|
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- Config = Config or {}
-
-
- Config.ConfigTaskEffect = {}
-
- --玩家指定时间(秒)内不继续任务,则继续弹出任务指示
- Config.ConfigTaskEffect.RestoreTaskEffectTime = 10
-
- --显示“开启宿命之路”标签的任务
- Config.ConfigTaskEffect.ShowFirstGuild = {
- }
-
- --显示向左箭头,提示玩家可点击任务栏的任务id
- Config.ConfigTaskEffect.ShowLeftArrow = {
- }
-
- --显示小飞鞋的任务种类
- Config.ConfigTaskEffect.ShowShoeTaskType = {
- [0] = true,
- [1] = true,
- [3] = true,
- [4] = true,
- [5] = true,
- [6] = true,
- [7] = true,
- [38] = true,
- }
-
- --需要显示数量的任务ID
- Config.ConfigTaskEffect.NeedShowNumTaskId = {
- [3060001] = true,
- [3060002] = true,
- }
-
- --需要显示数量的任务种类
- Config.ConfigTaskEffect.NeedShowNumTaskType = {
- [1] = true,
- [2] = true,
- [3] = true,
- [4] = true,
- [8] = true,
- [13] = true,
- [16] = true,
- [17] = true,
- [23] = true,
- [24] = true,
- [31] = true,
- [36] = true,
- [37] = true,
- [39] = true,
- [42] = true,
- [44] = true,
- [49] = true,
- [53] = true,
- [54] = true,
- [55] = true,
- [56] = true,
- [58] = true,
- [59] = true,
- [62] = true,
- [100] = true,
- }
-
- --不需要自动任务种类
- Config.ConfigTaskEffect.NotNeedAutoTaskType = {
- [2] = true,
- [8] = true,
- [9] = true,
- [10] = true,
- [11] = true,
- [13] = true,
- [14] = true,
- [15] = true,
- [16] = true,
- [17] = true,
- [18] = true,
- [19] = true,
- [20] = true,
- [21] = true,
- [23] = true,
- [24] = true,
- [25] = true,
- [26] = true,
- [27] = true,
- [28] = true,
- [29] = true,
- [31] = true,
- [34] = true,
- [36] = true,
- [37] = true,
- [39] = true,
- [40] = true,
- [41] = true,
- [42] = true,
- [43] = true,
- [44] = true,
- [45] = true,
- [46] = true,
- [47] = true,
- [48] = true,
- [49] = true,
- [50] = true,
- [51] = true,
- [52] = true,
- [53] = true,
- [54] = true,
- [55] = true,
- [56] = true,
- [57] = true,
- [59] = true,
- }
-
- --是否要手动点一下才能完成的任务种类
- Config.ConfigTaskEffect.NeedClickTaskType = {
- [1] = true,
- [2] = true,
- [8] = true,
- [9] = true,
- [10] = true,
- [11] = true,
- [13] = true,
- [14] = true,
- [15] = true,
- [16] = true,
- [17] = true,
- [19] = true,
- [20] = true,
- [21] = true,
- [23] = true,
- [24] = true,
- [26] = true,
- [27] = true,
- [28] = true,
- [29] = true,
- [31] = true,
- [32] = true,
- [33] = true,
- [34] = true,
- [36] = true,
- [37] = true,
- [39] = true,
- [40] = true,
- [41] = true,
- [42] = true,
- [43] = true,
- [44] = true,
- [45] = true,
- [46] = true,
- [47] = true,
- [48] = true,
- [49] = true,
- [50] = true,
- [52] = true,
- [53] = true,
- [54] = true,
- [55] = true,
- [56] = true,
- [57] = true,
- [58] = true,
- [59] = true,
- [62] = true,
- [100] = true,
- }
-
-
- --[[任务类型排序,同类任务的话通过任务表配置sep排序
- 当前可做的主线任务/当前没有可做的主线任务
- 开启系统的前置支线
- 经验跑环
- 一次性引导的支线
- 持续引导类,如积分兑换
- 社团跑环
- 日常活跃度任务
- ]]
- Config.ConfigTaskEffect.TaskTypeSort = {
