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- ChildConst = ChildConst or {
- OPEN_CHILD_BASE_VIEW = "ChildConst.OPEN_CHILD_BASE_VIEW", -- 打开主界面
- OPEN_CHILD_NICE_RECORD_VIEW = "ChildConst.OPEN_CHILD_NICE_RECORD_VIEW",--打开点赞记录界面
- OPEN_CHILD_RANK_VIEW = "ChildConst.OPEN_CHILD_RANK_VIEW",--打开榜单界面
- OPEN_CHILD_GET_VIEW = "ChildConst.OPEN_CHILD_GET_VIEW",--打开求子界面
- OPEN_CHILD_RENAME_VIEW = "ChildConst.OPEN_CHILD_RENAME_VIEW",--打开改名界面
- OPEN_CHILD_CHAT_NICE_VIEW = "ChildConst.OPEN_CHILD_CHAT_NICE_VIEW",--打开聊天宝宝展示界面
- OPEN_CHILD_VEHICLE_SKILL_TIPS_VIEW = "ChildConst.OPEN_CHILD_VEHICLE_SKILL_TIPS_VIEW",--打开载具技能描述界面
- OPEN_CHILD_EQUIP_BREAK_VIEW = "ChildConst.OPEN_CHILD_EQUIP_BREAK_VIEW",--打开装备拆解界面
- OPEN_CHILD_EQUIP_TIPS_VIEW = "ChildConst.OPEN_CHILD_EQUIP_TIPS_VIEW",--打开装备TIPS界面
- CHILD_REQ_EVENT = "ChildConst.CHILD_REQ_EVENT", -- 请求协议
- UPDATA_CHILD_MAIN_INFO = "ChildConst.UPDATA_CHILD_MAIN_INFO", --协议刷新16501信息
- UPDATA_CHILD_TASK_INFO = "ChildConst.UPDATA_CHILD_TASK_INFO", --协议刷新16505信息,每日任务信息刷新
- UPDATA_CHILD_NICE_RANK_INFO = "ChildConst.UPDATA_CHILD_NICE_RANK_INFO", --协议刷新16507信息,点赞排行
- UPDATA_CHILD_NICE_RECORD_INFO = "ChildConst.UPDATA_CHILD_NICE_RECORD_INFO", --协议刷新16508信息,被点赞记录
- UPDATA_CHILD_VOTED_ROLE_INFO = "ChildConst.UPDATA_CHILD_VOTED_ROLE_INFO", --协议刷新16519信息,已点赞记录
- UPDATA_CHILD_VEHICLE_FOLLOW = "ChildConst.UPDATA_CHILD_VEHICLE_FOLLOW", --协议刷新16517,出战载具
- UPDATA_CHILD_SKILL_INFO = "ChildConst.UPDATA_CHILD_SKILL_INFO", --刷新宝宝技能
- UPDATA_CHILD_VEHICLE_INFO = "ChildConst.UPDATA_CHILD_VEHICLE_INFO", --刷新载具
- UPDATA_CHILD_EQUIP_INFO = "ChildConst.UPDATA_CHILD_EQUIP_INFO", --刷新装备
- UPDATA_CHILD_EQUIP_BUILD_INFO = "ChildConst.UPDATA_CHILD_EQUIP_BUILD_INFO", --刷新装备打造
- UPDATA_CHILD_EQUIP_STREN_ITEM_INFO = "ChildConst.UPDATA_CHILD_EQUIP_STREN_ITEM_INFO", --刷新装备强化
- OPEN_CHILD_EQUIP_COMPOSE_SELECT_VIEW = "ChildConst.OPEN_CHILD_EQUIP_COMPOSE_SELECT_VIEW",--合成选择界面
- OPEN_CHILD_COMPOSE_TOGGLE_SELECT_VIEW = "ChildConst.OPEN_CHILD_COMPOSE_TOGGLE_SELECT_VIEW",--合成选择界面
- UPDATA_CHILD_EQUIP_COMPOSE_ITEM_INFO = "ChildConst.UPDATA_CHILD_EQUIP_COMPOSE_ITEM_INFO",--选择合成装备刷新
- UPDATA_CHILD_DRESS_INFO = "ChildConst.UPDATA_CHILD_DRESS_INFO",--时装16529
- OPEN_CHILD_HANDBOOK_BREAK_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_BREAK_VIEW", --图鉴分解界面打开
- OPEN_CHILD_HANDBOOK_SUIT_REWARD_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_SUIT_REWARD_VIEW", --图鉴套装奖励界面打开
- OPEN_CHILD_HANDBOOK_UPGRADE_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_UPGRADE_VIEW", --图鉴升级界面打开
- SHOW_SELF_CHILD = "ChildConst.SHOW_SELF_CHILD", --晒娃
- SUCCESS_CHILD_NICE = "ChildConst.SUCCESS_CHILD_NICE", --16510成功点赞返回
