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- /******************************************************************************
- * Spine Runtimes Software License v2.5
- *
- * Copyright (c) 2013-2016, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable, and
- * non-transferable license to use, install, execute, and perform the Spine
- * Runtimes software and derivative works solely for personal or internal
- * use. Without the written permission of Esoteric Software (see Section 2 of
- * the Spine Software License Agreement), you may not (a) modify, translate,
- * adapt, or develop new applications using the Spine Runtimes or otherwise
- * create derivative works or improvements of the Spine Runtimes or (b) remove,
- * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
- * or other intellectual property or proprietary rights notices on or in the
- * Software, including any copy thereof. Redistributions in binary or source
- * form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
- * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
-
- using System;
-
- namespace Spine {
- public class TransformConstraintData {
- internal string name;
- internal int order;
- internal ExposedList<BoneData> bones = new ExposedList<BoneData>();
- internal BoneData target;
- internal float rotateMix, translateMix, scaleMix, shearMix;
- internal float offsetRotation, offsetX, offsetY, offsetScaleX, offsetScaleY, offsetShearY;
- internal bool relative, local;
-
- public string Name { get { return name; } }
- public int Order { get { return order; } set { order = value; } }
- public ExposedList<BoneData> Bones { get { return bones; } }
- public BoneData Target { get { return target; } set { target = value; } }
- public float RotateMix { get { return rotateMix; } set { rotateMix = value; } }
- public float TranslateMix { get { return translateMix; } set { translateMix = value; } }
- public float ScaleMix { get { return scaleMix; } set { scaleMix = value; } }
- public float ShearMix { get { return shearMix; } set { shearMix = value; } }
-
- public float OffsetRotation { get { return offsetRotation; } set { offsetRotation = value; } }
- public float OffsetX { get { return offsetX; } set { offsetX = value; } }
- public float OffsetY { get { return offsetY; } set { offsetY = value; } }
- public float OffsetScaleX { get { return offsetScaleX; } set { offsetScaleX = value; } }
- public float OffsetScaleY { get { return offsetScaleY; } set { offsetScaleY = value; } }
- public float OffsetShearY { get { return offsetShearY; } set { offsetShearY = value; } }
-
- public bool Relative { get { return relative; } set { relative = value; } }
- public bool Local { get { return local; } set { local = value; } }
-
- public TransformConstraintData (string name) {
- if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
- this.name = name;
- }
-
- override public string ToString () {
- return name;
- }
- }
- }
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