- [1]=1, --1主线任务
- [99]=1, --断级任务
- [3]=2, --转职任务任务
- [100]=3,--社团派单,限时任务
- [7]=4, --日常任务(跟支线同级,又策划配置去区分)
- [6]=5, --社团任务
- -- [40]=6, --商城购买任务,主键是taskTipVO.type
- -- [2]=7, --支线任务
- -- [8]=8, --活跃度任务
- [1001]=1001, -- 藏宝图任务,丢到最后
- [1002]=1000, -- 成就推荐任务, 在藏宝图前面
- }
-
- --任务内容类型排序
- Config.ConfigTaskEffect.TaskContentTypeSort = {
- [1] = 1,--杀怪
- [2] = 2,--杀boss;具体到boss类型
- [3] = 3,--收集物品:杀怪
- [4] = 4,--怪物采集
- [5] = 5,--npc对话
- [6] = 6,--开始npc对话
- [7] = 7,--结束npc对话
- [12] = 12,--进入场景
-
- [10] = 20,--经验副本获得多少经验
- [24] = 21,--日常活跃达到多少
- [8] = 22,--装备精炼
- [21] = 23,--宝石塔,神格本
- [11] = 24,--某个副本
- [27] = 25,--打某个boss
- [13] = 26,--添加好友
- [26] = 27,--装备吞噬
- [20] = 28,--上架物品
- [19] = 29,--购买物品
- [17] = 30,--捐献装备
- [28] = 31,--钓鱼
- [29] = 32,--烹饪
- [16] = 33,--社团活动,篝火守卫争霸
-
-
- [9] = 99,--完成某类副本
- [14] = 99,--加入社团
- [15] = 99,--社团装备回收
- [18] = 99,--四转天命觉醒
- [22] = 99,--主线触发限时任务
- [23] = 99,--物品合成
- }
-
- --任务提示格式
- Config.ConfigTaskEffect.ContentTip = {
- [1] = "击败<color=#2CF66F>%s</color>",
- [2] = "击杀<color=#2CF66F>赏金幻魔</color>",
- [3] = "收集<color=#2CF66F>%s</color>",
- [4] = "采集<color=#2CF66F>%s</color>",
- [5] = "与<color=#2CF66F>%s</color>对话",
- [6] = "与<color=#2CF66F>%s</color>对话",
- [7] = "与<color=#2CF66F>%s</color>对话",
- [8] = "<color=#2CF66F>%s</color>件装备精炼至<color=#2CF66F>%s</color>级",
- [9] = "通关<color=#2CF66F>%s</color>",
- [10] = "单次副本获得<color=#2CF66F>%s</color>经验",
- [11] = "通关<color=#2CF66F>%s</color>",
- [12] = "探索<color=#2CF66F>%s</color>区域",
- [13] = "添加<color=#2CF66F>%s</color>个好友",
- [14] = "加入<color=#2CF66F>1</color>个社团",
- [15] = "提交1件<color=#2CF66F>%s</color>阶以上<color=#2CF66F>%s</color>装备",
- [16] = "参加<color=#2CF66F>1</color>次<color=#2CF66F>%s</color>",
- [17] = "捐献<color=#2CF66F>1</color>件装备到社团仓库",
- [18] = "<color=#2CF66F>天命觉醒</color>点亮星格",
- [19] = "参与拍卖一次",
- [20] = "在市场上架<color=#2CF66F>%s</color>件物品",
- [21] = "通关<color=#2CF66F>%s</color>第<color=#2CF66F>%s</color>层",
- [23] = "合成<color=#2CF66F>%s</color>个<color=#2CF66F>%s</color>",
- [24] = "活跃达到<color=#2CF66F>%s</color>点",
- [26] = "吞噬<color=#2CF66F>1</color>件<color=#2CF66F>%s</color>阶紫色及以上装备",
- [27] = "击杀<color=#2CF66F>%d</color>级以上原罪祭坛首领",
- [28] = "进行<color=#2CF66F>%d</color>次钓鱼活动",
- [29] = "通关<color=#2CF66F>%s</color>",
- [31] = "发起<color=#2CF66F>%d</color>次突袭",
- [34] = "挑战<color=#2CF66F>%s</color>",
- [35] = "与<color=#2CF66F>%s</color>对话",
- [36] = "<color=#2CF66F>%s</color>件装备附能<color=#2CF66F>1</color>次",
- [37] = "完成<color=#2CF66F>%s</color><color=#2CF66F>%s</color>波",
- [38] = "给<color=#88ff43>%s</color>送信",
- [39] = "装备升星星数",
- [40] = "获得<color=#2CF66F>%s交易券</color>,前往交易商城购买<color=#2CF66F>%s</color>",
- [42] = "与一位好友亲密度\n达到<color=#2CF66F>%s</color>",
- [44] = "进行升品之路<color=#2CF66F>%s</color>次",
