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- Config = Config or {}
- --[[@
- 功能: 指定场景摄像机自动旋转参数,只在大世界生效
- 参数:
- 把360度分成若干个区域(理论上支持无限个区域),角色朝向在哪个区域,摄像机就跟到哪个区域
- 角色:朝右0,朝上90,朝左180,朝下270
- 摄像机:朝上0,朝左-90,朝右90
-
- key值 : 场景id
- enable_angle : 当角色转向超过此角度时,摄像机才会开始跟进
- delta_angle : 摄像机每一帧旋转的角度
- area_list = {
- [area_index] = {角色朝向最小值, 角色朝向最大值, 此区域的摄像机角度},
- }
- ]]
- Config.ConfigSceneCamera = {
- --默认值,取不到配置的场景,就会根据此配置去旋转
- ["default"] = {
- enable_angle = 70,
- delta_angle = 5,
- area_list = {
- [1] = {45, 135, 0},
- [2] = {135, 225, -30},
- [3] = {225, 315, 0},
- [4] = {315, 45, 30},
- }
-
- },
-
- [1001] = {
- enable_angle = 70,
- delta_angle = 5,
- area_list = {
- [1] = {45, 135, 0},
- [2] = {135, 225, -30},
- [3] = {225, 315, 0},
- [4] = {315, 45, 30},
- }
- },
- }
-
- --[[@
- 功能: 锁定视角的特殊副本相关参数
- 参数:
- key值 : 副本id
- distance : 摄像机和主角的平面距离
- field : 摄像机可视范围
- rotate : 摄像机和地面夹角
- height : 摄像机离地面高度
- angle : 摄像机的旋转角度
- ]]
- Config.ConfigSceneCamera.LockDungeon = {
- [2002] = {distance = 13, field = 35, rotate = 20, height = 7, angle = -45, is_delay = true},
- [2004] = {distance = 13, field = 35, rotate = 20, height = 7, angle = 45, is_delay = true},
- [2005] = {distance = 13, field = 35, rotate = 20, height = 7, angle = -45},
- [2021] = {distance = 13, field = 35, rotate = 20, height = 7, angle = 110},
- }
-
-
-
- --钓鱼场景公用摄像机位置参数
- Config.ConfigFishSceneCamera = {
- -- height = 7.88 , distance = -5.5, field = 40, rotate = 20, time = 1
- }
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