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- SakuraGiftModel = SakuraGiftModel or BaseClass(BaseVo, true)
- local SakuraGiftModel = SakuraGiftModel
-
- SakuraGiftModel.REQUEST_CCMD_EVENT = "SakuraGiftModel.REQUEST_CCMD_EVENT"
- SakuraGiftModel.REFRESH_ACT_INFO = "SakuraGiftModel.REFRESH_ACT_INFO"--基础信息更新
- SakuraGiftModel.REFRESH_RECORD_INFO = "SakuraGiftModel.REFRESH_RECORD_INFO"--记录信息
-
- SakuraGiftModel.REFRESH_SHOP_INFO = "SakuraGiftModel.REFRESH_SHOP_INFO" -- 刷新商店信息
- SakuraGiftModel.OPEN_BASE_VIEW = "SakuraGiftModel.OPEN_BASE_VIEW"--主界面
- -- SakuraGiftModel.OPEN_EXCHANGE_VIEW = "SakuraGiftModel.OPEN_EXCHANGE_VIEW"--兑换商城界面
- SakuraGiftModel.OPEN_SHOP_VIEW = "SakuraGiftModel.OPEN_SHOP_VIEW"--兑换商城界面
- SakuraGiftModel.OPEN_EXCHANGE_REQ_VIEW = "SakuraGiftModel.OPEN_EXCHANGE_REQ_VIEW"--兑换数目界面
- SakuraGiftModel.OPEN_MESSAGE_VIEW = "SakuraGiftModel.OPEN_MESSAGE_VIEW" -- 打开滚屏界面
- SakuraGiftModel.OPEN_REWARD_VIEW = "SakuraGiftModel.OPEN_REWARD_VIEW" -- 打开奖励预览
- SakuraGiftModel.UPDATE_CHUANWEN = "SakuraGiftModel.UPDATE_CHUANWEN" -- 更新记录
-
- SakuraGiftModelRedType = {
- Login = 1, -- 每天首次登陆
- Exchange = 2, -- 最后5小时可兑换红点
- CanGo = 3, -- 抽奖红点
- LoginExchange = 4, -- 首次登陆兑换红点
- }
-
- local NeedCheckExchangeRedTime = 18000
-
- function SakuraGiftModel:__init()
- SakuraGiftModel.Instance = self
- self:Reset()
- end
-
- function SakuraGiftModel:Reset()
- self.act_info = {}
- self.shop_info = {}
- self.base_type = CustomActivityModel.CustomActBaseType.SAKURA_GIFT
- self.exchange_red = {}
- self.login_exchange_red = {}
- self.login_red = {}
- self.can_go_red = {}
- self.sub_type_list = {}
- self.time_id_list = {}
- end
-
- function SakuraGiftModel:getInstance()
- if SakuraGiftModel.Instance == nil then
- SakuraGiftModel.Instance = SakuraGiftModel.New()
- end
- return SakuraGiftModel.Instance
- end
-
- function SakuraGiftModel:GetKeyValueConf( suit,key )
- if not self.Sakuragiftkey_Cfg then
- self:InitSakuragiftkeyCfg( )
- end
- return (self.Sakuragiftkey_Cfg[suit] and self.Sakuragiftkey_Cfg[suit][key])
- and self.Sakuragiftkey_Cfg[suit][key].value or nil
- end
-
- function SakuraGiftModel:InitSakuragiftkeyCfg( )
- self.Sakuragiftkey_Cfg = {}
- for k,v in pairs(Config.Sakuragiftkey) do
- self.Sakuragiftkey_Cfg[v.suit] = self.Sakuragiftkey_Cfg[v.suit] or {}
- self.Sakuragiftkey_Cfg[v.suit][Trim(v.key)] = v
- end
- end
-
- --获取套装id
- function SakuraGiftModel:GetSuitIdBySubType( sub_type )
- local suit_id = 0
- local act_list = CustomActivityModel:getInstance():getActList(self.base_type, sub_type)
- if act_list and act_list.condition_list then
- for k,v in ipairs(act_list.condition_list) do
- if v[1] == "suit" then
- suit_id = v[2]
- break
- end
- end
- end
- if suit_id == 0 then
- --找不到条件的话就取最小值
- suit_id = 99999
- for k,v in pairs(Config.Sakuragiftkey) do
- suit_id = suit_id > v.suit and v.suit or suit_id
- end
- end
- return tonumber(suit_id)
- end
-
- function SakuraGiftModel:GetShowModelData( sub_type )
- local act_list = CustomActivityModel:getInstance():getActList(self.base_type, sub_type)
- if act_list and act_list.condition_list then
- for k,v in ipairs(act_list.condition_list) do
- if v[1] == "show" then
- return v
- end
- end
- end
- end
-
- function SakuraGiftModel:GetActInfo( sub_type )
- return self.act_info[sub_type]