- SUCCESS_CHECK_CHILD_NICE = "ChildConst.SUCCESS_CHECK_CHILD_NICE", --16511成功查询返回
-
- UPDATA_CHILD_HB_SUIT_INFO = "ChildConst.UPDATA_CHILD_HB_SUIT_INFO", --16533
- UPDATA_CHILD_HB_SUIT_REWARD_INFO = "ChildConst.UPDATA_CHILD_HB_SUIT_REWARD_INFO", --16534
- Child_RED_DOT = "ChildConst.Child_RED_DOT", -- 红点更新(controller传出
- Child_RED_DOT_VIEW = "ChildConst.Child_RED_DOT_VIEW",-- 红点更新,分发到各个View
-
- UPDATA_CHILD_COIN_NUM = "ChildConst.UPDATA_CHILD_COIN_NUM", --修改UIMONEYCON的金钱数
- -----------------------------
- OPEN_CHILD_HEART_TASK_VIEW = "ChildConst.OPEN_CHILD_HEART_TASK_VIEW",--打开同心任务界面
- OPEN_CHILD_TRAIN_VIEW = "ChildConst.OPEN_CHILD_TRAIN_VIEW",--打开孩子培养界面
- OPEN_CHILD_SKILL_VIEW = "ChildConst.OPEN_CHILD_SKILL_VIEW",--打开孩子技能界面
- OPEN_CHILD_HAND_BOOK_VIEW = "ChildConst.OPEN_CHILD_HAND_BOOK_VIEW",--打开孩子玩具收集界面
- OPEN_CHILD_DRESS_VIEW = "ChildConst.OPEN_CHILD_DRESS_VIEW",--打开孩子时装收集界面
- OPEN_CHILD_VEHICLE_VIEW = "ChildConst.OPEN_CHILD_VEHICLE_VIEW",--打开孩子载具培养界面
- UPDATE_HEART_LINK_VALUE = "ChildConst.UPDATE_HEART_LINK_VALUE",--更新同心值
- UPDATE_HEARTLINK_REWARD_STATUS = "ChildConst.UPDATE_HEARTLINK_REWARD_STATUS",-- 更新同心奖励领取状态
- OPEN_SHOW_BABY_VIEW = "ChildConst.OPEN_SHOW_BABY_VIEW",-- 打开晒娃界面
- UPDATE_RANK_REWARD_RED = "ChildConst.UPDATE_RANK_REWARD_RED",-- 更新排行奖励红点
- PLAY_SHOW_BABY_EFFECT = "ChildConst.PLAY_SHOW_BABY_EFFECT",-- 播放聚焦晒娃特效
-
- -- 宝宝的三个成长状态
- BABY_STATE = {
- BABY = 1, -- 襁褓
- CHILD = 2, -- 会爬
- YOUNG = 3, -- 会走
- },
-
- TabId = {
- ChildMain = 1, -- 主界面
- ChildHandbook = 2, -- 主界面
- ChildSkill = 3,
- ChildDress = 4,
- ChildTrain = 5,
- ChildVehicle = 6,
- HeartLink = 7,
- GetChild = 8,
- ShowBabyReward = 9,
- ----宝宝装备玩具被砍掉了20/04/15ChildEquip = 4,
- ----宝宝装备玩具被砍掉了20/04/15ChildWorkShop = 5,
- },
-
- ChildWorkShopTabId = {
- ChildEquipStrength = 1,
- ChildEquipCompose = 2,
- ChildEquipBuild = 3,
- },
-
- ChildEquipItemType = {
- BagShowNone = 6,
- ComposeNoneItem = 10086,
- BagEquipItem = 99,
- NoneOpen = 0,
- OpenNoEquip = 1,
- OpenAndEquip = 2,
- },
-
- ChildDressItemType = {
- CanActive = 666, -- 可以激活
- isActive = 1, -- 已经激活
- Lock = 0, -- 不可激活(没达到条件)
- },
-
- ChildDressFashionType = {
- Cloth = 1,
- Decorate = 2,
- },
-
- ChildHandbookItemType = {
- CanActive = 666,
- Lock = 0,
- IsActive = 1,
- },
-
-
- ChildMainViewDouBaoBaoSaying = {
- [1] = "好无聊,有没有人一起玩呀 O(∩_∩)O~",
- [2] = "好开心,你又回来看我啦 O(∩_∩)O~",
- [3] = "好希望你能一直陪我玩呀 O(∩_∩)O~",
- [4] = "只要你一直陪着我就够啦 O(∩_∩)O~",
- [5] = "好无聊,有没有人一起玩呀 O(∩_∩)O~",
- },
-
-
- --宝宝槽位数
- ChildEquipWearMaxNum = 6,
- --宝宝合成槽位数
- ChildEquipComposeMax = 6,
-
- TransNum = {
- [0] = "零",
- [1] = "一",
- [2] = "二",
- [3] = "三",
- [4] = "四",
- [5] = "五",
