源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

150 line
3.5 KiB

  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using LuaInterface;
  4. public class RadiusBlurWrap
  5. {
  6. public static void Register(LuaState L)
  7. {
  8. L.BeginClass(typeof(RadiusBlur), typeof(UnityEngine.MonoBehaviour));
  9. L.RegFunction("__eq", op_Equality);
  10. L.RegFunction("__tostring", ToLua.op_ToString);
  11. L.RegVar("radius_material", get_radius_material, set_radius_material);
  12. L.RegVar("iteration", get_iteration, set_iteration);
  13. L.RegVar("radius_data", get_radius_data, set_radius_data);
  14. L.EndClass();
  15. }
  16. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  17. static int op_Equality(IntPtr L)
  18. {
  19. try
  20. {
  21. ToLua.CheckArgsCount(L, 2);
  22. UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
  23. UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
  24. bool o = arg0 == arg1;
  25. LuaDLL.lua_pushboolean(L, o);
  26. return 1;
  27. }
  28. catch(Exception e)
  29. {
  30. return LuaDLL.toluaL_exception(L, e);
  31. }
  32. }
  33. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  34. static int get_radius_material(IntPtr L)
  35. {
  36. object o = null;
  37. try
  38. {
  39. o = ToLua.ToObject(L, 1);
  40. RadiusBlur obj = (RadiusBlur)o;
  41. UnityEngine.Material ret = obj.radius_material;
  42. ToLua.Push(L, ret);
  43. return 1;
  44. }
  45. catch(Exception e)
  46. {
  47. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index radius_material on a nil value" : e.Message);
  48. }
  49. }
  50. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  51. static int get_iteration(IntPtr L)
  52. {
  53. object o = null;
  54. try
  55. {
  56. o = ToLua.ToObject(L, 1);
  57. RadiusBlur obj = (RadiusBlur)o;
  58. int ret = obj.iteration;
  59. LuaDLL.lua_pushinteger(L, ret);
  60. return 1;
  61. }
  62. catch(Exception e)
  63. {
  64. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index iteration on a nil value" : e.Message);
  65. }
  66. }
  67. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  68. static int get_radius_data(IntPtr L)
  69. {
  70. object o = null;
  71. try
  72. {
  73. o = ToLua.ToObject(L, 1);
  74. RadiusBlur obj = (RadiusBlur)o;
  75. UnityEngine.Vector3 ret = obj.radius_data;
  76. ToLua.Push(L, ret);
  77. return 1;
  78. }
  79. catch(Exception e)
  80. {
  81. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index radius_data on a nil value" : e.Message);
  82. }
  83. }
  84. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  85. static int set_radius_material(IntPtr L)
  86. {
  87. object o = null;
  88. try
  89. {
  90. o = ToLua.ToObject(L, 1);
  91. RadiusBlur obj = (RadiusBlur)o;
  92. UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
  93. obj.radius_material = arg0;
  94. return 0;
  95. }
  96. catch(Exception e)
  97. {
  98. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index radius_material on a nil value" : e.Message);
  99. }
  100. }
  101. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  102. static int set_iteration(IntPtr L)
  103. {
  104. object o = null;
  105. try
  106. {
  107. o = ToLua.ToObject(L, 1);
  108. RadiusBlur obj = (RadiusBlur)o;
  109. int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
  110. obj.iteration = arg0;
  111. return 0;
  112. }
  113. catch(Exception e)
  114. {
  115. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index iteration on a nil value" : e.Message);
  116. }
  117. }
  118. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  119. static int set_radius_data(IntPtr L)
  120. {
  121. object o = null;
  122. try
  123. {
  124. o = ToLua.ToObject(L, 1);
  125. RadiusBlur obj = (RadiusBlur)o;
  126. UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
  127. obj.radius_data = arg0;
  128. return 0;
  129. }
  130. catch(Exception e)
  131. {
  132. return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index radius_data on a nil value" : e.Message);
  133. }
  134. }
  135. }