源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

271 line
8.9 KiB

  1. ChildConst = ChildConst or {
  2. OPEN_CHILD_BASE_VIEW = "ChildConst.OPEN_CHILD_BASE_VIEW", -- 打开主界面
  3. OPEN_CHILD_NICE_RECORD_VIEW = "ChildConst.OPEN_CHILD_NICE_RECORD_VIEW",--打开点赞记录界面
  4. OPEN_CHILD_RANK_VIEW = "ChildConst.OPEN_CHILD_RANK_VIEW",--打开榜单界面
  5. OPEN_CHILD_GET_VIEW = "ChildConst.OPEN_CHILD_GET_VIEW",--打开求子界面
  6. OPEN_CHILD_RENAME_VIEW = "ChildConst.OPEN_CHILD_RENAME_VIEW",--打开改名界面
  7. OPEN_CHILD_CHAT_NICE_VIEW = "ChildConst.OPEN_CHILD_CHAT_NICE_VIEW",--打开聊天宝宝展示界面
  8. OPEN_CHILD_VEHICLE_SKILL_TIPS_VIEW = "ChildConst.OPEN_CHILD_VEHICLE_SKILL_TIPS_VIEW",--打开载具技能描述界面
  9. OPEN_CHILD_EQUIP_BREAK_VIEW = "ChildConst.OPEN_CHILD_EQUIP_BREAK_VIEW",--打开装备拆解界面
  10. OPEN_CHILD_EQUIP_TIPS_VIEW = "ChildConst.OPEN_CHILD_EQUIP_TIPS_VIEW",--打开装备TIPS界面
  11. CHILD_REQ_EVENT = "ChildConst.CHILD_REQ_EVENT", -- 请求协议
  12. UPDATA_CHILD_MAIN_INFO = "ChildConst.UPDATA_CHILD_MAIN_INFO", --协议刷新16501信息
  13. UPDATA_CHILD_TASK_INFO = "ChildConst.UPDATA_CHILD_TASK_INFO", --协议刷新16505信息,每日任务信息刷新
  14. UPDATA_CHILD_NICE_RANK_INFO = "ChildConst.UPDATA_CHILD_NICE_RANK_INFO", --协议刷新16507信息,点赞排行
  15. UPDATA_CHILD_NICE_RECORD_INFO = "ChildConst.UPDATA_CHILD_NICE_RECORD_INFO", --协议刷新16508信息,被点赞记录
  16. UPDATA_CHILD_VOTED_ROLE_INFO = "ChildConst.UPDATA_CHILD_VOTED_ROLE_INFO", --协议刷新16519信息,已点赞记录
  17. UPDATA_CHILD_VEHICLE_FOLLOW = "ChildConst.UPDATA_CHILD_VEHICLE_FOLLOW", --协议刷新16517,出战载具
  18. UPDATA_CHILD_SKILL_INFO = "ChildConst.UPDATA_CHILD_SKILL_INFO", --刷新宝宝技能
  19. UPDATA_CHILD_VEHICLE_INFO = "ChildConst.UPDATA_CHILD_VEHICLE_INFO", --刷新载具
  20. UPDATA_CHILD_EQUIP_INFO = "ChildConst.UPDATA_CHILD_EQUIP_INFO", --刷新装备
  21. UPDATA_CHILD_EQUIP_BUILD_INFO = "ChildConst.UPDATA_CHILD_EQUIP_BUILD_INFO", --刷新装备打造
  22. UPDATA_CHILD_EQUIP_STREN_ITEM_INFO = "ChildConst.UPDATA_CHILD_EQUIP_STREN_ITEM_INFO", --刷新装备强化
  23. OPEN_CHILD_EQUIP_COMPOSE_SELECT_VIEW = "ChildConst.OPEN_CHILD_EQUIP_COMPOSE_SELECT_VIEW",--合成选择界面
  24. OPEN_CHILD_COMPOSE_TOGGLE_SELECT_VIEW = "ChildConst.OPEN_CHILD_COMPOSE_TOGGLE_SELECT_VIEW",--合成选择界面
  25. UPDATA_CHILD_EQUIP_COMPOSE_ITEM_INFO = "ChildConst.UPDATA_CHILD_EQUIP_COMPOSE_ITEM_INFO",--选择合成装备刷新
  26. UPDATA_CHILD_DRESS_INFO = "ChildConst.UPDATA_CHILD_DRESS_INFO",--时装16529
  27. OPEN_CHILD_HANDBOOK_BREAK_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_BREAK_VIEW", --图鉴分解界面打开
  28. OPEN_CHILD_HANDBOOK_SUIT_REWARD_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_SUIT_REWARD_VIEW", --图鉴套装奖励界面打开
  29. OPEN_CHILD_HANDBOOK_UPGRADE_VIEW = "ChildConst.OPEN_CHILD_HANDBOOK_UPGRADE_VIEW", --图鉴升级界面打开
  30. SHOW_SELF_CHILD = "ChildConst.SHOW_SELF_CHILD", --晒娃
  31. SUCCESS_CHILD_NICE = "ChildConst.SUCCESS_CHILD_NICE", --16510成功点赞返回
  32. SUCCESS_CHECK_CHILD_NICE = "ChildConst.SUCCESS_CHECK_CHILD_NICE", --16511成功查询返回
  33. UPDATA_CHILD_HB_SUIT_INFO = "ChildConst.UPDATA_CHILD_HB_SUIT_INFO", --16533
