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- require("game.proto.452.Require452")
- require("game.eliteAssess.EliteAssessConst")--精英考核常量
- require("game.eliteAssess.EliteAssessModel")
- require("game.eliteAssess.view.EliteAssessView")--精英考核主界面
- require("game.eliteAssess.view.EliteAssessTab")--精英考核主界面tab
- require("game.eliteAssess.view.EliteAssessItem")--精英考核任务item
- require("game.eliteAssess.view.EliteAssessShowAwardView")--精英考核奖励展示界面
- require("game.eliteAssess.view.EliteAssessAttrItem")--精英考核属性item
-
-
- EliteAssessController = EliteAssessController or BaseClass(BaseController)
- EliteAssessController.Is_Debug = false
- function EliteAssessController:__init()
- EliteAssessController.Instance = self
- self.model = EliteAssessModel:getInstance()
- self.mainVo = RoleManager.Instance.mainRoleInfo
- self:RegisterAllProtocals()
- self:AddAllEvents()
- end
-
- function EliteAssessController:__delete()
-
- end
-
- function EliteAssessController:AddAllEvents()
- local function game_start_func()
-
- end
- GlobalEventSystem:Bind(EventName.GAME_START,game_start_func)
-
- -- local function CheckRedPoint( ... )
-
- -- end
- -- GlobalEventSystem:Bind(GoodsModel.CHANGE_BAGLIST,game_start_func)
-
- local onOpenEliteAssessView = function ()--打开精英考核界面
- if self.EliteAssessView == nil then
- self.EliteAssessView = EliteAssessView.New()
- end
- if self.EliteAssessView:HasOpen() then
- self.EliteAssessView:UpdateView()
- else
- self.EliteAssessView:Open()
- end
- end
- GlobalEventSystem:Bind(EliteAssessModel.OPEN_ELITE_ASSESS_VIEW, onOpenEliteAssessView)
-
- local onCloseEliteAssessView = function ()--打开精英考核界面
- if self.EliteAssessView ~= nil then
- self.EliteAssessView:Close()
- end
- end
- GlobalEventSystem:Bind(EliteAssessModel.CLOSE_ELITE_ASSESS_VIEW, onCloseEliteAssessView)
-
- local function openEliteAssessShowAwardView(data,x,y)--打开精英考核奖励展示界面
- if self.EliteAssessShowAwardView == nil then
- self.EliteAssessShowAwardView = EliteAssessShowAwardView.New()
- end
- if self.EliteAssessShowAwardView:HasOpen() then
- -- self.EliteAssessShowAwardView:UpdateView(data)
- else
- self.EliteAssessShowAwardView:Open(data,x,y)
- end
- end
- self.model:Bind(EliteAssessModel.OPEN_ELITE_ASSESS_AWARD_SHOW_VIEW, openEliteAssessShowAwardView)
-
- local function onSendCmdFunc( ... )
- local args_list = {...}
- -- if args_list[1] == 45202 then
- -- self:SendFmtToGame(args_list[1],"h",args_list[2])
- if args_list[1] == 45201 then
- self:SendFmtToGame(args_list[1])
- elseif args_list[1] == 45203 then --领取任务奖励
- self:SendFmtToGame(args_list[1],"hh",args_list[2],args_list[3])
- else
- -- self:SendFmtToGame(args_list[1])
- end
- end
- self.model:Bind(EliteAssessModel.REQUEST_INFO, onSendCmdFunc)
-
- local function init_open_day( ... )--开服天数初始化
- self.model:Fire(EliteAssessModel.REQUEST_INFO,45201)
- end
- GlobalEventSystem:Bind(EventName.OPEN_DAY_INIT,init_open_day)
-
- --升级
- local function onLevelUp(level)
- if GetModuleOpenLevel(452,nil) == level then
- self.model:Fire(EliteAssessModel.REQUEST_INFO,45201)
- end
- local eliteAssess_cfg = self.model:GetEliteAssessListCfg()
- for i,v in ipairs(eliteAssess_cfg) do
