源战役客户端
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  1. Config = Config or {}
  2. Config.ConfigAttrInfo = Config.ConfigAttrInfo or {
  3. -- 该配置是前端配置,用来确定角色界面要显示出来的属性,并根据类型进行分类
  4. NormalAttr = { -- 基本属性
  5. [1] = {attr_id = 1,name = "攻击"},
  6. [2] = {attr_id = 2,name = "生命"},
  7. [3] = {attr_id = 4,name = "防御"},
  8. [4] = {attr_id = 5,name = "命中"},
  9. [5] = {attr_id = 6,name = "闪避"},
  10. [6] = {attr_id = 7,name = "暴击"},
  11. [7] = {attr_id = 8,name = "坚韧"},
  12. [8] = {attr_id = 15,name = "固伤"},
  13. [9] = {attr_id = 16,name = "固防"},
  14. },
  15. SpecialAttr = { -- 特殊属性
  16. [1] = {attr_id = 9,name = "伤害加成"},
  17. [2] = {attr_id = 10,name = "伤害减免"},
  18. [3] = {attr_id = 54,name = "会心几率"},
  19. [4] = {attr_id = 56,name = "会心抵抗"},
  20. [5] = {attr_id = 55,name = "会心增伤"},
  21. [6] = {attr_id = 57,name = "会心减伤"},
  22. [7] = {attr_id = 11,name = "命中几率"},
  23. [8] = {attr_id = 12,name = "闪避几率"},
  24. [9] = {attr_id = 48,name = "格挡几率"},
  25. [10] = {attr_id = 49,name = "格挡穿透"},
  26. [11] = {attr_id = 13,name = "暴击几率"},
  27. [12] = {attr_id = 14,name = "暴击抵抗"},
  28. [13] = {attr_id = 52,name = "暴伤加成"},
  29. [14] = {attr_id = 53,name = "暴伤减免"},
  30. [15] = {attr_id = 27,name = "技能增伤"},
  31. [16] = {attr_id = 28,name = "技能减伤"},
  32. [17] = {attr_id = 51,name = "PVP增伤"},
  33. [18] = {attr_id = 50,name = "PVP减伤"},
  34. [19] = {attr_id = 95,name = "吸血"},
  35. [20] = {attr_id = 96,name = "吸血加成"},
  36. [21] = {attr_id = 97,name = "吸血减免"},
  37. },
  38. }