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-
- TaskSubCommonView = TaskSubCommonView or BaseClass(BaseItem)
- local TaskSubCommonView = TaskSubCommonView
-
-
- function TaskSubCommonView:__init(parent_wnd)
- self.base_file = "task"
- self.layout_file = "TaskSubCommonView"
- self.model = TaskModel:getInstance()
- self.layer_name = "UI"
- self.award_item_list = {}
- self.show_tabs = {}
- self.last_click_time = 0
- self:Load()
- end
-
-
- function TaskSubCommonView:__delete()
-
- if self.task_event_id then
- self.model:UnBind(self.task_event_id)
- self.task_event_id = nil
- end
-
- for i,item in pairs(self.award_item_list) do
- item:DeleteMe()
- end
-
- self.award_item_list = {}
-
- if self.verTabBar then
- self.verTabBar:DeleteMe()
- end
- self.verTabBar = nil
- end
-
- function TaskSubCommonView:Load_callback()
-
- self.task_desc_txt,
- self.level_txt,
- self.opt_btn_txt,
- self.empty_tip_txt,
- self.guild_vip_desc_txt = self:GetChildTexts({
- "MessagePanel/TaskDesc",
- "MessagePanel/Level",
- "MessagePanel/OptBtn/Text",
- "EmptyPanel/EmptyTip",
- "MessagePanel/GuildDesc/VipDesc",
- })
-
- self.message_panel,
- self.empty_panel,
- self.opt_btn,
- self.opt_btn_bg,
- self.finish_btn,
- self.award_title_con,
- self.guild_desc = self:GetChildGameObjects({
- "MessagePanel",
- "EmptyPanel",
- "MessagePanel/OptBtn",
- "MessagePanel/OptBtn/Bg",
- "MessagePanel/FinishBtn",
- "MessagePanel/3",
- "MessagePanel/GuildDesc",
- })
-
- self.mContent,
- self.effect,
- self.bar_parent = self:GetChildTransforms({
- "MessagePanel/ScrollView/Viewport/Content",
- "MessagePanel/OptBtn/Effect",
- "Info",
- })
-
- self:InitEvent()
-
- if self.need_refreshData then
- self:SetData(self.parent_index,self.sub_index)
- end
- end
-
- function TaskSubCommonView:InitEvent()
-
- local function onClickHandler(target)
- if target == self.opt_btn then
- if not self.data then
- return
- end
- if Status.NowTime - self.last_click_time < 1 then
- return
- end
- self.last_click_time = Status.NowTime
- if self.data.mainTip then
- GlobalEventSystem:Fire(EventName.OPEN_DAILY_VIEW)
- self.model:Fire(TaskEvent.CLOSE_TASK_VIEW)
- else
- if self:IsExtendFinish() then
- GlobalEventSystem:Fire(TaskEventType.SEND_TASK_FINISH, self.data.id)
- else
- self:AutoFindWay()
- end
- end
- elseif target == self.finish_btn then
- --只有赏金或社团任务才能直接完成
- if not self.data then
- return
- end
- if self.model.not_show_alert then
- --不提示,直接完成
- if Status.NowTime - self.model.last_time > 1 then
- local need_jin = self.model:GetCostFinishTask(self.data.type)
- if GoodsModel:getInstance():IsJinEnough(need_jin) then
- self.model.last_time = Status.NowTime
- GlobalEventSystem:Fire(TaskEventType.SEND_TASK_FINISH, self.data.id)
- else
- if ClientConfig.alpha_mode then
- Message.show("您的彩钻余额不足")
- return
- end
- GlobalEventSystem:Fire(EventName.OPEN_RECHARGE_TIP_VIEW, true)
- end
- end
- else
- GlobalEventSystem:Fire(EventName.OPEN_TASK_FINISH_TIP_VIEW, true, self.data.type, self.data.id)
- end
- end
- end
-
- AddClickEvent(self.opt_btn,onClickHandler)
- AddClickEvent(self.finish_btn,onClickHandler)
- -- 刷新列表
- local function onUpdateView( )
- if not self.data then
- return
- end
-
- local task_id = self.data.id
- self.tab_data = self:GetDailyTabData()
