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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_DebugWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Debug), typeof(System.Object));
- L.RegFunction("DrawLine", DrawLine);
- L.RegFunction("DrawRay", DrawRay);
- L.RegFunction("Break", Break);
- L.RegFunction("DebugBreak", DebugBreak);
- L.RegFunction("Log", Log);
- L.RegFunction("LogFormat", LogFormat);
- L.RegFunction("LogError", LogError);
- L.RegFunction("LogErrorFormat", LogErrorFormat);
- L.RegFunction("ClearDeveloperConsole", ClearDeveloperConsole);
- L.RegFunction("LogException", LogException);
- L.RegFunction("LogWarning", LogWarning);
- L.RegFunction("LogWarningFormat", LogWarningFormat);
- L.RegFunction("Assert", Assert);
- L.RegFunction("AssertFormat", AssertFormat);
- L.RegFunction("LogAssertion", LogAssertion);
- L.RegFunction("LogAssertionFormat", LogAssertionFormat);
- L.RegFunction("New", _CreateUnityEngine_Debug);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("unityLogger", get_unityLogger, null);
- L.RegVar("developerConsoleVisible", get_developerConsoleVisible, set_developerConsoleVisible);
- L.RegVar("isDebugBuild", get_isDebugBuild, null);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Debug(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.Debug obj = new UnityEngine.Debug();
- ToLua.PushObject(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Debug.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DrawLine(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Debug.DrawLine(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- UnityEngine.Debug.DrawLine(arg0, arg1, arg2);
- return 0;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color), typeof(float)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
- UnityEngine.Debug.DrawLine(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color), typeof(float), typeof(bool)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
- bool arg4 = LuaDLL.lua_toboolean(L, 5);
- UnityEngine.Debug.DrawLine(arg0, arg1, arg2, arg3, arg4);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.DrawLine");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DrawRay(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Debug.DrawRay(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- UnityEngine.Debug.DrawRay(arg0, arg1, arg2);
- return 0;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color), typeof(float)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
- UnityEngine.Debug.DrawRay(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3), typeof(UnityEngine.Color), typeof(float), typeof(bool)))
- {
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
- UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 3);
- float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
- bool arg4 = LuaDLL.lua_toboolean(L, 5);
- UnityEngine.Debug.DrawRay(arg0, arg1, arg2, arg3, arg4);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.DrawRay");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Break(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Debug.Break();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int DebugBreak(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Debug.DebugBreak();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Log(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Debug.Log(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(object), typeof(UnityEngine.Object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.Log(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.Log");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogFormat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Object), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 3, count - 2))
- {
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- object[] arg2 = ToLua.ToParamsObject(L, 3, count - 2);
- UnityEngine.Debug.LogFormat(arg0, arg1, arg2);
- return 0;
- }
- else if (TypeChecker.CheckTypes(L, 1, typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 2, count - 1))
- {
- string arg0 = ToLua.ToString(L, 1);
- object[] arg1 = ToLua.ToParamsObject(L, 2, count - 1);
- UnityEngine.Debug.LogFormat(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogFormat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogError(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Debug.LogError(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(object), typeof(UnityEngine.Object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.LogError(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogError");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogErrorFormat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Object), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 3, count - 2))
- {
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- object[] arg2 = ToLua.ToParamsObject(L, 3, count - 2);
- UnityEngine.Debug.LogErrorFormat(arg0, arg1, arg2);
- return 0;
- }
- else if (TypeChecker.CheckTypes(L, 1, typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 2, count - 1))
- {
- string arg0 = ToLua.ToString(L, 1);
- object[] arg1 = ToLua.ToParamsObject(L, 2, count - 1);
- UnityEngine.Debug.LogErrorFormat(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogErrorFormat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ClearDeveloperConsole(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Debug.ClearDeveloperConsole();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogException(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(System.Exception)))
- {
- System.Exception arg0 = (System.Exception)ToLua.ToObject(L, 1);
- UnityEngine.Debug.LogException(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(System.Exception), typeof(UnityEngine.Object)))
- {
- System.Exception arg0 = (System.Exception)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.LogException(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogException");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogWarning(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Debug.LogWarning(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(object), typeof(UnityEngine.Object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.LogWarning(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogWarning");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogWarningFormat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Object), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 3, count - 2))
- {
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- object[] arg2 = ToLua.ToParamsObject(L, 3, count - 2);
- UnityEngine.Debug.LogWarningFormat(arg0, arg1, arg2);
- return 0;
- }
- else if (TypeChecker.CheckTypes(L, 1, typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 2, count - 1))
- {
- string arg0 = ToLua.ToString(L, 1);
- object[] arg1 = ToLua.ToParamsObject(L, 2, count - 1);
- UnityEngine.Debug.LogWarningFormat(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogWarningFormat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Assert(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(bool)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- UnityEngine.Debug.Assert(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(UnityEngine.Object)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.Assert(arg0, arg1);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(string)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- UnityEngine.Debug.Assert(arg0, arg1);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(object)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- object arg1 = ToLua.ToVarObject(L, 2);
- UnityEngine.Debug.Assert(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(string), typeof(UnityEngine.Object)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- UnityEngine.Object arg2 = (UnityEngine.Object)ToLua.ToObject(L, 3);
- UnityEngine.Debug.Assert(arg0, arg1, arg2);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(object), typeof(UnityEngine.Object)))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- object arg1 = ToLua.ToVarObject(L, 2);
- UnityEngine.Object arg2 = (UnityEngine.Object)ToLua.ToObject(L, 3);
- UnityEngine.Debug.Assert(arg0, arg1, arg2);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.Assert");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AssertFormat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(UnityEngine.Object), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 4, count - 3))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- string arg2 = ToLua.ToString(L, 3);
- object[] arg3 = ToLua.ToParamsObject(L, 4, count - 3);
- UnityEngine.Debug.AssertFormat(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (TypeChecker.CheckTypes(L, 1, typeof(bool), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 3, count - 2))
- {
- bool arg0 = LuaDLL.lua_toboolean(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- object[] arg2 = ToLua.ToParamsObject(L, 3, count - 2);
- UnityEngine.Debug.AssertFormat(arg0, arg1, arg2);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.AssertFormat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogAssertion(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Debug.LogAssertion(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(object), typeof(UnityEngine.Object)))
- {
- object arg0 = ToLua.ToVarObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- UnityEngine.Debug.LogAssertion(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogAssertion");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LogAssertionFormat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Object), typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 3, count - 2))
- {
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- string arg1 = ToLua.ToString(L, 2);
- object[] arg2 = ToLua.ToParamsObject(L, 3, count - 2);
- UnityEngine.Debug.LogAssertionFormat(arg0, arg1, arg2);
- return 0;
- }
- else if (TypeChecker.CheckTypes(L, 1, typeof(string)) && TypeChecker.CheckParamsType(L, typeof(object), 2, count - 1))
- {
- string arg0 = ToLua.ToString(L, 1);
- object[] arg1 = ToLua.ToParamsObject(L, 2, count - 1);
- UnityEngine.Debug.LogAssertionFormat(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Debug.LogAssertionFormat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_unityLogger(IntPtr L)
- {
- try
- {
- ToLua.PushObject(L, UnityEngine.Debug.unityLogger);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_developerConsoleVisible(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushboolean(L, UnityEngine.Debug.developerConsoleVisible);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isDebugBuild(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushboolean(L, UnityEngine.Debug.isDebugBuild);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_developerConsoleVisible(IntPtr L)
- {
- try
- {
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- UnityEngine.Debug.developerConsoleVisible = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
-
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