  34. UPDATA_CHILD_HB_SUIT_REWARD_INFO = "ChildConst.UPDATA_CHILD_HB_SUIT_REWARD_INFO", --16534
  35. Child_RED_DOT = "ChildConst.Child_RED_DOT", -- 红点更新(controller传出
  36. Child_RED_DOT_VIEW = "ChildConst.Child_RED_DOT_VIEW",-- 红点更新,分发到各个View
  37. UPDATA_CHILD_COIN_NUM = "ChildConst.UPDATA_CHILD_COIN_NUM", --修改UIMONEYCON的金钱数
  38. -----------------------------
  39. OPEN_CHILD_HEART_TASK_VIEW = "ChildConst.OPEN_CHILD_HEART_TASK_VIEW",--打开同心任务界面
  40. OPEN_CHILD_TRAIN_VIEW = "ChildConst.OPEN_CHILD_TRAIN_VIEW",--打开孩子培养界面
  41. OPEN_CHILD_SKILL_VIEW = "ChildConst.OPEN_CHILD_SKILL_VIEW",--打开孩子技能界面
  42. OPEN_CHILD_HAND_BOOK_VIEW = "ChildConst.OPEN_CHILD_HAND_BOOK_VIEW",--打开孩子玩具收集界面
  43. OPEN_CHILD_DRESS_VIEW = "ChildConst.OPEN_CHILD_DRESS_VIEW",--打开孩子时装收集界面
  44. OPEN_CHILD_VEHICLE_VIEW = "ChildConst.OPEN_CHILD_VEHICLE_VIEW",--打开孩子载具培养界面
  45. UPDATE_HEART_LINK_VALUE = "ChildConst.UPDATE_HEART_LINK_VALUE",--更新同心值
  46. UPDATE_HEARTLINK_REWARD_STATUS = "ChildConst.UPDATE_HEARTLINK_REWARD_STATUS",-- 更新同心奖励领取状态
  47. OPEN_SHOW_BABY_VIEW = "ChildConst.OPEN_SHOW_BABY_VIEW",-- 打开晒娃界面
  48. UPDATE_RANK_REWARD_RED = "ChildConst.UPDATE_RANK_REWARD_RED",-- 更新排行奖励红点
  49. PLAY_SHOW_BABY_EFFECT = "ChildConst.PLAY_SHOW_BABY_EFFECT",-- 播放聚焦晒娃特效
  50. -- 宝宝的三个成长状态
  51. BABY_STATE = {
  52. BABY = 1, -- 襁褓
  53. CHILD = 2, -- 会爬
  54. YOUNG = 3, -- 会走
  55. },
  56. TabId = {
  57. ChildMain = 1, -- 主界面
  58. ChildHandbook = 2, -- 主界面
  59. ChildSkill = 3,
  60. ChildDress = 4,
  61. ChildTrain = 5,
  62. ChildVehicle = 6,
  63. HeartLink = 7,
  64. GetChild = 8,
  65. ShowBabyReward = 9,
  66. ----宝宝装备玩具被砍掉了20/04/15ChildEquip = 4,
  67. ----宝宝装备玩具被砍掉了20/04/15ChildWorkShop = 5,
  68. },
  69. ChildWorkShopTabId = {
  70. ChildEquipStrength = 1,
  71. ChildEquipCompose = 2,
  72. ChildEquipBuild = 3,
  73. },
  74. ChildEquipItemType = {
  75. BagShowNone = 6,
  76. ComposeNoneItem = 10086,
  77. BagEquipItem = 99,
  78. NoneOpen = 0,
  79. OpenNoEquip = 1,
  80. OpenAndEquip = 2,
  81. },
  82. ChildDressItemType = {
  83. CanActive = 666, -- 可以激活
  84. isActive = 1, -- 已经激活
  85. Lock = 0, -- 不可激活(没达到条件)
  86. },
  87. ChildDressFashionType = {
  88. Cloth = 1,
  89. Decorate = 2,
  90. },
  91. ChildHandbookItemType = {
  92. CanActive = 666,
  93. Lock = 0,
  94. IsActive = 1,
  95. },
  96. ChildMainViewDouBaoBaoSaying = {
  97. [1] = "好无聊,有没有人一起玩呀 O(∩_∩)O~",
  98. [2] = "好开心,你又回来看我啦 O(∩_∩)O~",
  99. [3] = "好希望你能一直陪我玩呀 O(∩_∩)O~",
  100. [4] = "只要你一直陪着我就够啦 O(∩_∩)O~",
  101. [5] = "好无聊,有没有人一起玩呀 O(∩_∩)O~",
  102. },
  103. --宝宝槽位数
  104. ChildEquipWearMaxNum = 6,
  105. --宝宝合成槽位数
  106. ChildEquipComposeMax = 6,
  107. TransNum = {
  108. [0] = "",
  109. [1] = "",
  110. [2] = "",
  111. [3] = "",
  112. [4] = "",
  113. [5] = "",
  114. [6] = "",
  115. [7] = "",
  116. [8] = "",
  117. [9] = "",
  118. [10] = "",
  119. [11] = "十一",
  120. [12] = "十二",
  121. [13] = "十三",
  122. [14] = "十四",
  123. [15] = "十五",
  124. [16] = "十六",
  125. [17] = "十七",
  126. [18] = "十八",
