源战役客户端
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

177 行
5.9 KiB

  1. EmpowerConst = EmpowerConst or {
  2. OPEN_SHOP_BASE_VIEW = "EmpowerConst.OPEN_SHOP_BASE_VIEW", -- 打开商店主界面
  3. OPEN_EMPOWER_TREASURE_VIEW = "EmpowerConst.OPEN_EMPOWER_TREASURE_VIEW", -- 打开升品寻宝界面
  4. OPEN_EMPOWER_TIPS_VIEW ="EmpowerConst.OPEN_EMPOWER_TIPS_VIEW",
  5. EMPOWER_RED_DOT = "EmpowerConst.EMPOWER_RED_DOT", -- 红点更新(controller传出)
  6. EMPOWER_SHOP_RED_DOT = "EmpowerConst.EMPOWER_SHOP_RED_DOT", -- 先说不要又要加= =。还立马要,后面优化再合在上边事件一起
  7. EMPOWER_REQ_EVENT = "EmpowerConst.EMPOWER_REQ_EVENT", -- 请求协议
  8. UPDATA_EMTREASURE_VIEW_INFO = "EmpowerConst.UPDATA_EMTREASURE_VIEW_INFO", --41400协议刷新信息
  9. UPDATA_EMTREASURE_QUALITYS_INFO = "EmpowerConst.UPDATA_EMTREASURE_QUALITYS_INFO", --
  10. UPDATA_EMTREASURE_SHOP_INFO = "EmpowerConst.UPDATA_EMTREASURE_SHOP_INFO", --
  11. UPDATA_EMTREASURE_COIN_NUM = "EmpowerConst.UPDATA_EMTREASURE_COIN_NUM", --
  12. OPEN_EMPOWER_GRIDWALK_VIEW = "EmpowerConst.OPEN_EMPOWER_GRIDWALK_VIEW", --
  13. UPDATA_EMGRIDWALK_INFO41410 = "EmpowerConst.UPDATA_EMGRIDWALK_INFO41410", --
  14. UPDATA_EMGRIDWALK_INFO = "EmpowerConst.UPDATA_EMGRIDWALK_INFO", -- 更新信息
  15. RESET_EMGRIDWALK_SUCCESS = "EmpowerConst.RESET_EMGRIDWALK_SUCCESS", -- 41411重置成功
  16. OPEN_RESET_TIPVIEW_VIEW = "EmpowerConst.OPEN_RESET_TIPVIEW_VIEW",
  17. UPDATA_TREASURE_RED_IFNO = "EmpowerConst.UPDATA_TREASURE_RED_IFNO", -- 更新抽奖红点
  18. UPDATE_EXCHANGE_VIEW = "EmpowerConst.UPDATE_EXCHANGE_VIEW", -- 更新对话界面
  19. TabId = {
  20. EmpowerShopView = 1,
  21. EmpowerExchangeView = 2,
  22. },
  23. EmpowerViewType = {
  24. EmpowerTreasure = 1,
  25. EmpowerShop = 2,
  26. },
  27. EmpowerMoneyId = "ui_momey_icon_emPower",
  28. EmpowerShineTimeSpan_s_normal = 0.6,
  29. EmpowerShineTimeSpan_s_rush = 0.2,
  30. EmpowerShineTimeSpan_l_normal = 0.6,
  31. EmpowerShineTimeSpan_l_rush = 0.2,
  32. GridWalkDicePos = {
  33. [1] = {
  34. [0] = {pos_x = -494,pos_y = 87},
  35. [1] = {pos_x = -412,pos_y = 44},
  36. [2] = {pos_x = -330,pos_y = 7.5},
  37. [3] = {pos_x = -412,pos_y = -29.5},
  38. [4] = {pos_x = -330.5,pos_y = -67},
  39. [5] = {pos_x = -248.5,pos_y = -104},
  40. [6] = {pos_x = -166,pos_y = -141},
  41. [7] = {pos_x = -84,pos_y = -104},
  42. [8] = {pos_x = 0,pos_y = -69},
  43. [9] = {pos_x = 83.5,pos_y = -104},
  44. [10] = {pos_x = 166.5,pos_y = -141},
  45. [11] = {pos_x = 246.5,pos_y = -103},
  46. [12] = {pos_x = 329,pos_y = -65.5},
  47. [13] = {pos_x = 410.5,pos_y = -29},
  48. [14] = {pos_x = 493.5,pos_y = 8.5},
  49. [15] = {pos_x = 410.5,pos_y = 45},
  50. [16] = {pos_x = 329,pos_y = 82.5},
  51. [17] = {pos_x = 412,pos_y = 119.5},
  52. [18] = {pos_x = 330,pos_y = 156.5},
  53. [19] = {pos_x = 248,pos_y = 193.5},
  54. [20] = {pos_x = 168,pos_y = 231.5},
  55. [21] = {pos_x = 86.5,pos_y = 193.5},
  56. [22] = {pos_x = 4.5,pos_y = 155.5},
  57. [23] = {pos_x = -79,pos_y = 118},
  58. [24] = {pos_x = 117,pos_y = 56},
  59. },
  60. -- [2] = {
  61. -- [0] = {pos_x = -350,pos_y = 168},
  62. -- [1] = {pos_x = -426,pos_y = 123},
  63. -- [2] = {pos_x = -485,pos_y = 57},
  64. -- [3] = {pos_x = -488,pos_y = -29},