- local main_index,sub_index = self:GetTabIndexByTaskId(task_id)
- if main_index ~= 0 and self.verTabBar then
- self.verTabBar:SetSelectTab(main_index,sub_index,true)
- else
- self:SetData()
- end
- end
- self.task_event_id = self.model:Bind(TaskEvent.TASK_LIST_INIT,onUpdateView)
- end
-
- function TaskSubCommonView:ShowMessagePanel(bool)
- if bool then
- if not self.message_panel.activeSelf then
- self.message_panel:SetActive(true)
- end
-
- if self.empty_panel.activeSelf then
- self.empty_panel:SetActive(false)
- end
- else
- if self.message_panel.activeSelf then
- self.message_panel:SetActive(false)
- end
-
- if not self.empty_panel.activeSelf then
- self.empty_panel:SetActive(true)
- end
- end
- end
-
- function TaskSubCommonView:AutoFindWay()
- if self.data then
- self.model:ClearCollectTaskId()
- self.model:TaskClickFun(self.data)
- self.model:Fire(TaskEvent.CLOSE_TASK_VIEW)
- end
- end
-
- function TaskSubCommonView:GetDefaultSelectIndex()
-
- if self.parent_index and self.sub_index then
- local parent_index = self.parent_index
- local sub_index = self.sub_index
- if self.sub_index == 0 then
- local data = self.tab_data[self.parent_index]
- if data and #data.sub_tab > 0 then
- sub_index = 1
- end
- end
- self.parent_index = false
- self.sub_index = false
- return parent_index,sub_index
- end
-
- if not self.tab_data then
- return 1,0
- end
-
- for index,data in ipairs(self.tab_data) do
- if #data.sub_tab > 0 then
- return index,1
- end
- end
-
- return 1,0
- end
-
- function TaskSubCommonView:CreateNewUICusVerTabBar()
-
- self.tab_data = self:GetDailyTabData()
-
- if not self.verTabBar then
- self.verTabBar = NewUICusVerTabBar.New(self.bar_parent, Vector2(280, 580), TaskVerTabSubBtn, co.TableXY(274, 70),co.TableXY(140, -103))
- end
-
- local function select_callback(parent_index,sub_index,data)
- self:SeletedTabbar(parent_index,sub_index,data)
- end
-
- self.verTabBar:SetTabBars(self.tab_data, select_callback, true, true)
- end
-
- function TaskSubCommonView:SeletedTabbar(parent_index,sub_index)
-
- self.parent_index = parent_index
- self.sub_index = sub_index
-
- if self.verTabBar ~= nil then
- self.verTabBar:SetTabBarIndex(parent_index,sub_index)
- self:SwitchBar()
- end
- end
-
-
- function TaskSubCommonView:SwitchBar()
-
- local parent_index,sub_index = self.verTabBar:GetCurrentSelectIndex()
- local has_task = false
- if parent_index > 0 and sub_index > 0 then
- local data = self.tab_data[parent_index]
- if not data then
- return
- end
- data = data.sub_tab[sub_index]
- if data then
- has_task = true
- self:ShowMessagePanel(true)
- self:SelectTask(data)
- end
- end
- if not has_task then
- if parent_index > 0 then
- local data = self.tab_data[parent_index]
-
- if not data then
- return
- end
-
- if #data.sub_tab == 0 then
- self:ShowMessagePanel(false)
-
- if self.verTabBar then
- self.verTabBar:CancelCurrSelect()
- end
-
- local str = ""
- local real_index = self:GetRealTabIndex(parent_index)
-
- if real_index == 1 then
- str = "您已完成今天的日常任务\n每天凌晨4:00重置哦!"
- elseif real_index == 2 then
- local guild_id = RoleManager:getInstance():GetMainRoleVo().guild_id
- if guild_id == 0 then
- str = "先加入社团,再来领取社团任务吧!"
- else
- str = "您已完成今日份的社团任务\n每天凌晨4点重置哦!"