- end
-
- function SakuraGiftModel:SetActInfo( value )
- self.act_info[value.sub_type] = value
- if value.score then -- 更新积分
- self.shop_info[value.sub_type].score = value.score
- end
- end
-
- function SakuraGiftModel:GetShopInfo( sub_type )
- return self.shop_info[sub_type]
- end
-
- function SakuraGiftModel:SetShopInfo( value )
- self.shop_info[value.sub_type] = value
- if value.goods_list then
- local sort_func = function ( a, b )
- local conf_a = Config.Sakuragiftpointreward[a.reward_id]
- local conf_b = Config.Sakuragiftpointreward[b.reward_id]
-
- if conf_a and conf_b and conf_a.limit and conf_a.limit then
- local release_num_a = conf_a.limit - a.times
- local release_num_b = conf_b.limit - b.times
- if release_num_a == 0 and release_num_b ~= 0 then
- return false
- elseif release_num_b == 0 and release_num_a ~= 0 then
- return true
- else
- return a.reward_id < b.reward_id
- end
- end
- end
- table.sort(value.goods_list, sort_func)
- end
- end
-
- function SakuraGiftModel:RefreshShopOneInfo( data )
- local is_find = false
- if self.shop_info[data.sub_type] then
- self.shop_info[data.sub_type].score = data.score
- for k,v in pairs(self.shop_info[data.sub_type].goods_list) do
- if v.reward_id == data.reward_id then
- local conf = Config.Sakuragiftpointreward[v.reward_id]
- if conf.limit - data.times > 0 then -- 还有兑换次数就才直接刷数目
- v.times = data.times
- is_find = true
- end
- break
- end
- end
- end
- return is_find
- end
-
- --检测活动图标是否需要开启
- function SakuraGiftModel:CheckIconBoolOpen(sub_type)
- local base_type = self.base_type
- local sub_type = sub_type
- local level = RoleManager.Instance.mainRoleInfo.level
- local act_list = CustomActivityModel:getInstance():getActList(base_type, sub_type)
- local icon_sub_type = base_type*1000 + sub_type
- if sub_type >= 10001 then
- icon_sub_type = base_type*100000 + sub_type
- end
-
- if act_list and act_list.etime then
- local end_time = 0
- end_time = act_list.etime - TimeUtil:getServerTime()
- local open_lv = 0
- for k,v in pairs(act_list.condition_list) do
- if v[1] == "role_lv" then
- open_lv = tonumber(v[2])
- end
- end
- is_open = end_time > 0 and level >= open_lv
- if GetModuleIsOpen(331,base_type) then
- if end_time > 0 and is_open then
- self:SetDelayTimeList(sub_type) -- 活动结束前5小时红点
- ActivityIconManager:getInstance():addIcon(icon_sub_type, end_time)
- -- 检查一下活动期间首次登陆红点
- -- local list = self:GetFirstLoginCookie( )
- -- if not list[sub_type] or list[sub_type] ~= act_list.etime then -- 没缓存或缓存的不是这次活动
- -- self:SetFirstLoginRed( true ) -- 首次登陆
- -- end
- table.insert(self.sub_type_list, sub_type)
- else
- ActivityIconManager:getInstance():deleteIcon(icon_sub_type)
- end
- end
- else
- ActivityIconManager:getInstance():deleteIcon(icon_sub_type)
- end
- end
-
- --获取当前免费次数
- function SakuraGiftModel:GetFreeTime( sub_type )
- local free_num = 0
- local act_info = self:GetActInfo( sub_type )
- if act_info then
- local use_time = act_info.use_free_times
- local max_free = self:GetKeyValueConf( self:GetSuitIdBySubType(sub_type), "free_time" )
- free_num = max_free - use_time
- free_num = free_num > 0 and free_num or 0
- end
- return free_num
- end
-
- -- 获取展示在主界面的奖励数据
- -- 奖励物品展示去奖池奖励,极品奖励取2个,珍稀奖励取4个,普通奖励取4个
- -- 同奖池内根据奖励ID取数字小的,如数量不足,则极品奖励取珍稀奖励补充,珍稀奖励取普通奖励补充
- -- tag--标签 2-极品 1-珍稀 0-普通
