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- TaskVerTabSubBtn = TaskVerTabSubBtn or BaseClass(BaseItem)
- local TaskVerTabSubBtn =TaskVerTabSubBtn
-
- TaskVerTabSubBtn.Height = 73
-
- function TaskVerTabSubBtn:__init(parent_wnd,prefab_asset,layer_name)
- self.base_file = "task"
- self.layout_file = "TaskVerTabSubBtn"
- self.model = TaskModel:getInstance()
- self.is_show_select = -1
- self.is_show_dot = -1
- self.force_fire_event = -1
- self:Load()
- end
-
- function TaskVerTabSubBtn:Load_callback()
-
- self.content_txt = self:GetChild("Text"):GetComponent("Text")
- self.status_img = self:GetChild("Status"):GetComponent("Image")
- self.status_flag = self:GetChild("Status").gameObject
-
- self.click_btn,
- self.select_flag,
- self.dot = self:GetChildGameObjects({
- "ClickBtn",
- "Select",
- "Dot",
- })
-
- local function onClickHandler(target)
- if target == self.click_btn then
- if self.call_back then
- self.call_back(self.parent_index, self.sub_index,self.data)
- end
- end
- end
- AddClickEvent(self.click_btn,onClickHandler)
-
- if self.need_refreshData then
- self:SetData(self.data,self.parent_index,self.sub_index,self.call_back)
- end
- end
-
- function TaskVerTabSubBtn:SetSelected( isSelect,force_fire_event)
- isSelect = isSelect == nil and -1 or isSelect
- if self.is_loaded then
- if isSelect ~= -1 then
- self.select_flag:SetActive(isSelect)
- if force_fire_event and isSelect then
- if self.call_back then
- self.call_back(self.parent_index, self.sub_index,self.data)
- end
- end
- end
- self.is_show_select = -1
- self.force_fire_event = -1
- else
- self.is_show_select = isSelect
- self.force_fire_event = force_fire_event
- end
- end
-
- function TaskVerTabSubBtn:ShowRedDot(bool)
- bool = bool == nil and -1 or bool
- if self.is_loaded then
- if bool ~= -1 then
- self.dot:SetActive(bool)
- end
- self.is_show_dot = -1
- else
- self.is_show_dot = bool
- end
- end
-
- function TaskVerTabSubBtn:SetData(data, parent_index, sub_index, call_back)
-
- self.parent_index = parent_index
- self.sub_index = sub_index
- self.call_back = call_back
- self.data = data
-
- if self.is_loaded then
- self.need_refreshData = false
-
- self.content_txt.text = Trim(self.data.taskName)
-
- if self.is_show_dot ~= -1 then
- self:ShowRedDot(self.is_show_dot)
- end
-
- if self.is_show_select ~= -1 then
- self:SetSelected(self.is_show_select,self.force_fire_event)
- end
-
- if self.data.type == TaskType.EXTENSION_LINE and self.data.acceptType == 0 and self.model:IsTaskProgressFinish(self.data) then --已接任务
- self.status_flag:SetActive(true)
- lua_resM:setImageSprite(self, self.status_img, "task_asset", "zxui_wc")
- elseif self.data.acceptType == 0 and not self.model:IsTaskProgressFinish(self.data) then
- self.status_flag:SetActive(true)
- lua_resM:setImageSprite(self, self.status_img, "task_asset", "zxui_jx")
- else
- self.status_flag:SetActive(false)
- end
- else
- self.need_refreshData = true
- end
- end
-
- function TaskVerTabSubBtn:SetTabSubBtnSize(width)
-
- end
-
- function TaskVerTabSubBtn:__delete( )
- if self.event_id then
- self.model:UnBind(self.event_id)
- self.event_id = nil
- end
- end
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