源战役客户端
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

141 行
4.0 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1069265760966757340
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6618893951689747977}
  12. m_Layer: 0
  13. m_Name: OpComposeRobotMaterialItem
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!224 &6618893951689747977
  20. RectTransform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 1069265760966757340}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 0, z: 0}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_Children:
  30. - {fileID: 8750415576376415000}
  31. - {fileID: 6727434297216598969}
  32. m_Father: {fileID: 0}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 62, y: 62}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!1 &1462063975506181103
  41. GameObject:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. serializedVersion: 6
  47. m_Component:
  48. - component: {fileID: 8750415576376415000}
  49. m_Layer: 0
  50. m_Name: awardCon
  51. m_TagString: Untagged
  52. m_Icon: {fileID: 0}
  53. m_NavMeshLayer: 0
  54. m_StaticEditorFlags: 0
  55. m_IsActive: 1
  56. --- !u!224 &8750415576376415000
  57. RectTransform:
  58. m_ObjectHideFlags: 0
  59. m_CorrespondingSourceObject: {fileID: 0}
  60. m_PrefabInstance: {fileID: 0}
  61. m_PrefabAsset: {fileID: 0}
  62. m_GameObject: {fileID: 1462063975506181103}
  63. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  64. m_LocalPosition: {x: 0, y: 0, z: 0}
  65. m_LocalScale: {x: 1, y: 1, z: 1}
  66. m_Children: []
  67. m_Father: {fileID: 6618893951689747977}
  68. m_RootOrder: 0
  69. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  70. m_AnchorMin: {x: 0.5, y: 0.5}
  71. m_AnchorMax: {x: 0.5, y: 0.5}
  72. m_AnchoredPosition: {x: 0, y: 0}
  73. m_SizeDelta: {x: 62, y: 62}
  74. m_Pivot: {x: 0.5, y: 0.5}
  75. --- !u!1 &2603597345856912661
  76. GameObject:
  77. m_ObjectHideFlags: 0
  78. m_CorrespondingSourceObject: {fileID: 0}
  79. m_PrefabInstance: {fileID: 0}
  80. m_PrefabAsset: {fileID: 0}
  81. serializedVersion: 6
  82. m_Component:
  83. - component: {fileID: 6727434297216598969}
  84. - component: {fileID: 2721477740046679021}
  85. - component: {fileID: 4200823397555240316}
  86. m_Layer: 0
  87. m_Name: click
  88. m_TagString: Untagged
  89. m_Icon: {fileID: 0}
  90. m_NavMeshLayer: 0
  91. m_StaticEditorFlags: 0
  92. m_IsActive: 1
  93. --- !u!224 &6727434297216598969
  94. RectTransform:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. m_GameObject: {fileID: 2603597345856912661}
  100. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  101. m_LocalPosition: {x: 0, y: 0, z: 0}
  102. m_LocalScale: {x: 1, y: 1, z: 1}
  103. m_Children: []
  104. m_Father: {fileID: 6618893951689747977}
  105. m_RootOrder: 1
  106. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  107. m_AnchorMin: {x: 0.5, y: 0.5}
  108. m_AnchorMax: {x: 0.5, y: 0.5}
  109. m_AnchoredPosition: {x: 0, y: 0}
  110. m_SizeDelta: {x: 62, y: 62}
  111. m_Pivot: {x: 0.5, y: 0.5}
  112. --- !u!222 &2721477740046679021
  113. CanvasRenderer:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 2603597345856912661}
  119. m_CullTransparentMesh: 0
  120. --- !u!114 &4200823397555240316
  121. MonoBehaviour:
  122. m_ObjectHideFlags: 0
  123. m_CorrespondingSourceObject: {fileID: 0}
  124. m_PrefabInstance: {fileID: 0}
  125. m_PrefabAsset: {fileID: 0}
  126. m_GameObject: {fileID: 2603597345856912661}
  127. m_Enabled: 1
  128. m_EditorHideFlags: 0
  129. m_Script: {fileID: 11500000, guid: 28df03915eb079646980d7240535ae91, type: 3}
  130. m_Name:
  131. m_EditorClassIdentifier:
  132. m_Material: {fileID: 0}
  133. m_Color: {r: 1, g: 1, b: 1, a: 1}
  134. m_RaycastTarget: 1
  135. m_OnCullStateChanged:
  136. m_PersistentCalls:
  137. m_Calls: []
  138. scale_enabled: 1
  139. scale_target: {fileID: 6727434297216598969}
  140. press_scale: {x: 0.9, y: 0.9, z: 0.9}
  141. normal_scale: {x: 1, y: 1, z: 1}