|
|
- -- <*
- -- @Author: Saber
- -- @Description: 社团申请管理-成员/职位管理节点
- -- *>
- GuildApplyMgrItem = GuildApplyMgrItem or BaseClass(BaseItem)
- local GuildApplyMgrItem = GuildApplyMgrItem
-
- function GuildApplyMgrItem:__init(parent_wnd,prefab_asset,layer_name)
- self.base_file = "guild"
- self.layout_file = "GuildApplyMgrItem"
- self.parent_wnd = parent_wnd
- self.layer_name = layer_name
-
- self.model = GuildModel:getInstance()
- self:Load()
- end
-
- function GuildApplyMgrItem:Load_callback()
- local nodes = {
- "head_con",
- "reject_btn:obj", "pass_btn:obj",
- "info_con/vip_con", "info_con/sex_flag:img", "info_con/name:tmp",
- "power_val:txt",
- "apply_pos_con:obj", "apply_pos_con/pos_bg:img",
- "apply_time:tmp",
- }
- self:GetChildren(nodes)
- self.head_role = HeadRoleItem.New(self.head_con)
- self.head_role:SetItemSize(69, 69)
- -- 加载vip节点
- self.vipItem = RoleVipItem.New(self.vip_con)
- self.vipItem:SetAnchoredPosition(0, 0)
- self:AddEvents()
- if self.need_refreshData then
- self:UpdateView()
- end
- end
-
- function GuildApplyMgrItem:AddEvents( )
- local function click_event(target)
- if target == self.reject_btn_obj then -- 拒绝请求
- self:OnApplyBtnClick(0)
- elseif target == self.pass_btn_obj then -- 通过请求
- self:OnApplyBtnClick(1)
- end
- end
- AddClickEvent(self.reject_btn_obj, click_event)
- AddClickEvent(self.pass_btn_obj, click_event)
- end
-
- function GuildApplyMgrItem:SetData( tab_type, index, data )
- self.tab_type = tab_type
- self.index = index
- self.data = data
- if self.is_loaded then
- self.need_refreshData = false
- self:UpdateView()
- else
- self.need_refreshData = true
- end
- end
-
- function GuildApplyMgrItem:UpdateView( )
- -- 加载头像信息
- local head_data = {
- show_tip = true,
- use_bg = 1,
- vo = {
- id = self.data.role_id,
- server_id = self.data.server_id,
- career = self.data.career,
- sex = self.data.sex,
- turn = self.data.turn,
- profile_photo_id = self.data.profile_photo_id,
- level = self.data.level,
- dress_board_id = self.data.dress_id or self.data.dress_board,
- },
- }
- self.head_role:SetData(head_data)
-
- -- 加载其他信息
- self.vipItem:SetData(self.data.vip_flag,self.data.sup_vip_type)
- self.name_tmp.text = self.data.name
- lua_resM:setImageSprite(self, self.sex_flag_img, "common_asset", self.data.sex == 1 and "com_boy" or "com_girl", true)
- local sex_pos_x = 50 + self.name_tmp.preferredWidth
- SetAnchoredPositionX(self.sex_flag, sex_pos_x)
- self.power_val_txt.text = "f" .. self.data.power
- self.apply_time_tmp.text = TimeUtil:GetTimeStrByServerTime(self.data.time)
-
- -- 1为申请入会类型,不需要展示职位申请,2即职位申请类型,展示职位申请
- local show_pos = self.tab_type == 2
- if self.apply_pos_con_obj.activeSelf ~= show_pos then
- self.apply_pos_con_obj:SetActive(show_pos)
- end
- SetAnchoredPositionY(self.apply_time, show_pos and -15 or 2)
- if show_pos then
- lua_resM:setImageSprite(self, self.pos_bg_img, "guild_asset", "g_pos_icon" .. self.data.position, true)
- end
- end
-
- -- 点击审批按钮 1:允许 0:拒绝
- function GuildApplyMgrItem:OnApplyBtnClick(flag)
- if self.data and self.data.role_id then
- self.model:Fire(GuildModel.RequestSetApplyMemberStateEvt, self.data.role_id, flag)
- end
- end
-
- function GuildApplyMgrItem:__delete( )
- if self.vipItem then
- self.vipItem:DeleteMe()
- self.vipItem = nil
- end
-
- if self.head_role then
- self.head_role:DeleteMe()
- self.head_role = nil
- end
- end
|