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- GodConst = GodConst or {
- UpdateGodEquipBagListChange = 'GodConst.UpdateGodEquipBagListChange',
- UpdateGodDressedEquipChange = 'GodConst.UpdateGodDressedEquipChange',
-
- UpdateEquipBagSelectStatus = 'GodConst.UpdateEquipBagSelectStatus',--双背包界面的时候需要用来调节
-
- UpdateRedDot = "GodConst.UpdateRedDot",
- CHANGE_BOOK_SHOW_TYPE = "GodConst.CHANGE_BOOK_SHOW_TYPE",
-
- OPEN_BASE_VIEW = 'GodConst.OPEN_BASE_VIEW', -- 主界面
- OPEN_GOD_INFO_VIEW = 'GodConst.OPEN_GOD_INFO_VIEW', -- 神座展示信息界面
- OPEN_UP_SUCCESS_VIEW = 'GodConst.OPEN_UP_SUCCESS_VIEW', -- 升星成功界面
- OPEN_ACTIVE_VIEW = 'GodConst.OPEN_ACTIVE_VIEW', -- 激活成功界面
- OPEN_SKILL_UP_SUCCESS = 'GodConst.OPEN_SKILL_UP_SUCCESS', -- 技能升级成功界面
- OpenEquipTipView = 'GodConst.OpenEquipTipView', -- 打开座印tip界面
- CloseEquipTipView = 'GodConst.CloseEquipTipView', -- 关闭座印tip界面
- OPEN_FIGHT_AND_GUARD_VIEW = 'GodConst.OPEN_FIGHT_AND_GUARD_VIEW', -- 神座上阵以及护佑界面
- OPEN_EQUIP_UPGRADE_VIEW = 'GodConst.OPEN_EQUIP_UPGRADE_VIEW',--神座装备升级
- CLOSE_EQUIP_UPGRADE_VIEW_CALL = 'GodConst.CLOSE_EQUIP_UPGRADE_VIEW_CALL',--神座装备升级界面关闭
- SWITCH_ACTIVITY_TAB = 'GodConst.SWITCH_ACTIVITY_TAB',--抽奖切换页签
- OPEN_ACTIVITY_RESULT_VIEW = 'GodConst.OPEN_ACTIVITY_RESULT_VIEW', -- 抽奖结算
- OPEN_ACTIVITY_EFFECT_VIEW = 'GodConst.OPEN_ACTIVITY_EFFECT_VIEW', -- 抽奖结算特效遮罩
- BOARD_EFFECT_EVENT = 'GodConst.BOARD_EFFECT_EVENT',--广播特效事件
- OPEN_STAR_UPGRADE_VIEW = 'GodConst.OPEN_STAR_UPGRADE_VIEW',-- 打开升星界面
- CLOSE_BECOME_GOD_VIEW = 'GodConst.CLOSE_BECOME_GOD_VIEW', -- 关闭变身界面
- OPEN_PREVIEW_VIEW = 'GodConst.OPEN_PREVIEW_VIEW', -- 打开奖励预览界面
-
- REQ_BASE_INFO = 'GodConst.REQ_BASE_INFO', -- 基础信息
- ANS_BASE_INFO = 'GodConst.ANS_BASE_INFO', -- 基础信息
- REQ_ONE_GOD_INFO = 'GodConst.REQ_ONE_GOD_INFO', -- 单个基础信息
- ANS_ONE_GOD_INFO = 'GodConst.ANS_ONE_GOD_INFO', -- 单个基础信息
-
- REQ_GOD_ACITVE = 'GodConst.REQ_GOD_ACITVE', -- 神座激活
- -- ANS_GOD_ACITVE = 'GodConst.ANS_GOD_ACITVE', -- 神座激活
-
- REQ_UNLOCK_POS = 'GodConst.REQ_UNLOCK_POS', -- 解锁神座位置
- ANS_UNLOCK_POS = 'GodConst.ANS_UNLOCK_POS', -- 解锁神座位置
-
- REQ_INFO_FIGHT = 'GodConst.REQ_INFO_FIGHT', -- 神座上阵
- ANS_INFO_FIGHT = 'GodConst.ANS_INFO_FIGHT', -- 神座上阵
-
- REQ_GOD_UP_STAR = 'GodConst.REQ_GOD_UP_STAR', -- 神座升星
- ANS_GOD_UP_STAR = 'GodConst.ANS_GOD_UP_STAR', -- 神座升星
-
- REQ_GOD_UP_LV = 'GodConst.REQ_GOD_UP_LV', -- 神座升级
- ANS_GOD_UP_LV = 'GodConst.ANS_GOD_UP_LV', -- 神座升级
-
- REQ_GOD_UP_SKILL = 'GodConst.REQ_GOD_UP_SKILL', -- 神座技能升级
- ANS_GOD_UP_SKILL = 'GodConst.ANS_GOD_UP_SKILL', -- 神座技能升级
-
- REQ_GOD_DRESS_EQUIP = 'GodConst.REQ_GOD_DRESS_EQUIP', -- 穿戴装备
- ANS_GOD_DRESS_EQUIP = 'GodConst.ANS_GOD_DRESS_EQUIP', -- 穿戴装备
-
- REQ_GOD_DOWN_EQUIP = 'GodConst.REQ_GOD_DOWN_EQUIP', -- 卸下装备
- ANS_GOD_DOWN_EQUIP = 'GodConst.ANS_GOD_DOWN_EQUIP', -- 卸下装备
-
- REQ_STREN_EQUIP = 'GodConst.REQ_STREN_EQUIP', -- 装备升级
- ANS_STREN_EQUIP = 'GodConst.ANS_STREN_EQUIP', -- 装备升级
-
- REQ_LAST_USE_TIME = 'GodConst.REQ_LAST_USE_TIME', -- 上次召唤时间戳