- [49] = "装备圣物<color=#2CF66F>%s</color>件",
- [51] = "解锁<color=#ff203a>地狱摩托</color>",
- -------------------------
- [53] = "累计抽奖<color=#2CF66F>%s</color>次",
- [54] = "穿戴<color=#2CF66F>%s</color>件<color=#2CF66F>%s</color>代<color=%s>%s装备</color>",
- [55] = "任意战魂强化到<color=#2CF66F>%s</color>级",
- [56] = "%s进阶到<color=#2CF66F>%s</color>阶",
- }
-
- --社团/赏金任务npc
- Config.ConfigTaskEffect.npc = {
- [6] = {
- npc_id = 100315,--社团GUILD_LINE=6
- scene_id = 1003,
- },
- [7] = {
- npc_id = 100314,--日常BOUNTY_LINE=7
- scene_id = 1003,
- },
- }
-
- --跨服主城的社团/日常任务npc
- Config.ConfigTaskEffect.kfNpc = {
- [6] = {
- npc_id = 101615,--社团
- scene_id = 1016,
- },
- [7] = {
- npc_id = 101614,--日常
- scene_id = 1016,
- },
- }
-
- --社团任务直接提交任务所需vip
- Config.ConfigTaskEffect.guildTaskVip = 1
-
- --社团任务自动做所需vip
- Config.ConfigTaskEffect.guildAutoTaskVip = 0
-
- --社团任务提示任务id 不是真正的任务, 但和任务一样,需要id,用来寻路
- Config.ConfigTaskEffect.guildTaskTipId = 60010001
- --赏金任务提示任务id
- Config.ConfigTaskEffect.bountyTaskTipId = 70010001
- --跑环任务的领取任务id
- Config.ConfigTaskEffect.circleRewardTaskId = {
- [6] = 60019999,
- --[7] = 70019999,
- }
-
- --合并支线任务提示任务id
- Config.ConfigTaskEffect.extentTaskTipId = 100000000003
- -- 藏宝图前端任务id
- Config.ConfigTaskEffect.TreasureMapTaskId = 200000000001
-
- --社团装备回收要忽略的装备
- Config.ConfigTaskEffect.equipIgnore = {
- [1011000001] = true,
- [1011000005] = true,
- [1011000002] = true,
- }
-
- Config.ConfigTaskEffect.StarBeginTaskId = 10080 --星灵引导任务
- Config.ConfigTaskEffect.StarEndTaskId = 10500 --星灵引导任务
-
- Config.ConfigTaskEffect.Tabbuttons = {
- [1] = {name = "主线任务",light_res = "icon_zx1_1",dark_res = "icon_zx1_2",open_lv = 1},
- [2] = {name = "支线任务",light_res = "icon_rc1_1",dark_res = "icon_rc1_2",open_lv = 1},
- [3] = {name = "日常任务",light_res = "icon_x1_1",dark_res = "icon_x1_2",open_lv = 55},
- -- [4] = {name = "社团任务",light_res = "icon_gh1_1",dark_res = "icon_gh1_2",open_lv = 165},
- -- [5] = {name = "转生任务",light_res = "icon_h1_1",dark_res = "icon_h1_2",open_lv = 150},
- }
-
- Config.ConfigTaskEffect.BREAK_TASK_DESC = {
- -- [10540] = "完成日常提升等级",
- -- [10900] = "90级开启宝具",
- -- [11310] = "150级开启一转",
- }
-
- --技能开放任务id pos = taskid
- Config.ConfigTaskEffect.SkillPosToTaskId = {
- [1] = 10050,
- [2] = 10120,
- [3] = 10230,
- [4] = 10300,
- }
-
- --章节任务的最后一个,完成之后切换到任务列表界面
- Config.ConfigTaskEffect.LastChapterTaskId = 10590
-
- --新手引导期额外加特殊处理的等级限制
- Config.ConfigTaskEffect.GuideLevel = 96
-
-
- --战力需要满足的任务
- Config.ConfigTaskEffect.EXP_DUN_ID = 2010001 --经验副本
- Config.ConfigTaskEffect.TOWER_DUN_ID = 2030001 --无尽回廊
- Config.ConfigTaskEffect.FIGHTING_MATCH_TASK = {
- [Config.ConfigTaskEffect.EXP_DUN_ID] = true,
- [Config.ConfigTaskEffect.TOWER_DUN_ID] = true,
- }
-
- -- 是否是系统开放任务需要特殊处理
- Config.ConfigTaskEffect.ModuleOpenTask = {
- [2060001] = true, -- 激活宝宝系统