  65. -- [4] = {pos_x = -436,pos_y = -100},
  66. -- [5] = {pos_x = -336,pos_y = -146},
  67. -- [6] = {pos_x = -218,pos_y = -189},
  68. -- [7] = {pos_x = -129,pos_y = -81},
  69. -- [8] = {pos_x = -237 + 15,pos_y = -36 - 15},
  70. -- [9] = {pos_x = -286,pos_y = 32},
  71. -- [10] = {pos_x = -251,pos_y = 91},
  72. -- [11] = {pos_x = -167,pos_y = 138},
  73. -- [12] = {pos_x = -52,pos_y = 161},
  74. -- [13] = {pos_x = 70,pos_y = 156},
  75. -- [14] = {pos_x = 184,pos_y = 128},
  76. -- [15] = {pos_x = 272,pos_y = 207},
  77. -- [16] = {pos_x = 375,pos_y = 155},
  78. -- [17] = {pos_x = 456,pos_y = 104},
  79. -- [18] = {pos_x = 497,pos_y = 32},
  80. -- [19] = {pos_x = 476,pos_y = -43},
  81. -- [20] = {pos_x = 421,pos_y = -107},
  82. -- [21] = {pos_x = 337,pos_y = -152},
  83. -- [22] = {pos_x = 208,pos_y = -193},
  84. -- [23] = {pos_x = 135,pos_y = -79},
  85. -- [24] = {pos_x = 0,pos_y = 51},
  86. -- },
  87. -- [3] = {
  88. -- [0] = {pos_x = -350,pos_y = 168},
  89. -- [1] = {pos_x = -426,pos_y = 123},
  90. -- [2] = {pos_x = -485,pos_y = 57},
  91. -- [3] = {pos_x = -488,pos_y = -29},
  92. -- [4] = {pos_x = -436,pos_y = -100},
  93. -- [5] = {pos_x = -336,pos_y = -146},
  94. -- [6] = {pos_x = -218,pos_y = -189},
  95. -- [7] = {pos_x = -129,pos_y = -81},
  96. -- [8] = {pos_x = -237 + 15,pos_y = -36 - 15},
  97. -- [9] = {pos_x = -286,pos_y = 32},
  98. -- [10] = {pos_x = -251,pos_y = 91},
  99. -- [11] = {pos_x = -167,pos_y = 138},
  100. -- [12] = {pos_x = -52,pos_y = 161},
  101. -- [13] = {pos_x = 70,pos_y = 156},
  102. -- [14] = {pos_x = 184,pos_y = 128},
  103. -- [15] = {pos_x = 272,pos_y = 207},
  104. -- [16] = {pos_x = 375,pos_y = 155},
  105. -- [17] = {pos_x = 456,pos_y = 104},
  106. -- [18] = {pos_x = 497,pos_y = 32},
  107. -- [19] = {pos_x = 476,pos_y = -43},
  108. -- [20] = {pos_x = 421,pos_y = -107},
  109. -- [21] = {pos_x = 337,pos_y = -152},
  110. -- [22] = {pos_x = 208,pos_y = -193},
  111. -- [23] = {pos_x = 135,pos_y = -79},
  112. -- [24] = {pos_x = 0,pos_y = 51},
  113. -- },
  114. },
  115. GridType = {
  116. NormalBox = 1,--普通箱子
  117. Reward = 2,--奖励
  118. BigBox = 3,--最终宝箱
  119. },
  120. Direction = {
  121. None = 0,--面向观众
  122. Right = 1,
  123. RightUp = 2,
  124. Up = 3,
  125. LeftUp = 4,
  126. Left = 5,
  127. LeftDown = 6,
  128. RightDown = 7,
  129. Down = 8,
  130. },
  131. -- 双倍的瓢字动画参数
  132. UpAnimCfg = {
  133. -- cache_type = 1, --类型id,唯一不可重复
  134. -- anim_type = 2, --动画类型
  135. start_pos_y = 30, --开始高度位置
  136. start_scale = 2, --开始比例
  137. speed1 = 200, --开始速度
  138. time1 = 0.15, --从大变小的时间
  139. time2 = 0.4, --停留多久时间
  140. speed3 = 100, --向上消失时的速度
  141. time3 = 0.3, --向上消失的时间
  142. },
  143. -- -- 升品材料对应的部位
  144. -- Equip_Pos = {
  145. -- 270001 = 1,
  146. -- 270002 = 2,
  147. -- 270003 = 3,
  148. -- 270004 = 4,
  149. -- 270005 = 5,
  150. -- 270006 = 6,
  151. -- 270007 = 7,
  152. -- 270008 = 8,
  153. -- 270009 = 9,
  154. -- 2700010 = 10,
  155. -- }
  156. RewardModelID = 10020202,
  157. FloatAnimParam = {
  158. down_time1 = 0.1, -- 只下落时间
  159. up_time1 = 0.1, -- 只上升时间
  160. up_time2 = 0.1, -- 下降后上升的 上升时间
  161. }
  162. }