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- -- <*
- -- @Author: Saber
- -- @Description: 经验副本路线排行界面滚动节点
- -- *>
- ExpDunWaveRankItem = ExpDunWaveRankItem or BaseClass(BaseItem)
- local ExpDunWaveRankItem = ExpDunWaveRankItem
-
- function ExpDunWaveRankItem:__init(parent_wnd, prefab_asset, layer_name)
- self.base_file = "expDun"
- self.layout_file = "ExpDunWaveRankItem"
- self.parent_wnd = parent_wnd
- self.layer_name = layer_name
-
- self.model = ExpDunModel:getInstance()
- self:Load()
- end
-
- function ExpDunWaveRankItem:Load_callback()
- local nodes = {
- "rank_icon:img",
- "info_con",
- "info_con/vip_con",
- "info_con/name:tmp",
- "info_con/sex:img",
- "guild_name:tmp",
- "wave:tmp",
- "rank:tmp",
- }
- self:GetChildren(nodes)
- self.vipItem = RoleVipItem.New(self.vip_con)
- self.vipItem:SetAnchoredPosition(0, 0)
- self:AddEvents()
- if self.need_refreshData then
- self:UpdateView()
- end
- end
-
- function ExpDunWaveRankItem:AddEvents( )
-
- end
-
- function ExpDunWaveRankItem:SetData(data)
- self.data = data
- if self.is_loaded then
- self.need_refreshData = false
- self:UpdateView()
- else
- self.need_refreshData = true
- end
- end
-
- function ExpDunWaveRankItem:UpdateView( )
- if self.data then
- if self.data.rank > 0 then
- self.rank_tmp.text = self.data.rank <= 3 and "" or self.data.rank
- self.rank_icon_img.enabled = self.data.rank <= 3
- if self.data.rank <= 3 then
- lua_resM:setImageSprite(self, self.rank_icon_img, "expDun_asset", "exp_rank_" .. self.data.rank, true)
- end
- else
- self.rank_icon_img.enabled = false
- self.rank_tmp.text = "未上榜"
- end
- self.vipItem:SetData(self.data.vip, self.data.svip)
- self.name_tmp.text = self.data.role_name
- lua_resM:setImageSprite(self, self.sex_img, "common_asset", self.data.sex == 1 and "com_boy" or "com_girl", true)
- local sex_pos_x = 50 + self.name_tmp.preferredWidth
- SetAnchoredPositionX(self.sex, sex_pos_x)
- self.guild_name_tmp.text = self.data.guild_name
- self.wave_tmp.text = string.format("第%s波", self.data.wave)
- end
- end
-
- function ExpDunWaveRankItem:__delete( )
- if self.vipItem then
- self.vipItem:DeleteMe()
- self.vipItem = nil
- end
- end
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