- function SakuraGiftModel:GetMainShowRewardList( sub_type )
- local show_list = {}
- local temp_list = {}
- if not sub_type then return show_list end
- if self.main_show_list and self.main_show_list[sub_type] then -- 拿过了就拿缓存
- return self.main_show_list[sub_type]
- end
- -- 先数据处理
- for k,v in pairs(Config.Sakuragiftreward) do
- if v.act_id == sub_type then
- temp_list[v.tag] = temp_list[v.tag] or {}
- table.insert( temp_list[v.tag], v)
- end
- end
- -- 同奖池内根据奖励ID取数字小的
- local function sort_call( a,b )
- return a.id < b.id
- end
- for k,v in pairs(temp_list) do
- table.sort( v, sort_call )
- end
-
- -- 开始拿展示的数据
- for i=1, 10 do
- if i >= 1 and i <= 2 then -- 两个极品
- start_tag = 2
- elseif i >= 3 and i <= 6 then -- 四个珍稀
- start_tag = 1
- else
- start_tag = 0
- end
-
- for tag=start_tag, 0, -1 do
- if temp_list[tag] then
- for ii, v in ipairs(temp_list[tag]) do
- show_list[i] = table.remove(temp_list[tag], ii)
- break
- end
- end
- if show_list[i] then
- break
- end
- end
- -- 遍历完都没有奖励 奖励数量都不够10个 撤退
- if not show_list[i] then
- break
- end
- end
- self.main_show_list = self.main_show_list or {}
- self.main_show_list[sub_type] = show_list
- return show_list
- end
-
- -- 获取奖励展示里面
- -- TIPS: main_show_list2 是奖励详情里展示的 main_show_list 是主界面展示的
- function SakuraGiftModel:GetAwardListBySubtype( sub_type )
- local show_list = {}
- local temp_list = {}
- if not sub_type then return show_list end
- if self.main_show_list2 and self.main_show_list2[sub_type] then -- 拿过了就拿缓存
- -- for k,v in ipairs(self.main_show_list2[sub_type]) do
- -- table.insert(show_list, stringtotable(v.awards)[1])
- -- end
- -- return show_list
- for k,v in pairs(self.main_show_list2[sub_type]) do
- for ii,vv in ipairs(v) do
- show_list[k] = show_list[k] or {}
- table.insert(show_list[k], stringtotable(vv.awards)[1])
- end
- end
- return show_list
- end
- for k,v in pairs(Config.Sakuragiftreward) do
- if v.act_id == sub_type then
- -- table.insert(temp_list, v)
- temp_list[v.tag] = temp_list[v.tag] or {}
- table.insert(temp_list[v.tag], v)
- end
- end
-
- -- 同奖池内根据奖励ID取数字小的
- local function sort_call( a,b )
- return a.id < b.id
- end
- for k,v in pairs(temp_list) do
- table.sort( v, sort_call )
- end
-
- -- local sort_func = function ( a, b )
- -- if a.tag == b.tag then
- -- return a.tag > b.tag
- -- else
- -- return a.id < b.id
- -- end
- -- end
- -- table.sort(temp_list, sort_func)
- self.main_show_list2 = self.main_show_list2 or {}
- self.main_show_list2[sub_type] = temp_list
-
- for k,v in pairs(self.main_show_list2[sub_type]) do
- for ii,vv in ipairs(v) do
- show_list[k] = show_list[k] or {}
- table.insert(show_list[k], stringtotable(vv.awards)[1])
- end
- end
-
- return show_list
- end
-
- -- tag 1珍稀 2极品
- function SakuraGiftModel:GetTagByItemId(item_id )
- if not self.tag_item_id_cache then
- self.tag_item_id_cache = {}
- for k,v in pairs(Config.Sakuragiftreward) do
- if v.tag ~= 0 then
- self.tag_item_id_cache[v.tag] = self.tag_item_id_cache[v.tag] or {}
- local awards = stringtotable(v.awards)
- self.tag_item_id_cache[v.tag][tonumber(awards[1][2])] = true
- end
- end
- end
- local item_id = tonumber(item_id)
- if self.tag_item_id_cache[1][item_id] then
- return 27
- elseif self.tag_item_id_cache[2][item_id] then
- return 28
- end
- end
-
- -- 展示获得界面 33401
