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- using UnityEngine;
- using System;
- using System.Collections.Generic;
- using LuaInterface;
- using LuaFramework;
- using System.IO;
-
- using BindType = ToLuaMenu.BindType;
- using UnityEngine.UI;
- using System.Reflection;
- using UnityEngine.SceneManagement;
- public static class CustomSettings
- {
- public static string FrameworkPath = AppConst.FrameworkRoot;
- public static string saveDir = FrameworkPath + "/ToLua/Source/Generate/";//"../SyEngine/Assets/LuaFramework/ToLua/Source/Generate/";
- public static string luaDir = AppConst.AppDataPath + "/Lua/";
- public static string toluaBaseType = FrameworkPath + "/ToLua/BaseType/";
- //public static string toluaLuaDir = FrameworkPath + "/ToLua/Lua";
-
- //导出时强制做为静态类的类型(注意customTypeList 还要添加这个类型才能导出)
- //unity 有些类作为sealed class, 其实完全等价于静态类
- public static List<Type> staticClassTypes = new List<Type>
- {
- typeof(UnityEngine.Application),
- typeof(UnityEngine.Time),
- typeof(UnityEngine.Screen),
- typeof(UnityEngine.SleepTimeout),
- typeof(UnityEngine.Input),
- typeof(UnityEngine.Resources),
- typeof(UnityEngine.Physics),
- typeof(UnityEngine.RenderSettings),
- typeof(UnityEngine.QualitySettings),
- typeof(UnityEngine.GL),
- };
-
- //附加导出委托类型(在导出委托时, customTypeList 中牵扯的委托类型都会导出, 无需写在这里)
- public static DelegateType[] customDelegateList =
- {
- _DT(typeof(Action)),
- _DT(typeof(UnityEngine.Events.UnityAction)),
- };
-
- //在这里添加你要导出注册到lua的类型列表
- public static BindType[] customTypeList =
- {
- //------------------------为例子导出--------------------------------
- //_GT(typeof(TestEventListener)),
- //_GT(typeof(TestAccount)),
- //_GT(typeof(Dictionary<int, TestAccount>)).SetLibName("AccountMap"),
- //_GT(typeof(KeyValuePair<int, TestAccount>)),
- //_GT(typeof(TestExport)),
- //_GT(typeof(TestExport.Space)),
- //-------------------------------------------------------------------
- _GT(typeof(Debugger)).SetNameSpace(null),
-
- #if USING_DOTWEENING
- _GT(typeof(DG.Tweening.DOTween)),
- _GT(typeof(DG.Tweening.Tween)).SetBaseType(typeof(System.Object)).AddExtendType(typeof(DG.Tweening.TweenExtensions)),
- _GT(typeof(DG.Tweening.Sequence)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)),
- _GT(typeof(DG.Tweening.Tweener)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)),
- _GT(typeof(DG.Tweening.LoopType)),
- _GT(typeof(DG.Tweening.PathMode)),
- _GT(typeof(DG.Tweening.PathType)),
- _GT(typeof(DG.Tweening.RotateMode)),
- _GT(typeof(Component)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(Transform)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(Light)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(Material)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(Rigidbody)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(Camera)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- _GT(typeof(AudioSource)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- //_GT(typeof(LineRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- //_GT(typeof(TrailRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
- #else
-
- _GT(typeof(Component)),
- _GT(typeof(Transform)),
- _GT(typeof(Material)),
- // _GT(typeof(Light)),
- _GT(typeof(Rigidbody)),
- _GT(typeof(Rigidbody2D)),
