434. m_EditorHideFlags: 0
  435. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  436. m_Name:
  437. m_EditorClassIdentifier:
  438. m_Material: {fileID: 0}
  439. m_Color: {r: 1, g: 1, b: 1, a: 1}
  440. m_RaycastTarget: 1
  441. m_OnCullStateChanged:
  442. m_PersistentCalls:
  443. m_Calls: []
  444. m_Sprite: {fileID: 21300000, guid: 68fc0512bfb8d7f45b1447bd2b90ae9b, type: 3}
  445. m_Type: 0
  446. m_PreserveAspect: 0
  447. m_FillCenter: 1
  448. m_FillMethod: 4
  449. m_FillAmount: 1
  450. m_FillClockwise: 1
  451. m_FillOrigin: 0
  452. m_UseSpriteMesh: 0
  453. --- !u!114 &2360837896572922878
  454. MonoBehaviour:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. m_GameObject: {fileID: 1916261034839220}
  460. m_Enabled: 1
  461. m_EditorHideFlags: 0
  462. m_Script: {fileID: 11500000, guid: 38304c9a373ebac4b833b01c8636ee64, type: 3}
  463. m_Name:
  464. m_EditorClassIdentifier:
  465. m_Navigation:
  466. m_Mode: 3
  467. m_SelectOnUp: {fileID: 0}
  468. m_SelectOnDown: {fileID: 0}
  469. m_SelectOnLeft: {fileID: 0}
  470. m_SelectOnRight: {fileID: 0}
  471. m_Transition: 1
  472. m_Colors:
  473. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  474. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  475. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  476. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  477. m_ColorMultiplier: 1
  478. m_FadeDuration: 0.1
  479. m_SpriteState:
  480. m_HighlightedSprite: {fileID: 0}
  481. m_PressedSprite: {fileID: 0}
  482. m_DisabledSprite: {fileID: 0}
  483. m_AnimationTriggers:
  484. m_NormalTrigger: Normal
  485. m_HighlightedTrigger: Highlighted
  486. m_PressedTrigger: Pressed
  487. m_DisabledTrigger: Disabled
  488. m_Interactable: 1
  489. m_TargetGraphic: {fileID: 114569716700802058}
  490. m_OnClick:
  491. m_PersistentCalls:
  492. m_Calls: []
  493. scale_enabled: 1
  494. scale_target: {fileID: 224936790378764798}
  495. press_scale: {x: 0.9, y: 0.9, z: 0.9}
  496. normal_scale: {x: 1, y: 1, z: 1}
  497. --- !u!1 &1926099350144696
  498. GameObject:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. serializedVersion: 6
  504. m_Component:
  505. - component: {fileID: 224327746162591918}
  506. - component: {fileID: 222877010600597448}
  507. m_Layer: 5
  508. m_Name: backPackBg
  509. m_TagString: Untagged
  510. m_Icon: {fileID: 0}
  511. m_NavMeshLayer: 0
  512. m_StaticEditorFlags: 0
  513. m_IsActive: 1
  514. --- !u!224 &224327746162591918
  515. RectTransform:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 1926099350144696}
  521. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  522. m_LocalPosition: {x: 0, y: 0, z: 0}
  523. m_LocalScale: {x: 1, y: 1, z: 1}
  524. m_Children:
  525. - {fileID: 224936790378764798}
  526. m_Father: {fileID: 224000010692959004}
  527. m_RootOrder: 0
  528. m_LocalEulerAnglesHint: {x: 4.5697343e-37, y: 4.1326e-40, z: 1.3753284e-36}
  529. m_AnchorMin: {x: 0.5, y: 0.5}
  530. m_AnchorMax: {x: 0.5, y: 0.5}
  531. m_AnchoredPosition: {x: -161.6, y: 361}
  532. m_SizeDelta: {x: 60, y: 60}
  533. m_Pivot: {x: 0.5, y: 0.5}
  534. --- !u!222 &222877010600597448
  535. CanvasRenderer:
  536. m_ObjectHideFlags: 0
  537. m_CorrespondingSourceObject: {fileID: 0}
  538. m_PrefabInstance: {fileID: 0}
  539. m_PrefabAsset: {fileID: 0}
  540. m_GameObject: {fileID: 1926099350144696}
  541. m_CullTransparentMesh: 0