- function SakuraGiftModel:ShowGetRewardView( scmd_reward_list )
- local temp_list = {}
- for i,v in ipairs(scmd_reward_list) do
- local state = self:GetTagByItemId(v.reward_id)
- temp_list[#temp_list + 1] = {100, v.reward_id, v.num, state}
- end
- if #temp_list > 0 then
- GiftModel:getInstance():Fire(GiftModel.OPEN_SHOW_ACT_GOODS_VIEW, temp_list)
- end
-
- end
-
- ----------红点-start---------
- function SakuraGiftModel:GoodsChangeCheck( )
- if #self.sub_type_list > 0 then
- for k,v in pairs(self.sub_type_list) do
- self:CheckRedByType(SakuraGiftModelRedType.CanGo, v)
- end
- end
- end
-
- function SakuraGiftModel:CheckSakuraGiftMainRedDot( sub_type )
- local base_type = CustomActivityModel.CustomActBaseType.SAKURA_GIFT
- if not sub_type then return end
- local icon_sub_type = base_type*1000 + sub_type
- if sub_type >= 10001 then
- icon_sub_type = base_type*100000 + sub_type
- end
- local act_list = CustomActivityModel:getInstance():getActList(base_type, sub_type)
- if not act_list then
- return
- else
- local bool = self:GetAllRed( sub_type )
- GlobalEventSystem:Fire(ActivityIconManager.UPDATE_ICON_TIPS, icon_sub_type, bool)
- end
- end
-
- -- 这个拿红点会顺便刷一遍红点缓存
- function SakuraGiftModel:CheckAllRed( sub_type )
- local bool1 = self:CheckLoginRed(sub_type) -- 首次登陆红点
- local bool2 = self:CheckExchangeRed(sub_type) -- 最后5小时可兑换红点
- local bool3 = self:CheckCanGoRed(sub_type) -- 抽奖红点
- local bool4 = self:CheckLoginExchangeRed(sub_type) -- 首次登陆兑换红点
- self:CheckSakuraGiftMainRedDot( sub_type ) -- 刷新一下总按钮红点
- return bool1 or bool2 or bool3 or bool4
- end
-
- -- 这个是拿总红点缓存 不会刷新的
- function SakuraGiftModel:GetAllRed( sub_type )
- local bool1 = self:GetLoginRed(sub_type) -- 首次登陆红点
- local bool2 = self:GetExchangeRed(sub_type) -- 最后5小时可兑换红点
- local bool3 = self:GetCanGoRed(sub_type) -- 抽奖红点
- local bool4 = self:GetLoginExchangeRed(sub_type) -- 首次登陆兑换红点
- return bool1 or bool2 or bool3 or bool4
- end
-
- -- 根据红点类型单个更新红点缓存
- function SakuraGiftModel:CheckRedByType(red_type, sub_type)
- local bool
- if red_type == SakuraGiftModelRedType.Login then
- bool = self:CheckLoginRed(sub_type)
- elseif red_type == SakuraGiftModelRedType.Exchange then
- bool = self:CheckExchangeRed(sub_type)
- elseif red_type == SakuraGiftModelRedType.CanGo then
- bool = self:CheckCanGoRed(sub_type)
- elseif red_type == SakuraGiftModelRedType.LoginExchange then
- bool = self:CheckLoginExchangeRed(sub_type)
- end
- self:CheckSakuraGiftMainRedDot( sub_type ) -- 刷新一下总按钮红点
- self:Fire(SakuraGiftModel.REFRESH_ACT_INFO)
- return bool
- end
- ----------------------------------------------
-
- -- 抽奖红点 (有免费次数 或 有道具)
- function SakuraGiftModel:CheckCanGoRed( sub_type )
- local suit_id = self:GetSuitIdBySubType(sub_type)
- local conf = stringtotable(self:GetKeyValueConf( suit_id, "pray_one" ))[1]
- local good_num = GoodsModel:getInstance():GetTypeGoodsNum(conf[2])
- self.can_go_red[sub_type] = good_num > 0 or self:GetFreeTime( sub_type ) > 0
- return self.can_go_red[sub_type] == true
- end
-
- function SakuraGiftModel:GetCanGoRed( sub_type )
- return self.can_go_red[sub_type]
- end
- -------------------------------------------------
- -- 检查是否有可以兑换的物品
- function SakuraGiftModel:CheckCanExchange( sub_type )
- local shop_info = self:GetShopInfo( sub_type )
- if not shop_info then return end