- _GT(typeof(Camera)),
- _GT(typeof(AudioSource)),
- _GT(typeof(Canvas)),
- _GT(typeof(CanvasGroup)),
- _GT(typeof(LineRenderer)),
- #endif
- _GT(typeof(TrailRenderer)),
- _GT(typeof(Behaviour)),
- _GT(typeof(MonoBehaviour)),
- _GT(typeof(GameObject)),
- _GT(typeof(TrackedReference)),
- _GT(typeof(Application)),
- _GT(typeof(Physics)),
- _GT(typeof(Collider)),
- _GT(typeof(Time)),
- _GT(typeof(Resources)),
- _GT(typeof(Texture)),
- _GT(typeof(Texture2D)),
- _GT(typeof(TextSpacing)),
- _GT(typeof(Shader)),
- _GT(typeof(Renderer)),
- _GT(typeof(WWW)),
- _GT(typeof(Screen)),
- _GT(typeof(CameraClearFlags)),
- _GT(typeof(AudioClip)),
- _GT(typeof(AssetBundle)),
- _GT(typeof(ParticleSystem)),
- _GT(typeof(AsyncOperation)).SetBaseType(typeof(System.Object)),
- _GT(typeof(LightType)),
- _GT(typeof(SleepTimeout)),
- _GT(typeof(Animator)),
- _GT(typeof(Input)),
- _GT(typeof(KeyCode)),
- _GT(typeof(SkinnedMeshRenderer)),
- _GT(typeof(SpriteRenderer)),
- _GT(typeof(TextMesh)),
- _GT(typeof(TextAsset)),
- _GT(typeof(Space)),
- _GT(typeof(UIDepth)),
- _GT(typeof(RuntimePlatform)),
- _GT(typeof(TextAnchor)),
- _GT(typeof(MeshRenderer)),
- //_GT(typeof(ParticleEmitter)),
- //_GT(typeof(ParticleRenderer)),
- //_GT(typeof(ParticleAnimator)),
-
- //_GT(typeof(MB3_MeshBaker)),
- _GT(typeof(Mesh)),
- _GT(typeof(MeshFilter)),
- _GT(typeof(BoxCollider)),
- _GT(typeof(MeshCollider)),
- _GT(typeof(SphereCollider)),
- _GT(typeof(CharacterController)),
- _GT(typeof(CapsuleCollider)),
-
- _GT(typeof(Animation)),
- _GT(typeof(AnimationClip)).SetBaseType(typeof(UnityEngine.Object)),
- _GT(typeof(AnimatorClipInfo)),
- _GT(typeof(AnimationState)),
- _GT(typeof(AnimatorCullingMode)),
- _GT(typeof(AnimatorStateInfo)),
- _GT(typeof(AnimationBlendMode)),
- _GT(typeof(QueueMode)),
- _GT(typeof(PlayMode)),
- _GT(typeof(WrapMode)),
-
- _GT(typeof(QualitySettings)),
- _GT(typeof(RenderSettings)),
- _GT(typeof(BlendWeights)),
- _GT(typeof(RenderTexture)),
-
- //for LuaFramework
- _GT(typeof(InlieText)),
- _GT(typeof(InlineSpriteManager)),
- _GT(typeof(RectTransform)),
- _GT(typeof(Text)),
- _GT(typeof(Outline)),
- _GT(typeof(InputField)),
- _GT(typeof(Font)),
- _GT(typeof(Button)),
- _GT(typeof(Toggle)),
- _GT(typeof(Slider)),
- _GT(typeof(Image)),
- _GT(typeof(Image.Type)),
- _GT(typeof(Image.FillMethod)),
- _GT(typeof(ImageExtend)),
- _GT(typeof(RawImageExtend)),
- _GT(typeof(Sprite)),
- _GT(typeof(RawImage)),
- _GT(typeof(Util)),
- _GT(typeof(AppConst)),
- _GT(typeof(EnglineVersion)),
- _GT(typeof(LuaHelper)),
- _GT(typeof(FileTools)),
- _GT(typeof(ByteBuffer)),
- _GT(typeof(LuaBehaviour)),
- _GT(typeof(LuaEventListener)),
- _GT(typeof(LuaClickListener)),
- _GT(typeof(LuaDragListener)),
- _GT(typeof(LuaDragExtendListener)),
- _GT(typeof(ScrollRect)),
- // _GT(typeof(GameManager)),
- _GT(typeof(DBParserManager)),
- _GT(typeof(AfterImageManager)),
- _GT(typeof(LuaManager)),
- _GT(typeof(PanelManager)),
- _GT(typeof(SoundManager)),
- _GT(typeof(TimerManager)),
- _GT(typeof(DownLoadResManager)),
- _GT(typeof(NetworkManager)),
- _GT(typeof(SocketClient)),
- _GT(typeof(ResourceManager)),
- _GT(typeof(OutsideResourceManager)),
- _GT(typeof(OutSideFileType)),
- _GT(typeof(ParticleManager)),
