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- using LuaFramework;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Text;
-
- public class WriteFile
- {
-
- public static void save(string information)
- {
- if (File.Exists(Util.DataPath + "pos_text.txt"))
- {
- File.Delete(Util.DataPath + "pos_text.txt");
- }
-
- FileStream aFile = new FileStream(Util.DataPath + "pos_text.txt", FileMode.OpenOrCreate);
- StreamWriter sw = new StreamWriter(aFile);
- sw.Write(information);
- sw.Close();
- sw.Dispose();
- }
- }
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