- local score = shop_info.score
- if not score or score == 0 then
- return false
- end
- for k,v in pairs(shop_info.goods_list) do
- local conf = Config.Sakuragiftpointreward[v.reward_id]
- if conf.limit - v.times > 0 and score >= conf.points then
- return true
- end
- end
- return false
- end
-
- -- 检查兑换红点
- function SakuraGiftModel:CheckExchangeRed( sub_type )
- local bool = false
- local base_type = self.base_type
- local sub_type = sub_type or CustomActivityModel:getInstance():getActMinSubType(base_type)
- local act_list = CustomActivityModel:getInstance():getActList(base_type, sub_type)
- local is_last_day = false
- if act_list and act_list.etime then
- local end_time = 0
- end_time = act_list.etime - TimeUtil:getServerTime()
- if end_time > 0 and end_time <= NeedCheckExchangeRedTime then -- 剩余5小时
- is_last_day = true
- else
- return false
- end
- end
- self.exchange_red[sub_type] = is_last_day and self:CheckCanExchange(sub_type)
- return self.exchange_red[sub_type]
- end
-
- function SakuraGiftModel:GetExchangeRed( sub_type )
- return self.exchange_red[sub_type] == true
- end
- --------------------------------------------------
- -- 当前有可以兑换道具首次登陆时给红点
- function SakuraGiftModel:CheckLoginExchangeRed( sub_type )
- local list = self:GetLoginExchangeCookie() or {}
- if list[sub_type] == true then
- self.login_exchange_red[sub_type] = false
- else
- self.login_exchange_red[sub_type] = self:CheckCanExchange(sub_type)
- end
- return self.login_exchange_red[sub_type]
- end
-
- function SakuraGiftModel:GetLoginExchangeRed( sub_type )
- return self.login_exchange_red[sub_type]
- end
-
- function SakuraGiftModel:SetLoginExchangeRed( sub_type, bool )
- if self.login_exchange_red[sub_type] and bool == false then
- self.login_exchange_red[sub_type] = false
- self:SetLoginExchangeCookie( sub_type, true ) -- 今天点开过了
- self:CheckRedByType(SakuraGiftModelRedType.LoginExchange, sub_type)
- end
- end
-
- -- 每天首次登陆兑换红点cookie
- function SakuraGiftModel:SetLoginExchangeCookie( sub_type, bool )
- local list = self:GetLoginExchangeCookie() or {}
- list[sub_type] = bool
- CookieWrapper.Instance:SaveCookie(CookieLevelType.Account,
- CookieTimeType.TYPE_DAY2, CookieKey.SAKURA_GIFT_FIRST_EXCHANGE_RED, list)
- CookieWrapper.Instance:WriteAll()
- end
-
- --每天首次登陆兑换红点cookie
- function SakuraGiftModel:GetLoginExchangeCookie( )
- local list = CookieWrapper.Instance:GetCookie(CookieLevelType.Account,
- CookieKey.SAKURA_GIFT_FIRST_EXCHANGE_RED) or {}
- return list
- end
-
- ---------------------------------------
- -- 每天首次登陆红点cookie
- function SakuraGiftModel:SetLoginCookie( sub_type, bool )
- local list = self:GetLoginCookie() or {}
- list[sub_type] = bool
- CookieWrapper.Instance:SaveCookie(CookieLevelType.Account,
- CookieTimeType.TYPE_DAY2, CookieKey.SAKURA_GIFT_FIRST_LOGIN_RED, list)
- CookieWrapper.Instance:WriteAll()
- end
-
- --每天首次登陆红点cookie
- function SakuraGiftModel:GetLoginCookie( )
- local list = CookieWrapper.Instance:GetCookie(CookieLevelType.Account,
- CookieKey.SAKURA_GIFT_FIRST_LOGIN_RED) or {}
- return list
- end
-
- -- 当前有可以兑换道具首次登陆时给红点
- function SakuraGiftModel:CheckLoginRed( sub_type )
- local list = self:GetLoginCookie() or {}
- if list[sub_type] == true then
- self.login_red[sub_type] = false
- else
- self.login_red[sub_type] = true
