源战役客户端
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

462 行
14 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1000010007313138
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224000011222056692}
  12. - component: {fileID: 222000012428501994}
  13. - component: {fileID: 114000010170758960}
  14. m_Layer: 5
  15. m_Name: box
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224000011222056692
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1000010007313138}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 224000013381243342}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0.0000009536743}
  38. m_SizeDelta: {x: 87, y: 72}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &222000012428501994
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1000010007313138}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114000010170758960
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1000010007313138}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 1, g: 1, b: 1, a: 1}
  62. m_RaycastTarget: 1
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  67. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  68. m_Sprite: {fileID: 21300000, guid: 4379d39d8d6e1f649a260b6266273b22, type: 3}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. --- !u!1 &1000010079107730
  78. GameObject:
  79. m_ObjectHideFlags: 0
  80. m_CorrespondingSourceObject: {fileID: 0}
  81. m_PrefabInstance: {fileID: 0}
  82. m_PrefabAsset: {fileID: 0}
  83. serializedVersion: 6
  84. m_Component:
  85. - component: {fileID: 224000012363314252}
  86. - component: {fileID: 222000013537979142}
  87. - component: {fileID: 114000013710556002}
  88. m_Layer: 5
  89. m_Name: txt
  90. m_TagString: Untagged
  91. m_Icon: {fileID: 0}
  92. m_NavMeshLayer: 0
  93. m_StaticEditorFlags: 0
  94. m_IsActive: 1
  95. --- !u!224 &224000012363314252
  96. RectTransform:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. m_GameObject: {fileID: 1000010079107730}
  102. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  103. m_LocalPosition: {x: 0, y: 0, z: 0}
  104. m_LocalScale: {x: 1, y: 1, z: 1}
  105. m_Children: []
  106. m_Father: {fileID: 224000010405349666}
  107. m_RootOrder: 0
  108. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  109. m_AnchorMin: {x: 0.5, y: 0.5}
  110. m_AnchorMax: {x: 0.5, y: 0.5}
  111. m_AnchoredPosition: {x: 0, y: 0}
  112. m_SizeDelta: {x: 50, y: 50}
  113. m_Pivot: {x: 0.5, y: 0.5}
  114. --- !u!222 &222000013537979142
  115. CanvasRenderer:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 1000010079107730}
  121. m_CullTransparentMesh: 0
  122. --- !u!114 &114000013710556002
  123. MonoBehaviour:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1000010079107730}
  129. m_Enabled: 1
  130. m_EditorHideFlags: 0
  131. m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  132. m_Name:
  133. m_EditorClassIdentifier:
  134. m_Material: {fileID: 0}
  135. m_Color: {r: 0.90588236, g: 0.8509804, b: 0.78039217, a: 1}
  136. m_RaycastTarget: 0
  137. m_OnCullStateChanged:
  138. m_PersistentCalls:
  139. m_Calls: []
  140. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  141. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  142. m_FontData:
  143. m_Font: {fileID: 12800000, guid: 74093df62727d9245984c7f891112394, type: 3}
  144. m_FontSize: 20
  145. m_FontStyle: 0
  146. m_BestFit: 0
  147. m_MinSize: 2
  148. m_MaxSize: 40
  149. m_Alignment: 4
  150. m_AlignByGeometry: 0
  151. m_RichText: 1
  152. m_HorizontalOverflow: 0
  153. m_VerticalOverflow: 0
  154. m_LineSpacing: 1
  155. m_Text: "3\u5929"
  156. --- !u!1 &1000010644456042
  157. GameObject:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. serializedVersion: 6
  163. m_Component:
  164. - component: {fileID: 224000013381243342}
  165. - component: {fileID: 222000014147144672}
  166. - component: {fileID: 114000014073412294}
  167. m_Layer: 5
  168. m_Name: boxBg
  169. m_TagString: Untagged
  170. m_Icon: {fileID: 0}
  171. m_NavMeshLayer: 0
  172. m_StaticEditorFlags: 0
  173. m_IsActive: 1
  174. --- !u!224 &224000013381243342
  175. RectTransform:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 1000010644456042}
  181. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  182. m_LocalPosition: {x: 0, y: 0, z: 0}
  183. m_LocalScale: {x: 1, y: 1, z: 1}
  184. m_Children:
  185. - {fileID: 224000011222056692}
  186. - {fileID: 224000010405349666}
  187. - {fileID: 224000011762531590}
  188. m_Father: {fileID: 224000010393691134}
  189. m_RootOrder: 0
  190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  191. m_AnchorMin: {x: 0.5, y: 0.5}