- if v.open_lv == level then
- self.model:Fire(EliteAssessModel.REQUEST_INFO,45201)
- end
- end
- end
- RoleManager.Instance.mainRoleInfo:Bind(EventName.CHANGE_LEVEL, onLevelUp)
- end
-
- function EliteAssessController:RegisterAllProtocals()
- self:RegisterProtocal(45201, "handle45201") -- 章节信息
- -- self:RegisterProtocal(45202, "handle45202") -- 领取章节奖励
- self:RegisterProtocal(45203, "handle45203") -- 领取任务奖励
- end
-
-
- -- ############## 章节信息 ##############
- -- protocol=45201
- -- {
- -- c2s{}
- -- s2c{
- -- category_list:array{
- -- category :int16 // 章节
- -- task_list:array{
- -- task_id :int16 // 任务Id
- -- progress :int32 // 进度
- -- status :int8 // 状态 0:未完成 1:已完成未领取 2:已领取
- -- }
- -- }
- -- }
- -- }
- function EliteAssessController:handle45201()
- local scmd = {}
- if not EliteAssessController.Is_Debug then
- scmd = SCMD45201.New(true)
- -- print("huangcong:EliteAssessController [116]: ",scmd)
- -- PrintTable(scmd)
- -- print("Lizhijian:EliteAssessController [start:129] ")
- -- PrintTable(scmd)
- -- print("Lizhijian:EliteAssessController [end:129] ")
- self.model:SetViewInfo(scmd)
- self.model:Fire(EliteAssessModel.UPDATE_ELITE_ASSESS_VIEW)
- else
- scmd = {}
- scmd.category = 1
- scmd.count = 0
- scmd.status = 0
- local list = {}
- for i=1,19 do
- local data = {}
- data.task_id = 1000+i
- data.progress = 0
- data.status = 0
- if i <= 6 then
- data.sub_category = 1
- elseif i > 6 and i <= 12 then
- data.sub_category = 2
- elseif i > 12 then
- data.sub_category = 3
- end
- list[#list + 1] = data
- end
- scmd.list = list
- self.model:SetViewInfo(scmd)
- self.model:Fire(EliteAssessModel.UPDATE_ELITE_ASSESS_VIEW)
- end
- end
-
- -- ############## 领取章节奖励 ##############
- -- protocol=45202
- -- {
- -- c2s{
- -- category :int16 // 当前章节
- -- }
- -- s2c{
- -- errcode :int32 // 错误码
- -- category :int16 // 当前章节
- -- }
- -- }
- -- function EliteAssessController:handle45202()
- -- local scmd = SCMD45202.New(true)
- -- -- print("huangcong:EliteAssessController [116]: ",scmd)
- -- -- PrintTable(scmd)
- -- if scmd.errcode == 1 then
- -- Message.show("领取成功","success")
- -- self.model:Fire(EliteAssessModel.REQUEST_INFO, 45201)
- -- if scmd.category == 2 then--章节二领完就要做动画了
- -- self.model:Fire(EliteAssessModel.PLAY_ELITE_ASSESS_ACTION)
- -- end
- -- else
- -- ErrorCodeShow(scmd.errcode)
- -- end
- -- end
-
- -- ############## 领取任务奖励 ##############
- -- protocol=45203
- -- {
- -- c2s{
- -- category :int16 // 当前章节
- -- sub_category :int16 // 子章节
- -- task_id :int16 // 任务Id
- -- }
- -- s2c{
- -- errcode :int32 // 错误码
- -- }
- -- }
- function EliteAssessController:handle45203()
- local scmd = SCMD45203.New(true)
- -- print("huangcong:EliteAssessController [116]: ",scmd)
- -- PrintTable(scmd)
- if scmd.errcode == 1 then
- Message.show("领取成功")
- lua_soundM:PlayUIEffectSound(LuaSoundManager.SOUND_UI.SUCCESS)
- local task = self.model:GetEliteAssessChapterTaskCfg(scmd.category)
- if task.task_id == scmd.task_id then
- self.model.force_change_tab = true
- end
- self.model:Fire(EliteAssessModel.REQUEST_INFO, 45201)
- else
- ErrorCodeShow(scmd.errcode)
- end
- end
-
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