- end
- return self.login_red[sub_type]
- end
-
- function SakuraGiftModel:GetLoginRed( sub_type )
- return self.login_red[sub_type]
- end
-
- function SakuraGiftModel:SetLoginRed( sub_type, bool )
- if self.login_red[sub_type] and bool == false then
- self.login_red[sub_type] = false
- self:SetLoginCookie( sub_type, true ) -- 今天点开过了
- self:CheckRedByType(SakuraGiftModelRedType.Login, sub_type)
- end
- end
- ------------------------------------------------------
-
- --[[-- 活动期间首次登陆指引红点cookie
- function SakuraGiftModel:SetFirstLoginCookie( sub_type, time )
- local list = self:GetFirstLoginCookie() or {}
- list[sub_type] = time
- CookieWrapper.Instance:SaveCookie(CookieLevelType.Account,
- CookieTimeType.TYPE_ALWAYS, CookieKey.SAKURA_GIFT_FIRST_LOGIN_RED,list)
- CookieWrapper.Instance:WriteAll()
- end
-
- --活动期间首次登陆指引红点
- function SakuraGiftModel:GetFirstLoginCookie( )
- local list = CookieWrapper.Instance:GetCookie(CookieLevelType.Account,
- CookieKey.SAKURA_GIFT_FIRST_LOGIN_RED) or {}
- return list
- end
-
- -- 活动期间首次登陆指引红点
- function SakuraGiftModel:SetFirstLoginRed( sub_type, bool )
- self.first_login_red = self.first_login_red or {}
- self.first_login_red[sub_type] = bool
- if bool == false then
- local base_type = self.base_type
- local sub_type = sub_type or CustomActivityModel:getInstance():getActMinSubType(base_type)
- local act_list = CustomActivityModel:getInstance():getActList(base_type, sub_type)
- local is_last_day = false
- if act_list and act_list.etime then
- self:SetFirstLoginCookie( sub_type, act_list.etime )
- end
- end
- end
-
- function SakuraGiftModel:GetFirstLoginRed( sub_type )
- return self.first_login_red[sub_type]
- end--]]
- ----------红点-end-----------
- ----------界面内跑马传闻-start---------
- function SakuraGiftModel:InitMessage( )
- self.chuan_wen_info = {}
- end
- function SakuraGiftModel:AppendNoticeMsg( str )
- self.chuan_wen_info[#self.chuan_wen_info + 1] = str
- end
-
- function SakuraGiftModel:GetChuanwenInfo( )
- return self.chuan_wen_info or {}
- end
- ----------界面内跑马传闻-end-----------
- function SakuraGiftModel:SetDelayTimeList( sub_type )
- if self.time_id_list[sub_type] then
- GlobalTimerQuest:CancelQuest(self.time_id_list[sub_type])
- self.time_id_list[sub_type] = nil
- end
- local base_type = CustomActivityModel.CustomActBaseType.SAKURA_GIFT
- local act_list = CustomActivityModel:getInstance():getActList(base_type, sub_type) or {}
- if not act_list then return end
- local end_time = act_list.etime
- local haly_hour = NeedCheckExchangeRedTime
- local sec = end_time - TimeUtil:getServerTime()
- if sec > 0 then
- local function onTimer()
- sec = end_time - TimeUtil:getServerTime()
- if sec <= haly_hour then--五小时有可以兑换的要给予红点且所有奖励有未购买完的
- if self.time_id_list[sub_type] then
- GlobalTimerQuest:CancelQuest(self.time_id_list[sub_type])
- self.time_id_list[sub_type] = nil
- end
- self:CheckRedByType(SakuraGiftModelRedType.Exchange, sub_type)
- if self.time_id_list[sub_type] then
- GlobalTimerQuest:CancelQuest(self.time_id_list[sub_type])
- self.time_id_list[sub_type] = nil
- end
- end
- end
- if not self.time_id_list[sub_type] then
- self.time_id_list[sub_type] = GlobalTimerQuest:AddPeriodQuest(onTimer, 10, -1)
- end
- onTimer()
- end
- end
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