源战役客户端
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  1. Config = Config or {}
  2. Config.ConfigServerOpenlv = {}
  3. Config.ConfigServerOpenlv.Openlv = {
  4. --左上角(0,0)右下角(2700,-491)
  5. [1001] = {scene_id = 1001,x = 300,y = -110, lv_min = 1, lv_max = 20},--蛇骨之国
  6. [1002] = {scene_id = 1002,x = 140,y = -360, lv_min = 20, lv_max = 40},--废弃海港
  7. [1003] = {scene_id = 1003,x = 650,y = -160, lv_min = 40, lv_max = 200, end_day = 9},--浮空主城
  8. [1004] = {scene_id = 1004,x = 840,y = -340, lv_min = 50, lv_max = 80},--地下监牢
  9. [1005] = {scene_id = 1005,x = 480,y = -340, lv_min = 80, lv_max = 110},--失落之国
  10. [1006] = {scene_id = 1006,x = 960,y = -110, lv_min = 96, lv_max = 200, end_day = 9},--交通枢纽
  11. [1007] = {scene_id = 1007,x = 1350,y = -110, lv_min = 110, lv_max = 150},--琼鲸之国
  12. [1008] = {scene_id = 1008,x = 1150,y = -300, lv_min = 150, lv_max = 240},--飞船商队
  13. [1009] = {scene_id = 1009,x = 1680,y = -80, lv_min = 240, lv_max = 290},--羽鹰之国
  14. [1010] = {scene_id = 1010,x = 1530,y = -350, lv_min = 290, lv_max = 380},--雄狮之国
  15. [1011] = {scene_id = 1011,x = 1840,y = -360, lv_min = 380, lv_max = 420},--雀灵之国
  16. [1012] = {scene_id = 1012,x = 2040,y = -110, lv_min = 420, lv_max = 460},--水晶矿坑
  17. [1013] = {scene_id = 1013,x = 2200,y = -320, lv_min = 460, lv_max = 500},--研究基地
  18. [1014] = {scene_id = 1014,x = 2400,y = -150, lv_min = 500, lv_max = 540},--迷雾黑市
  19. [1015] = {scene_id = 1015,x = 2600,y = -300, lv_min = 540, lv_max = 640},--虚数深渊
  20. [1016] = {scene_id = 1016,x = 650,y = -170, lv_min = 40, lv_max = 200, start_day = 10},--浮空主城·跨服
  21. [1017] = {scene_id = 1017,x = 960,y = -120, lv_min = 96, lv_max = 200, start_day = 10},--交通枢纽·跨服
  22. }
  23. --世界地图模型参数配置
  24. Config.ConfigServerOpenlv.MapModelConfig = {
  25. [1001] = {model_id = 1001,model_rotation = Vector3(0, -40, 0),position = Vector3(0,65,-100), scale = 80*1.1, },--蛇骨之国
  26. [1002] = {model_id = 1002,model_rotation = Vector3(0, -40, 0),position = Vector3(0,70,-100), scale = 110*1.1, },--废弃海港
  27. [1003] = {model_id = 1003,model_rotation = Vector3(0, -40, 0),position = Vector3(0,60,-100), scale = 70*1.1, },--浮空主城
  28. [1004] = {model_id = 1004,model_rotation = Vector3(0, -40, 0),position = Vector3(0,70,-100), scale = 70*1.1, },--地下监牢
  29. [1005] = {model_id = 1005,model_rotation = Vector3(0, -40, 0),position = Vector3(0,78,-100), scale = 80*1.1, },--失落之国
  30. [1006] = {model_id = 1006,model_rotation = Vector3(0, -40, 0),position = Vector3(0,62,-100), scale = 70*1.1, },--交通枢纽
  31. [1007] = {model_id = 1007,model_rotation = Vector3(0, -40, 0),position = Vector3(5,60,-100), scale = 70, },--琼鲸之国
  32. [1008] = {model_id = 1008,model_rotation = Vector3(0, -40, 0),position = Vector3(0,80,-100), scale = 70*1.1, },--飞船商队
  33. [1009] = {model_id = 1009,model_rotation = Vector3(0, -40, 0),position = Vector3(0,70,-100), scale = 70, },--羽鹰之国