- end
- elseif real_index == 3 then
- str = string.format("暂无%s", TaskModel.TaskTypeStr3[TaskType.TRUN_LINE])
- end
-
- self.empty_tip_txt.text = str
- end
- end
- end
- end
-
- function TaskSubCommonView:SetData(taskType,task_id,parent_index,sub_index)
-
- self.parent_index = parent_index or self.parent_index
- self.sub_index = sub_index or self.sub_index
-
- if self.is_loaded then
- self.need_refreshData = false
-
- self:CreateNewUICusVerTabBar()
-
- local parent_index,sub_index = self:GetDefaultSelectIndex()
- self:SeletedTabbar(parent_index,sub_index,true)
- self.verTabBar:SetSelectTab(parent_index,sub_index,true)
-
- else
- self.need_refreshData = true
- end
- end
-
- function TaskSubCommonView:GetTabIndexByTaskId(task_id)
- if not self.tab_data then
- return 0,0
- end
-
- for index,data in ipairs(self.tab_data) do
- for index1,data1 in ipairs(data.sub_tab) do
- if data1.id == task_id then
- return index,index1
- end
- end
- end
-
- return 0,0
- end
-
- function TaskSubCommonView:SelectTask(task_vo)
-
- self.data = task_vo
-
- self.model:MakeTaskTip(task_vo)
-
- self:ShowMessagePanel(true)
- local temp_award_tab = {}
- self.task_desc_txt.text = Trim(task_vo.tipContent)
- self.level_txt.text = string.format("等级要求:<color=#439a13>%d级</color>",task_vo.level)
- --日常任务
- if task_vo.type == TaskType.GUILD_LINE then
-
- if task_vo.award_list and #task_vo.award_list > 0 then
- local temp = DeepCopy(task_vo.award_list[1])
- temp.is_guild = true
-
- for index,data in ipairs(task_vo.award_list) do
- table.insert(temp_award_tab,data)
- end
- local function sort_func(vo1,vo2)
- local type1 = tonumber(vo1[1]) or 0
- local type2 = tonumber(vo2[1]) or 0
- return type1 < type2
- end
-
- table.sort(temp_award_tab,sort_func)
- -- local lv = GuildModel:getInstance():GetGuildBuildLvInfo(6)
- -- if lv and lv > 1 then
- -- table.insert(temp_award_tab,temp)
- -- end
- end
-
- self.guild_desc:SetActive(true)
- -- local lv = GuildModel:getInstance():GetGuildBuildLvInfo(6)
- -- self.guild_desc:GetComponent("Text").text = "社团任务经验加成:<color='#4eae1a'>+"..GuildModel:getInstance():GetGuildTaskAddition(lv).."%</color>"
-
- local vip_flag = RoleManager.Instance.mainRoleInfo.vip_flag
- if vip_flag >= 4 then
- self.guild_vip_desc_txt.text = "已开启特权:<color='#4eae1a'>自动进行社团任务</color>"
- else
- self.guild_vip_desc_txt.text = "提升至V4可开启特权:<color='#4eae1a'>自动进行社团任务</color>"
- end
- DialogueModel:getInstance():Fire(DialogueModel.REQUEST_CCMD_EVENT, 30011, task_vo.id)
- elseif task_vo.type == TaskType.BOUNTY_LINE then
- if task_vo.award_list and #task_vo.award_list > 0 then
- local temp = DeepCopy(task_vo.award_list[1])
- temp.is_vip = true
- for index,data in ipairs(task_vo.award_list) do
- table.insert(temp_award_tab,data)
- end
- local function sort_func(vo1,vo2)
- local type1 = tonumber(vo1[1]) or 0
- local type2 = tonumber(vo2[1]) or 0
- return type1 < type2
- end
-
- table.sort(temp_award_tab,sort_func)
- local vip_lv = RoleManager.Instance.mainRoleInfo.vip_flag
-
- if vip_lv and vip_lv ~= 0 then
- table.insert(temp_award_tab,temp)
- end
- end
- self.guild_desc:SetActive(false)
-
- DialogueModel:getInstance():Fire(DialogueModel.REQUEST_CCMD_EVENT, 30011, task_vo.id)
- elseif task_vo.type == TaskType.TRUN_LINE then
- self.guild_desc:SetActive(false)
- end
-
-
- local award_list = temp_award_tab or {}
- for i,v in ipairs(award_list) do
- local item = self.award_item_list[i]
- if item == nil then
- item = AwardItem.New(self.mContent)
- item:SetItemSize(80, 80)
- self.award_item_list[i] = item
- end
-