- _GT(typeof(ParticleSystemRenderer)),
- _GT(typeof(MapManager)),
- _GT(typeof(CookiesManager)),
- _GT(typeof(Map)),
- _GT(typeof(GameStateMachine)),
- _GT(typeof(GameMachineManager)),
- _GT(typeof(GameState)),
- _GT(typeof(LogManager)),
- _GT(typeof(DBParser)),
- _GT(typeof(HTTPRequest)),
- _GT(typeof(HTTPResponse)),
- _GT(typeof(HTTPManager)),
- _GT(typeof(LogType)),
- _GT(typeof(ParticleSystemScalingMode)),
- _GT(typeof(TextureWrapMode)),
- _GT(typeof(Rect)),
- _GT(typeof(Graphics)),
- _GT(typeof(LayoutElement)),
- _GT(typeof(Mask)),
- _GT(typeof(SDKManager)),
- _GT(typeof(EmptyRaycast)),
- _GT(typeof(ScrollRect.ScrollRectEvent)),
- _GT(typeof(Toggle.ToggleEvent)),
- _GT(typeof(InputField.SubmitEvent)),
- _GT(typeof(GameConfig)),
- _GT(typeof(NetworkReachability)),
- _GT(typeof(CompressHelper)),
- _GT(typeof(SystemInfo)),
- _GT(typeof(EffectMask)),
- _GT(typeof(Debug)),
- _GT(typeof(Resolution)),
-
- _GT(typeof(LayoutGroup)),
- _GT(typeof(GridLayoutGroup)),
- _GT(typeof(InputField.OnChangeEvent)),
- _GT(typeof(LuaOverClickListener)),
- _GT(typeof(VHScrollRect)),
- _GT(typeof(ToggleGroup)),
- _GT(typeof(SceneManager)),
- _GT(typeof(Terrain)),
- _GT(typeof(Slider.SliderEvent)),
- _GT(typeof(Matrix4x4)),
- _GT(typeof(ParticleSystem.MainModule)),
- _GT(typeof(Spine.Unity.SkeletonAnimation)),
- _GT(typeof(ScreenCapture)),
- _GT(typeof(UnityEngine.Video.VideoPlayer)),
- _GT(typeof(UnityEngine.Video.VideoRenderMode)),
- _GT(typeof(System.DateTime)),
- _GT(typeof(Optimizer)),
- _GT(typeof(UnityEngine.VerticalWrapMode)),
- _GT(typeof(UnityEngine.HorizontalWrapMode)),
- _GT(typeof(UnityEngine.MaterialPropertyBlock)),
- _GT(typeof(ScreenEffect)),
- _GT(typeof(PartBloom)),
- _GT(typeof(RenderBloomTexture)),
- _GT(typeof(RoleCameraBloom)),
- _GT(typeof(ChangeShaderRender)),
- _GT(typeof(AdaptiveText)),
-
- _GT(typeof(Radar)),//雷达图
- _GT(typeof(FXAAEffect)),//FXAA
- _GT(typeof(PostEffect)),//后处理整合
- // _GT(typeof(LuaPerfect.ObjectRef)),
- // _GT(typeof(LuaPerfect.ObjectItem)),
- // _GT(typeof(LuaPerfect.ObjectFormater)),
-
- _GT(typeof(RecordManager)),
- _GT(typeof(UnityStandardAssets.ImageEffects.BloomOptimized)),
- _GT(typeof(GL)),
- _GT(typeof(TMPro.TextMeshProUGUI)),
- _GT(typeof(TMPro.TMP_InputField)),
- _GT(typeof(RenderTextureFormat)),
- _GT(typeof(ParticleCollide)),
- _GT(typeof(ButtonExtend)),
- _GT(typeof(EmptyRaycastExtend)),
- _GT(typeof(ExtendButtonScale)),
- _GT(typeof(EraseHandler)),
-
- _GT(typeof(RadiusBlur)),
- };
-
- public static List<Type> dynamicList = new List<Type>()
- {
- /*typeof(MeshRenderer),
- typeof(ParticleEmitter),
- typeof(ParticleRenderer),
- typeof(ParticleAnimator),
-
- typeof(BoxCollider),
- typeof(MeshCollider),
- typeof(SphereCollider),
- typeof(CharacterController),
- typeof(CapsuleCollider),
-
- typeof(Animation),
- typeof(AnimationClip),
- typeof(AnimationState),
-
- typeof(BlendWeights),
- typeof(RenderTexture),
- typeof(Rigidbody),*/
- };
-
- //重载函数,相同参数个数,相同位置out参数匹配出问题时, 需要强制匹配解决
- //使用方法参见例子14
- public static List<Type> outList = new List<Type>()
- {
-
- };
-
- static BindType _GT(Type t)
- {
- return new BindType(t);
- }
-
- static DelegateType _DT(Type t)
- {
- return new DelegateType(t);
- }
- }
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