  127. [19] = "十九",
  128. [20] = "二十",
  129. [21] = "二十一",
  130. [22] = "二十二",
  131. [23] = "二十三",
  132. [24] = "二十四",
  133. [25] = "二十五",
  134. [26] = "二十六",
  135. [27] = "二十七",
  136. [28] = "二十八",
  137. [29] = "二十九",
  138. [30] = "三十",
  139. [31] = "三十一",
  140. [32] = "三十二",
  141. [33] = "三十三",
  142. [34] = "三十四",
  143. [35] = "三十五",
  144. },
  145. -- MAX_HERAT_VALUE = 360,
  146. BabyDunClothID = {
  147. [1] = 1021,
  148. [2] = 1022,
  149. },
  150. ModelShowConfig = {
  151. [1011] = {
  152. scale = 300,--显示的尺寸大小
  153. rotate = {0,180,0},--x,y,z轴上的角度偏移
  154. position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
  155. },
  156. },
  157. VehicleConfig = {
  158. [1001] = {
  159. scale = 300,--显示的尺寸大小
  160. rotate = {0,135,0},--x,y,z轴上的角度偏移
  161. position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
  162. },
  163. },
  164. ModelInVehicle = {
  165. scale = 6,--显示的尺寸大小
  166. rotate = -50,--x,y,z轴上的角度偏移
  167. position = {0,100,0},--x,y,z轴上的位置偏移(减少变低,增加变高)
  168. },
  169. HandBookCoinID = 260007,
  170. -- 巡逻动作参数
  171. MainViewModelAnimParams = {
  172. START_POS_X = -134, -- 起始位置X
  173. START_POS_Y = -189, -- 起始位置Y
  174. MOVE_DIST = 300, -- 移动距离
  175. MOVE_TIME = 2.5, -- 移动总时间
  176. WAIT_TIME_LEFT = 5, -- 在左边停留的时间
  177. WAIT_TIME_RIGHT = 6, -- 在右边停留的时间
  178. ROTATE_TIME = 0.35, -- 转身的时间
  179. },
  180. -- 宝宝物品表子类型枚举
  181. GOODS_TPYE = {
  182. OTHERS = 1, -- 其他材料
  183. VEHICLE = 2, -- 载具
  184. DRESS = 3, -- 时装
  185. TOY = 4, -- 玩具
  186. },
  187. SKILL_EFFECT_NAME = {
  188. [500000] = "effect_child_attack",
  189. [500001] = "effect_child_skill",
  190. [500002] = "effect_child_skill2",
  191. [500003] = "effect_child_skill3",
  192. },
  193. SKILL_EFFECT_SHOW_CFG = {
  194. effect_child_attack = {
  195. scale = 0.6,
  196. position = Vector3(-70, -160, 0),
  197. rotate = Vector3(-5, 45, 0),
  198. },
  199. effect_child_skill = {
  200. scale = 0.6,
  201. position = Vector3(-70, -160, 0),
  202. rotate = Vector3(-5, 45, 0),
  203. },
  204. effect_child_skill2 = {
  205. scale = 0.8,
  206. position = Vector3(-70, -140, 0),
  207. rotate = Vector3(0, 135, 0),
  208. },
  209. effect_child_skill3 = {
  210. scale = 0.8,
  211. position = Vector3(0, -121, 0),
  212. rotate = Vector3(31, -173, 0),
  213. },
  214. },
  215. -- 基础模型ID
  216. BaseModelID = {
  217. -- 襁褓
  218. [1] = {
  219. [1] = 1001,
  220. [2] = 1002,
  221. },
  222. -- 会爬
  223. [2] = {
  224. [1] = 1011,
  225. [2] = 1012,
  226. },
  227. -- 会走
  228. [3] = {
  229. [1] = 1021,
  230. [2] = 1022,
  231. }
  232. },
  233. -- 宝宝载具技能 学习条件
  234. VehicleSkillContent = {
  235. [1001] = "暂无学习条件",
  236. },
  237. -- 每日晒娃文本
  238. ShowBabyText = {
  239. [1] = "我在和我家宝宝%s玩耍哦~",
  240. [2] = "快来欣赏我的宝宝%s吧~",
  241. [3] = "这就是我的宝宝%s~哦!",
  242. [4] = "来陪我的宝宝%s玩耍吧~",
  243. [5] = "我的宝宝%s想要一个赞呀~",
  244. [6] = "给我的宝宝%s点个赞吧~",
  245. },
  246. ShowBabyTextLenLimit = 40,
  247. }