- item:SetVisible(true)
- local goods_id, lock = GoodsModel:getInstance():GetMappingTypeId(v[1], v[2])
- item:SetData(goods_id, v[3], nil, nil, lock)
- if v.is_guild then
- item:SetVipAdditionTip(false)
- item:SetGuildAdditionTip(true)
- elseif v.is_vip then
- item:SetGuildAdditionTip(false)
- item:SetVipAdditionTip(true)
- end
- end
-
- self.mContent.sizeDelta = Vector2(#award_list * 85,100)
-
- if #award_list > 0 then
- self.award_title_con:SetActive(true)
- else
- self.award_title_con:SetActive(false)
- end
-
- for i = #award_list + 1, #self.award_item_list do
- self.award_item_list[i]:SetVisible(false)
- end
-
- self:SetOptBtnState(task_vo)
- self:SetFinishBtnState(task_vo)
- end
-
- function TaskSubCommonView:SetOptBtnState(taskVO)
- if taskVO.isFinish then
- self.opt_btn:SetActive(false)
- else
- self.opt_btn:SetActive(true)
- if taskVO.acceptType == 1 then
- if taskVO.mainTip then
- self.opt_btn_txt.text = "前往日常"
- self:ClearEffect()
- else
- self.opt_btn_txt.text = "领取任务"
- --self:AddUIEffect("ui_anniu_1", self.effect, self.layer_name, nil, {x=1.22,y=1.1}, true)
- end
- else
- self.opt_btn_txt.text = "立即前往"
- self.opt_btn_bg:SetActive(false)
- self:ClearEffect()
- --如果是支线已完成的
- if self:IsExtendFinish() then
- self.opt_btn_txt.text = "领取奖励"
- self.opt_btn_bg:SetActive(true)
- -- self:AddUIEffect("ui_anniu_1", self.effect, self.layer_name, nil, {x=1.22,y=1.1}, true)
- end
- end
- end
- end
-
- function TaskSubCommonView:SetFinishBtnState(taskVO)
- if taskVO.id == Config.ConfigTaskEffect.guildTaskTipId or taskVO.id == Config.ConfigTaskEffect.bountyTaskTipId then
- self.finish_btn:SetActive(false)
- return
- end
- if taskVO.type == TaskType.BOUNTY_LINE or taskVO.type == TaskType.GUILD_LINE then
- self.finish_btn:SetActive(true)
- else
- self.finish_btn:SetActive(false)
- end
- end
-
- function TaskSubCommonView:IsExtendFinish( )
- if self.model:IsNeedClickTask(self.data) then
- --点击判断是否已经完成任务,是的话发协议完成任务
- local tip = self.model:GetExtendSpecialTip(self.data)
- if tip and tip.isFinish == 1 then
- return true
- end
- end
- end
-
- function TaskSubCommonView:ClearEffect( )
- self:ClearUIEffect(self.effect)
- end
-
- --获取任务面板的支线数据
- function TaskSubCommonView:GetDailyTabData()
- local tab_data = {
- [1] = {main_tab = "日常任务", sub_tab = {}},
- }
-
- local taskVo = self.model:GetBountyTipTask()
- if taskVo then
- --当日赏金任务任务未做
- tab_data[1].sub_tab = {[1] = taskVo}
- else
- tab_data[1].sub_tab = self.model:GetTabData(TaskType.BOUNTY_LINE)
- end
-
- table.insert(self.show_tabs,1)
-
- local playerLv = RoleManager:getInstance():GetMainRoleVo().level
- if playerLv >= Config.ConfigOpenLv.Other.guild_task then
- local guild_id = RoleManager:getInstance():GetMainRoleVo().guild_id
- tab_data[2] = {main_tab = "社团任务", sub_tab = {}}
- table.insert(self.show_tabs,2)
-
- if guild_id > 0 then
- local taskVo = self.model:GetGuildTipTask()
- if taskVo then
- --当日社团任务任务未做
- tab_data[2].sub_tab = {[1] = taskVo}
- else
- tab_data[2].sub_tab = self.model:GetTabData(TaskType.GUILD_LINE)
- end
- end
- end
-
- if playerLv >= Config.ConfigOpenLv.Other.turn and self.model:HasTurnLine() then
- tab_data[3] = {main_tab = "转生任务", sub_tab = {}}
- tab_data[3].sub_tab = self.model:GetTabData(TaskType.TRUN_LINE)
-
- table.insert(self.show_tabs,3)
- end
-
- return tab_data
- end
-
- function TaskSubCommonView:GetRealTabIndex(index)
- for i,parent_index in ipairs(self.show_tabs) do
- if parent_index == index then
- return i
- end
- end
- return 1
- end
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