- [2070001] = true, -- 激活圣物系统
- [2080001] = true, -- 激活唤神系统
- [2090001] = true, -- 激活星辰系统
- [2060020] = true, -- 激活宠物系统
- [2060030] = true, -- 激活红装系统
- [2060040] = true, -- 激活制衣工坊
- }
- -- 系统开放任务特殊类型描述
- Config.ConfigTaskEffect.ModuleOpenTaskTypeStr = {
- [2060001] = "开启", -- 激活宝宝系统
- [2070001] = "开启", -- 激活圣物系统
- [2080001] = "开启", -- 激活唤神系统
- [2090001] = "开启", -- 激活星辰系统
- [2060020] = "开启", -- 激活宠物系统
- [2060030] = "开启", -- 激活红装系统
- [2060040] = "开启", -- 激活制衣工坊
- }
-
- Config.ConfigTaskEffect.MonsterSakuraTypeID = 10010204 --蛇骨之樱怪物id
- Config.ConfigTaskEffect.MonsterSakuraTaskID = 10150 --蛇骨之樱切换外观的任务id
- Config.ConfigTaskEffect.MonsterCarouselTypeID = 10020204 --旋转木马怪物id
- Config.ConfigTaskEffect.MonsterCarouselTaskID = 10410 --旋转木马切换外观的任务id
- Config.ConfigTaskEffect.MonsterLightTypeID = 10010203 --幻光采集怪物id
- Config.ConfigTaskEffect.MonsterLightTaskID = 10110 --幻光采集切换外观的任务id
- Config.ConfigTaskEffect.MonsterWeaponTypeID = 10010201 --武器采集怪物id
- Config.ConfigTaskEffect.MonsterWeaponPreTaskID = 10010 --武器采集切换外观的前置任务id
- Config.ConfigTaskEffect.MonsterWeaponTaskID = 10020 --武器采集切换外观的任务id
- Config.ConfigTaskEffect.MonsterOnLeftTypeID = 10010103 --新手走廊左边的怪物
- Config.ConfigTaskEffect.MonsterOnRightTypeID = 10010104 --新手走廊右边的怪物
- Config.ConfigTaskEffect.MonsterMotoTypeID = 10020202 --摩托采集怪物id
-
-
- --怪物boss剧情id
- Config.ConfigTaskEffect.BossStoryID = {
- [10010001] = 100103,
- [10010002] = 100104,
- [10020001] = 100201,
- [10040001] = 100401,
- }
- --任务剧情id
- Config.ConfigTaskEffect.TaskStoryID = {
- [10010] = 0, --占位
- [10200] = 0,
- [10360] = 0,
- [10020] = 100101,
- [10080] = 100102,
- [10070] = 100103,
- [10150] = 100104,
- [10250] = 100201,
- -- [10290] = 100202,
- [10320] = 100203,
- [10760] = 0,
- [10773] = 0,
- [10780] = 100401,
- }
-
-
- Config.ConfigTaskEffect.AttackForceMainKillNum = 5--拉玩家去做主线的击杀数量条件
- Config.ConfigTaskEffect.AttackForceMainScene = {
- --新手期判断在该类场景击杀非主线怪物一定数量之后,拉玩家去做主线
- [1001] = true,
- [1002] = true,
- [1004] = true,
- [1005] = true,
- }
-
- Config.ConfigTaskEffect.NewMainLineTipLvMin = 9999 --提示新主线的等级范围(界面提示)
- Config.ConfigTaskEffect.NewMainLineTipLvMax = 10000 --提示新主线的等级范围(界面提示)
-
- Config.ConfigTaskEffect.NewMainLineShowTipLvMin = 100 --经验跑环系列操作等级判断(冒泡提示)
- Config.ConfigTaskEffect.NewMainLineShowTipLvMax = 9999 --经验跑环系列操作等级判断(冒泡提示)
-
-
- Config.ConfigTaskEffect.DefaultTaskId = 997997996 --默认主线任务的任务id
- Config.ConfigTaskEffect.PersonBossOpenTaskId = 11060 --专属boss任务id
- Config.ConfigTaskEffect.DailyCircleShowTaskId = 11230 --日常任务显示id(完成这个任务才显示)
-
-
- Config.ConfigTaskEffect.DailyCircleTaskCheckLevel = 9999 --经验跑环系列操作等级判断
-
- Config.ConfigTaskEffect.DailyTaskActiviteCheckLevel = 100 --日常活跃度任务监听等级
-
-
- Config.ConfigTaskEffect.DailyTaskFinishShowMainTipsLevel = 150 --该等级之前,跑完日常任务推荐做主线
-
-
