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- ChuanwenItem = ChuanwenItem or BaseClass(BaseItem)
- function ChuanwenItem:__init(parent,prefab_asset)
- self.base_file = "common"
- self.layout_file = "chuanwen"
- self.layer_name = "Top"
- self:Load()
-
- SetLocalPositionZ(self.transform,-5000)
- end
-
- function ChuanwenItem:Load_callback()
- self.gameObject:SetActive(false)
- self.transform.localPosition = Vector3(0,ScreenHeight / 2 - 91, 0)
- -- self.text = self:GetChild("Text")
- -- self.mask = self:GetChild("mask").transform
- -- self.mask.localPosition = Vector3(0,ScreenHeight / 2 - 160, 0)
- -- self.transform.sizeDelta = Vector2(ScreenWidth,ScreenHeight)
- -- self:AddUIZDepth()
- end
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