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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_CanvasGroupWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.CanvasGroup), typeof(UnityEngine.Behaviour));
- L.RegFunction("IsRaycastLocationValid", IsRaycastLocationValid);
- L.RegFunction("New", _CreateUnityEngine_CanvasGroup);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("alpha", get_alpha, set_alpha);
- L.RegVar("interactable", get_interactable, set_interactable);
- L.RegVar("blocksRaycasts", get_blocksRaycasts, set_blocksRaycasts);
- L.RegVar("ignoreParentGroups", get_ignoreParentGroups, set_ignoreParentGroups);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_CanvasGroup(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.CanvasGroup obj = new UnityEngine.CanvasGroup();
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.CanvasGroup.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IsRaycastLocationValid(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)ToLua.CheckObject(L, 1, typeof(UnityEngine.CanvasGroup));
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- UnityEngine.Camera arg1 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.Camera));
- bool o = obj.IsRaycastLocationValid(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_alpha(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- float ret = obj.alpha;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_interactable(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool ret = obj.interactable;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_blocksRaycasts(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool ret = obj.blocksRaycasts;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_ignoreParentGroups(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool ret = obj.ignoreParentGroups;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_alpha(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.alpha = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_interactable(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.interactable = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_blocksRaycasts(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.blocksRaycasts = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_ignoreParentGroups(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.ignoreParentGroups = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message);
- }
- }
- }
-
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