- ANS_LAST_USE_TIME = 'GodConst.ANS_LAST_USE_TIME', -- 上次召唤时间戳
-
- REQ_CALL_GOD = 'GodConst.REQ_CALL_GOD', -- 召唤出战/切换下一个
- ANS_CALL_GOD = 'GodConst.ANS_CALL_GOD', -- 召唤出战/切换下一个
-
- REQ_ACTIVITY_COMMON_INFO = 'GodConst.REQ_ACTIVITY_COMMON_INFO', -- 普通抽奖信息
- ANS_ACTIVITY_COMMON_INFO = 'GodConst.ANS_ACTIVITY_COMMON_INFO', -- 普通抽奖信息
-
- REQ_ACTIVITY_LIMIT_INFO = 'GodConst.REQ_ACTIVITY_LIMIT_INFO', -- 限时抽奖信息
- ANS_ACTIVITY_LIMIT_INFO = 'GodConst.ANS_ACTIVITY_LIMIT_INFO', -- 限时抽奖信息
-
- REQ_ACTIVITY_PLAY = 'GodConst.REQ_ACTIVITY_PLAY', -- 抽奖
- ANS_ACTIVITY_PLAY = 'GodConst.ANS_ACTIVITY_PLAY', -- 抽奖
-
- REQ_ACTIVITY_GET_MIN_AWARD = 'GodConst.REQ_ACTIVITY_GET_MIN_AWARD', -- 领取保底奖励
-
- REQ_ACTIVITY_GET_NUM_AWARD = 'GodConst.REQ_ACTIVITY_GET_NUM_AWARD', -- 领取累计奖励
-
- REQ_GOD_LEFT_FREE_DRAW = 'GodConst.REQ_GOD_LEFT_FREE_DRAW', --剩余的免费抽奖次数
-
- SET_MAIN_MENU_VISIBLE = 'GodConst.SET_MAIN_MENU_VISIBLE', -- 显示/隐藏常住右下角按钮
-
-
- TabID = {
- Info = 1,--神座信息界面
- GoFight = 2,--出战界面
- Equip = 3,--装备界面
- Book = 4,--图鉴界面
- Activity = 5,--神座抽奖界面
- Guard = 6,--守护界面
- },
-
- ActivityType = {
- Common = 1,
- Limit = 2,
- },
-
- ActivityRewardStatus = {--奖励状态
- Doing = 0,--未完成
- CanGet = 1,--可领取
- HaveGet = 2,--已领取
- },
-
- BagChooseList = {
- suit_tag = {"所有类型","输出","控制","辅助"},--座印类型
- color = {"所有品质","蓝色座印","紫色座印","橙色座印","红色座印"},
- pos = {"<color=#a9c1e1>所有部位</color>","<color=#a9c1e1>1号位</color>",
- "<color=#a9c1e1>2号位</color>","<color=#a9c1e1>3号位</color>",
- "<color=#a9c1e1>4号位</color>","<color=#a9c1e1>5号位</color>",
- "<color=#a9c1e1>6号位</color>"}
- },
-
- TagRes = {--神座类型资源名
- [1] = "god_type_1",--输出
- [2] = "god_type_2",--控制
- [3] = "god_type_3",--辅助
- },
-
- GuardStartPos = 101,--援护起始位置
-
- MaxGuardNum = 2,--最多有多少个护法
- GuardState = {
- Unlock=1,--未解锁护法
- NoGod = 2,--已解锁未上阵护法
- Guarding = 3,--正在守护中
- },
- MaxShowStar = 5,--最大5颗星,但要注意转生后逻辑上的星星数还是继续增加的,显示最多五个,换个颜色而已
- MaxFightNum = 5,--最多出战位
- PowerFactor = 0.80,--计算战力的系数,防止比后端的大,策划要求的
-
- SuitEffect = {
- AddGodAttack = 1,--装备后神攻*200%
- AddGodDefend = 2,--装备后神防*200%
- AddGodBlood = 3,--装备后神血*120%
- AddGodLifeTime = 5,--装备后所有神祗召唤时间+5s
- AddGodGoFightPos = 6,--装备后出战阵位+1
- AddGuardAttrPercent = 9,--装备后属性加成提升至80%(暂时无用)
- },
-
- EquipExpId = 11,--神座装备经验
- EquipStrenId = 12,--神座装备等级
- EquipSPAttrId = 13,--神座装备特殊属性
-
- EquipStatus = {
- WearBetter = 1,--可替换
- UP = 2,--可升级
- Wear = 3,--可穿戴
- },
-
- ActivityCommonShowConf = {--普通抽奖的展示信息
- [1] = {id = 100000,},
- [2] = {id = 100000,},
- [3] = {id = 100000,},
- [4] = {id = 100000,},
- [5] = {id = 100000,},
- [6] = {id = 100000,},
- },
-
- GodInstruction = {
- [1001] = [[这是一个神座的描述。]],
- },
-
- PreviewQuality = {
- [1] = "<color=#2cf89a>其他道具</color>",
- [2] = "<color=#66abff>蓝品座印</color>",
- [3] = "<color=#f558ff>紫品座印</color>",
- [4] = "<color=#feb940>橙品座印</color>",
- [5] = "<color=#ff203a>红品座印</color>",
- [6] = "<color=#ff4bb9>极品座印</color>",
- },
-
- Model_Param = {
- [1000] = {
- pos_offset = Vector3(0,-50,0),
- },
- },
- }
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