- [6] = "六",
- [7] = "七",
- [8] = "八",
- [9] = "九",
- [10] = "十",
- [11] = "十一",
- [12] = "十二",
- [13] = "十三",
- [14] = "十四",
- [15] = "十五",
- [16] = "十六",
- [17] = "十七",
- [18] = "十八",
- [19] = "十九",
- [20] = "二十",
- [21] = "二十一",
- [22] = "二十二",
- [23] = "二十三",
- [24] = "二十四",
- [25] = "二十五",
- [26] = "二十六",
- [27] = "二十七",
- [28] = "二十八",
- [29] = "二十九",
- [30] = "三十",
- [31] = "三十一",
- [32] = "三十二",
- [33] = "三十三",
- [34] = "三十四",
- [35] = "三十五",
- },
-
- -- MAX_HERAT_VALUE = 360,
-
- BabyDunClothID = {
- [1] = 1021,
- [2] = 1022,
- },
-
- ModelShowConfig = {
- [1011] = {
- scale = 300,--显示的尺寸大小
- rotate = {0,180,0},--x,y,z轴上的角度偏移
- position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
- },
- },
- VehicleConfig = {
- [1001] = {
- scale = 300,--显示的尺寸大小
- rotate = {0,135,0},--x,y,z轴上的角度偏移
- position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
- },
- },
- ModelInVehicle = {
- scale = 6,--显示的尺寸大小
- rotate = -50,--x,y,z轴上的角度偏移
- position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
- },
-
- HandBookCoinID = 260007,
-
- -- 巡逻动作参数
- MainViewModelAnimParams = {
- START_POS_X = -134, -- 起始位置X
- START_POS_Y = -189, -- 起始位置Y
- MOVE_DIST = 300, -- 移动距离
- MOVE_TIME = 2.5, -- 移动总时间
- WAIT_TIME_LEFT = 5, -- 在左边停留的时间
- WAIT_TIME_RIGHT = 6, -- 在右边停留的时间
- ROTATE_TIME = 0.35, -- 转身的时间
- },
-
- -- 宝宝物品表子类型枚举
- GOODS_TPYE = {
- OTHERS = 1, -- 其他材料
- VEHICLE = 2, -- 载具
- DRESS = 3, -- 时装
- TOY = 4, -- 玩具
- },
-
- SKILL_EFFECT_NAME = {
- [500000] = "effect_child_attack",
- [500001] = "effect_child_skill",
- [500002] = "effect_child_skill2",
- [500003] = "effect_child_skill3",
- },
- SKILL_EFFECT_SHOW_CFG = {
- effect_child_attack = {
- scale = 0.6,
- position = Vector3(-70, -160, 0),
- rotate = Vector3(-5, 45, 0),
- },
- effect_child_skill = {
- scale = 0.6,
- position = Vector3(-70, -160, 0),
- rotate = Vector3(-5, 45, 0),
- },
- effect_child_skill2 = {
- scale = 0.8,
- position = Vector3(-70, -140, 0),
- rotate = Vector3(0, 135, 0),
- },
- effect_child_skill3 = {
- scale = 0.8,
- position = Vector3(0, -121, 0),
- rotate = Vector3(31, -173, 0),
- },
- },
-
- -- 基础模型ID
- BaseModelID = {
- -- 襁褓
- [1] = {
- [1] = 1001,
- [2] = 1002,
- },
- -- 会爬
- [2] = {
- [1] = 1011,
- [2] = 1012,
- },
- -- 会走
- [3] = {
- [1] = 1021,
- [2] = 1022,
- }
- },
-
- -- 宝宝载具技能 学习条件
- VehicleSkillContent = {
- [1001] = "暂无学习条件",
- },
-
- -- 每日晒娃文本
- ShowBabyText = {
- [1] = "我在和我家宝宝%s玩耍哦~",
- [2] = "快来欣赏我的宝宝%s吧~",
- [3] = "这就是我的宝宝%s~哦!",
- [4] = "来陪我的宝宝%s玩耍吧~",
- [5] = "我的宝宝%s想要一个赞呀~",
- [6] = "给我的宝宝%s点个赞吧~",
- },
-
- ShowBabyTextLenLimit = 40,
- }
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