  34. [1010] = {model_id = 1011,model_rotation = Vector3(0, -40, 0),position = Vector3(0,48,-100), scale = 70*1.1, },--雄狮之国
  35. [1011] = {model_id = 1010,model_rotation = Vector3(0, -40, 0),position = Vector3(0,100,-100), scale = 80, },--雀灵之国
  36. [1012] = {model_id = 1012,model_rotation = Vector3(0, -40, 0),position = Vector3(0,60,-100), scale = 70*1.1, },--水晶矿坑
  37. [1013] = {model_id = 1013,model_rotation = Vector3(0, -40, 0),position = Vector3(-5,65,-100), scale = 70*1.1, },--研究基地
  38. [1014] = {model_id = 1001,model_rotation = Vector3(0, -40, 0),position = Vector3(0,65,-100), scale = 70*1.1, },--迷雾黑市
  39. [1015] = {model_id = 1001,model_rotation = Vector3(0, -40, 0),position = Vector3(0,60,-100), scale = 70*1.1, },--虚数深渊
  40. [1016] = {model_id = 1003,model_rotation = Vector3(0, -40, 0),position = Vector3(0,45,-100), scale = 70*1.1, },--浮空主城·跨服
  41. [1017] = {model_id = 1006,model_rotation = Vector3(0, -40, 0),position = Vector3(0,62,-100), scale = 70*1.1, },--交通枢纽·跨服
  42. }
  43. Config.ConfigServerOpenlv.AreaMap = {
  44. --左下角,右上角
  45. [1001] = {
  46. [1] = {
  47. leftButtom = {x = 0,y = 9450},
  48. upperRight = {x = 18949,y = 29318},
  49. res_id = "5802_1",
  50. },
  51. [2] = {
  52. leftButtom = {x = 13339 ,y = 14312},
  53. upperRight = {x = 29240 ,y = 30605},
  54. res_id = "5802_2",
  55. },
  56. [3] = {
  57. leftButtom = {x = 340,y = 260},
  58. upperRight = {x = 18012,y = 16810},
  59. res_id = "5802_3",
  60. },
  61. [4] = {
  62. leftButtom = {x = 13670,y = 3444},
  63. upperRight = {x = 29241,y = 17000},
  64. res_id = "5802_4",
  65. },
  66. },
  67. [5802] = {
  68. [1] = {
  69. leftButtom = {x = 0,y = 9450},
  70. upperRight = {x = 18949,y = 29318},
  71. res_id = "5802_1",
  72. },
  73. [2] = {
  74. leftButtom = {x = 13339,y = 14312},
  75. upperRight = {x = 29240,y = 30605},
  76. res_id = "5802_2",
  77. },
  78. [3] = {
  79. leftButtom = {x = 340,y = 260},
  80. upperRight = {x = 18012,y = 16810},
  81. res_id = "5802_3",
  82. },
  83. [4] = {
  84. leftButtom = {x = 13670,y = 3444},
  85. upperRight = {x = 29241,y = 17000},
  86. res_id = "5802_4",
  87. },
  88. },
  89. [10030] = {
  90. [0] = {
  91. leftButtom = {x = 13670,y = 3444},
  92. upperRight = {x = 29241,y = 17000},
  93. res_id = "5802_4",
  94. },
  95. },
  96. [5502] = {
  97. [0] = {
  98. leftButtom = {x = 312,y = 39},
  99. upperRight = {x = 11100,y = 8000},
  100. res_id = "5502",
  101. },
  102. },
  103. [10006] = {
  104. [0] = {
  105. leftButtom = {x = -1000,y = 7400},
  106. upperRight = {x = 12235,y = 16885},
  107. res_id = "10006",
  108. },
  109. },
  110. [7501] = {
  111. [0] = {
  112. leftButtom = {x = 8598,y = 1171},
  113. upperRight = {x = 12304,y = 4986},
  114. res_id = "7501",
  115. },
  116. },
  117. }
  118. --特殊显示小地图
  119. Config.ConfigServerOpenlv.SpecialMapShow = {
  120. [1] = {scene_id = 10030},
  121. [2] = {scene_id = 5502},
  122. [3] = {scene_id = 10006},
  123. [4] = {scene_id = 7501},
  124. }