源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

187 lines
5.4 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1000010909410418
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224000012533351596}
  12. - component: {fileID: 222000010408968162}
  13. - component: {fileID: 114000014020694200}
  14. m_Layer: 0
  15. m_Name: circle
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224000012533351596
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1000010909410418}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 224000011668680784}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 116, y: 117}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &222000010408968162
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1000010909410418}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114000014020694200
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1000010909410418}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 0
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  67. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  68. m_Sprite: {fileID: 21300000, guid: 1ea1551a8b8b8ac4cace62d3a87b4bd7, type: 3}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. --- !u!1 &1000013255438400
  78. GameObject:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. serializedVersion: 6
  84. m_Component:
  85. - component: {fileID: 224000011668680784}
  86. m_Layer: 5
  87. m_Name: Loading
  88. m_TagString: Untagged
  89. m_Icon: {fileID: 0}
  90. m_NavMeshLayer: 0
  91. m_StaticEditorFlags: 0
  92. m_IsActive: 1
  93. --- !u!224 &224000011668680784
  94. RectTransform:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. m_GameObject: {fileID: 1000013255438400}
  100. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  101. m_LocalPosition: {x: 0, y: 0, z: 0}
  102. m_LocalScale: {x: 1, y: 1, z: 1}
  103. m_Children:
  104. - {fileID: 224000012562315370}
  105. - {fileID: 224000012533351596}
  106. m_Father: {fileID: 0}
  107. m_RootOrder: 0
  108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  109. m_AnchorMin: {x: 0.5, y: 0.5}
  110. m_AnchorMax: {x: 0.5, y: 0.5}
  111. m_AnchoredPosition: {x: -0.0000019073486, y: 0.0000014305115}
  112. m_SizeDelta: {x: 100, y: 100}
  113. m_Pivot: {x: 0.5, y: 0.5}
  114. --- !u!1 &1000014071257306
  115. GameObject:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. serializedVersion: 6
  121. m_Component:
  122. - component: {fileID: 224000012562315370}
  123. - component: {fileID: 222000013120573924}
  124. - component: {fileID: 114000012860871482}
  125. m_Layer: 0
  126. m_Name: mask
  127. m_TagString: Untagged
  128. m_Icon: {fileID: 0}
  129. m_NavMeshLayer: 0
  130. m_StaticEditorFlags: 0
  131. m_IsActive: 1
  132. --- !u!224 &224000012562315370
  133. RectTransform:
  134. m_ObjectHideFlags: 0
  135. m_CorrespondingSourceObject: {fileID: 0}
  136. m_PrefabInstance: {fileID: 0}
  137. m_PrefabAsset: {fileID: 0}
  138. m_GameObject: {fileID: 1000014071257306}
  139. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  140. m_LocalPosition: {x: 0, y: 0, z: 0}
  141. m_LocalScale: {x: 1, y: 1, z: 1}
  142. m_Children: []
  143. m_Father: {fileID: 224000011668680784}
  144. m_RootOrder: 0
  145. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  146. m_AnchorMin: {x: 0.5, y: 0.5}
  147. m_AnchorMax: {x: 0.5, y: 0.5}
  148. m_AnchoredPosition: {x: 0, y: 0}
  149. m_SizeDelta: {x: 171.6, y: 171.6}
  150. m_Pivot: {x: 0.5, y: 0.5}
  151. --- !u!222 &222000013120573924
  152. CanvasRenderer:
  153. m_ObjectHideFlags: 0
  154. m_CorrespondingSourceObject: {fileID: 0}
  155. m_PrefabInstance: {fileID: 0}
  156. m_PrefabAsset: {fileID: 0}
  157. m_GameObject: {fileID: 1000014071257306}
  158. m_CullTransparentMesh: 0
  159. --- !u!114 &114000012860871482
  160. MonoBehaviour:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. m_GameObject: {fileID: 1000014071257306}
  166. m_Enabled: 1
  167. m_EditorHideFlags: 0
  168. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  169. m_Name:
  170. m_EditorClassIdentifier:
  171. m_Material: {fileID: 0}
  172. m_Color: {r: 1, g: 1, b: 1, a: 0.559}
  173. m_RaycastTarget: 0
  174. m_OnCullStateChanged:
  175. m_PersistentCalls:
  176. m_Calls: []
  177. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  178. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  179. m_Sprite: {fileID: 21300000, guid: ef78a3718bf26694c95a5b5175b56a05, type: 3}
  180. m_Type: 1
  181. m_PreserveAspect: 0
  182. m_FillCenter: 1
  183. m_FillMethod: 4
  184. m_FillAmount: 1
  185. m_FillClockwise: 1
  186. m_FillOrigin: 0
  187. m_UseSpriteMesh: 0