- Config.ConfigTaskEffect.WhenBreakMainLineGotoDoDailyTaskLevel = 100 --该等级卡主线之后,自动做经验跑环
-
-
-
- --下个可接任务的任务名配置
- Config.ConfigTaskEffect.NextTaskName = {
- [100] = "100级挑战赏金幻魔",
- [105] = "105级开放战魂系统",
- [110] = "110级开放炫翼",
- [115] = "115级开放新主线",
- [120] = "120级开放新主线",
- [125] = "125级开放新主线",
- [130] = "130级开放转职",
- [135] = "135级开放新主线",
- [140] = "140级开放新主线",
- [150] = "150级开放磁炮",
- [180] = "180级开放幻甲",
- [200] = "200级跨服世界",
- [220] = "220级开放星翼",
- }
-
-
- --下个可接任务的任务名配置
- Config.ConfigTaskEffect.DailyActiviteTask = {
- ["610@20"] = {module = 610, module_sub = 20, pre_fix_str = "材料", desc="获得成长材料", name="主线副本", order = 99, recommend = 1,},
- ["610@9999"] = {module = 610, module_sub = 9999, pre_fix_str = "材料", desc="获得进阶材料", name="进阶副本", order = 96, recommend = 0,},
- ["460@1"] = {module = 460, module_sub = 1, pre_fix_str = "装备", desc="获得装备", name="专属幻魔", order = 94, recommend = 0,},
- ["610@8"] = {module = 610, module_sub = 8, pre_fix_str = "材料", desc="获得宠物材料", name="宠物副本", order = 90, recommend = 0,},
- ["280@0"] = {module = 280, module_sub = 0, pre_fix_str = "名望", desc="获得名望券", name="竞技场", order = 93, recommend = 0,},
- ["460@3"] = {module = 460, module_sub = 3, pre_fix_str = "装备", desc="获得高级装备", name="赏金幻魔", order = 15, recommend = 0,},
- ["215@1"] = {module = 215, module_sub = 1, pre_fix_str = "材料", desc="获得成长材料", name="装备副本", order = 97, recommend = 1,},
- ["500@0"] = {module = 500, module_sub = 0, pre_fix_str = "经验", desc="双倍17:00/21:30", name="经验护送", order = 14, recommend = 0,},
- ["300@2"] = {module = 300, module_sub = 2, pre_fix_str = "名望", desc="获得名望券", name="社团跑环", order = 12, recommend = 0,},
- ["610@5001"] = {module = 610, module_sub = 5001, pre_fix_str = "经验", desc="闯关得经验", name="经验闯关", order = 98, recommend = 1,},
- ["610@4"] = {module = 610, module_sub = 4, pre_fix_str = "战魂", desc="获得战魂材料", name="无尽回廊", order = 95, recommend = 0,},
-
- ["463@0"] = {module = 463, module_sub = 0, pre_fix_str = "材料", desc="挂机得材料", name="沧海拾宝", order = 11, recommend = 0,},
-
-
- -- ["223@0"] = {desc="获得亲密度", name="好友送礼", order = 95},
- -- ["610@7"] = {desc="获得幻光材料", name="幻光副本", order = 91},
- }
-
-
- --社团默认任务对话
- Config.ConfigTaskEffect.DefaultGuildTaskDialogueContent = "每天可完成10环社团任务,与社团亲友一起加油吧!"
-
- --任务特殊提示
- Config.ConfigTaskEffect.SpecialTips = {
- -- [3100001] = {des = "强力技能"},
- }
-
-
- --指定某些需要打开副本系统的任务id
- Config.ConfigTaskEffect.OpenUITask = {
- [10460] = true,
- [10720] = true,
- [10955] = true,
- [11260] = true,
- [11356] = true,
- [11427] = true,
- [11710] = true,
- [11950] = true,
- [12270] = true,
- }
-
- -- 需要弹出转职任务引导主界面的任务id
- Config.ConfigTaskEffect.OpenMainTurnTaskViewId = {
- [1] = true,
- [6] = true,
- [11] = true,
- [16] = true,
- [21] = true,
- }
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