|
|
- require("game.common.BaseAlert")
- require("game.common.AlertTypeOne")
- require("game.common.AlertTypeTwo")
- require("game.common.AlertTypeThree")
- require("game.common.AlertTypeFour")
- require("game.common.AlertTypeFive")
- require("game.common.AlertTypeSix")
- require("game.common.AlertTypeSeven")
- require("game.common.AlertTypeaAward")
- require("game.common.AlertTypeItem")
-
- Alert = Alert or {}
- --每种类型分别实现 以免杂乱
- Alert.Type = {
- One = "Alert.Type.ONE",
- Two = "Alert.Type.TWO",
- Three = "Alert.Type.THREE",
- Four = "Alert.Type.FOUR",
- Five = "Alert.Type.Five",
- Six = "Alert.Type.Six",
- Seven = "Alert.Type.Seven",
- CheckBox = "Alert.Type.CHECKBOX",
- Timer = "Alert.Type.TIMER",
- Award = "Alert.Type.Award",
- Item = "Alert.Type.Item",
- }
- Alert.curr_view = nil
-
- function Alert.show(show_content, type,
- ok_callback, cancel_callback,
- ok_text, cancel_text,
- left_time,is_close_hide,consumable,content_align,ok_left,toggle_text,layer_name,
- bg_res, alert_title, close_callback, defalut_toggle,toggle_function,ok_btn_gray,cancel_btn_gray)
- if Alert.curr_view and Alert.curr_view:HasOpen() then
- Alert.curr_view:Close()
- Alert.curr_view = nil
- end
- local class_name = nil
- type = type or Alert.Type.One
- if type == Alert.Type.One then
- class_name = AlertTypeOne
- elseif type == Alert.Type.Two then
- class_name = AlertTypeTwo
- elseif type == Alert.Type.Three then
- class_name = AlertTypeThree
- elseif type == Alert.Type.Four then
- class_name = AlertTypeFour
- elseif type == Alert.Type.Five then
- class_name = AlertTypeFive
- elseif type == Alert.Type.Six then
- class_name = AlertTypeSix
- elseif type == Alert.Type.Seven then
- class_name = AlertTypeSeven
- elseif type == Alert.Type.Award then
- class_name = AlertTypeaAward
- elseif type == Alert.Type.Item then
- class_name = AlertTypeItem
- end
- if class_name then
- Alert.curr_view = class_name.New(show_content, type,
- ok_callback, cancel_callback,
- ok_text, cancel_text,
- left_time,is_close_hide,consumable,content_align,ok_left,toggle_text,layer_name,
- bg_res, alert_title, close_callback, defalut_toggle, toggle_function, ok_btn_gray, cancel_btn_gray)
- Alert.curr_view:Open()
- end
- return Alert.curr_view
- end
-
- function Alert.showbytable(data)
- if Alert.curr_view and Alert.curr_view:HasOpen() then
- Alert.curr_view:Close()
- Alert.curr_view = nil
- end
- local class_name = nil
- local show_content = data.show_content or ""
- local type = data.type or Alert.Type.One
- if type == Alert.Type.One then
- class_name = AlertTypeOne
- elseif type == Alert.Type.Two then
- class_name = AlertTypeTwo
- elseif type == Alert.Type.Three then
- class_name = AlertTypeThree
- elseif type == Alert.Type.Four then
- class_name = AlertTypeFour
- elseif type == Alert.Type.Five then
- class_name = AlertTypeFive
- elseif type == Alert.Type.Six then
- class_name = AlertTypeSix
- elseif type == Alert.Type.Seven then
- class_name = AlertTypeSeven
- elseif type == Alert.Type.Award then
- class_name = AlertTypeaAward
- elseif type == Alert.Type.Item then
- class_name = AlertTypeItem
- end
- local ok_callback = data.ok_callback
- local cancel_callback = data.cancel_callback
- local ok_text = data.ok_text
- local cancel_text = data.cancel_text
- local left_time = data.left_time
- local is_close_hide = data.is_close_hide
- local consumable = data.consumable
- local content_align = data.content_align
- local ok_left = data.ok_left
- local toggle_text = data.toggle_text
- local bg_res = data.bg_res
- local alert_title = data.alert_title
- local close_callback = data.close_callback
- local toggle_function = data.toggle_function
- local ok_btn_gray = data.ok_btn_gray
- local cancel_btn_gray = data.cancel_btn_gray
-
- if class_name then
- Alert.curr_view = class_name.New(show_content,type,
- ok_callback, cancel_callback,
- ok_text, cancel_text,
- left_time,is_close_hide,consumable,content_align,ok_left,toggle_text,nil,
- bg_res, alert_title,close_callback,defalut_toggle, toggle_function,ok_btn_gray,cancel_btn_gray)
- Alert.curr_view:Open()
- end
- return Alert.curr_view
- end
-
- function Alert.close()
- if Alert.curr_view and Alert.curr_view:HasOpen() then
- Alert.curr_view:Close()
- Alert.curr_view = nil
- end
- end
|