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- SealToolDecomItem = SealToolDecomItem or BaseClass(BaseItem)
-
- function SealToolDecomItem:__init(parent_wnd)
- self.base_file = "common"
- self.layout_file = "SealToolDecomItem"
- self:Load()
- end
-
- function SealToolDecomItem:Load_callback()
- self.num = self:GetChild("num"):GetComponent("Text")
- self.icon = self:GetChild("icon"):GetComponent("Image")
-
- self:InitEvent()
- end
-
- function SealToolDecomItem:InitEvent()
-
- end
-
- function SealToolDecomItem:SetData(list)
- if list then
- lua_resM:setOutsideImageSprite(self, self.icon, GameResPath.GetGoodsIcon(tonumber(list[2])))
- self.num.text = list[3]
- end
- end
-
- function SealToolDecomItem:__delete()
-
- end
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