  192. m_AnchorMax: {x: 0.5, y: 0.5}
  193. m_AnchoredPosition: {x: 0, y: 5}
  194. m_SizeDelta: {x: 91, y: 91}
  195. m_Pivot: {x: 0.5, y: 0.5}
  196. --- !u!222 &222000014147144672
  197. CanvasRenderer:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 1000010644456042}
  203. m_CullTransparentMesh: 0
  204. --- !u!114 &114000014073412294
  205. MonoBehaviour:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 1000010644456042}
  211. m_Enabled: 1
  212. m_EditorHideFlags: 0
  213. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  214. m_Name:
  215. m_EditorClassIdentifier:
  216. m_Material: {fileID: 0}
  217. m_Color: {r: 1, g: 1, b: 1, a: 1}
  218. m_RaycastTarget: 1
  219. m_OnCullStateChanged:
  220. m_PersistentCalls:
  221. m_Calls: []
  222. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  223. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  224. m_Sprite: {fileID: 21300000, guid: 169eaffbdb010c0419ada79e237b53cf, type: 3}
  225. m_Type: 0
  226. m_PreserveAspect: 0
  227. m_FillCenter: 1
  228. m_FillMethod: 4
  229. m_FillAmount: 1
  230. m_FillClockwise: 1
  231. m_FillOrigin: 0
  232. m_UseSpriteMesh: 0
  233. --- !u!1 &1000011106232430
  234. GameObject:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. serializedVersion: 6
  240. m_Component:
  241. - component: {fileID: 224000011762531590}
  242. - component: {fileID: 222000010721148212}
  243. - component: {fileID: 114000012204245656}
  244. m_Layer: 5
  245. m_Name: imgGet
  246. m_TagString: Untagged
  247. m_Icon: {fileID: 0}
  248. m_NavMeshLayer: 0
  249. m_StaticEditorFlags: 0
  250. m_IsActive: 0
  251. --- !u!224 &224000011762531590
  252. RectTransform:
  253. m_ObjectHideFlags: 0
  254. m_CorrespondingSourceObject: {fileID: 0}
  255. m_PrefabInstance: {fileID: 0}
  256. m_PrefabAsset: {fileID: 0}
  257. m_GameObject: {fileID: 1000011106232430}
  258. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  259. m_LocalPosition: {x: 0, y: 0, z: 0}
  260. m_LocalScale: {x: 1, y: 1, z: 1}
  261. m_Children: []
  262. m_Father: {fileID: 224000013381243342}
  263. m_RootOrder: 2
  264. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  265. m_AnchorMin: {x: 0.5, y: 0.5}
  266. m_AnchorMax: {x: 0.5, y: 0.5}
  267. m_AnchoredPosition: {x: 0, y: 0.0000009536743}
  268. m_SizeDelta: {x: 80, y: 80}
  269. m_Pivot: {x: 0.5, y: 0.5}
  270. --- !u!222 &222000010721148212
  271. CanvasRenderer:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 1000011106232430}
  277. m_CullTransparentMesh: 0
  278. --- !u!114 &114000012204245656
  279. MonoBehaviour:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 1000011106232430}
  285. m_Enabled: 1
  286. m_EditorHideFlags: 0
  287. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  288. m_Name:
  289. m_EditorClassIdentifier:
  290. m_Material: {fileID: 0}
  291. m_Color: {r: 1, g: 1, b: 1, a: 1}
  292. m_RaycastTarget: 0
  293. m_OnCullStateChanged:
  294. m_PersistentCalls:
  295. m_Calls: []
  296. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  297. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  298. m_Sprite: {fileID: 21300000, guid: ea8d387f51d8e5245aecf26f00126eb6, type: 3}
  299. m_Type: 0
  300. m_PreserveAspect: 0
  301. m_FillCenter: 1
  302. m_FillMethod: 4
  303. m_FillAmount: 1
  304. m_FillClockwise: 1
  305. m_FillOrigin: 0
  306. m_UseSpriteMesh: 0
  307. --- !u!1 &1000011172369728
  308. GameObject:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. serializedVersion: 6
  314. m_Component:
  315. - component: {fileID: 224000010393691134}
  316. m_Layer: 5
  317. m_Name: RewardBox
  318. m_TagString: Untagged
  319. m_Icon: {fileID: 0}
  320. m_NavMeshLayer: 0
  321. m_StaticEditorFlags: 0
  322. m_IsActive: 0
  323. --- !u!224 &224000010393691134
  324. RectTransform:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. m_GameObject: {fileID: 1000011172369728}
  330. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  331. m_LocalPosition: {x: 0, y: 0, z: 0}
  332. m_LocalScale: {x: 1, y: 1, z: 1}
  333. m_Children:
  334. - {fileID: 224000013381243342}
  335. - {fileID: 224000012164070986}
  336. m_Father: {fileID: 0}
  337. m_RootOrder: 0
  338. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  339. m_AnchorMin: {x: 0.5, y: 0.5}
  340. m_AnchorMax: {x: 0.5, y: 0.5}
  341. m_AnchoredPosition: {x: 0, y: 0}
  342. m_SizeDelta: {x: 100, y: 100}
  343. m_Pivot: {x: 0.5, y: 0.5}
  344. --- !u!1 &1000012535684522
  345. GameObject:
  346. m_ObjectHideFlags: 0
  347. m_CorrespondingSourceObject: {fileID: 0}
  348. m_PrefabInstance: {fileID: 0}
  349. m_PrefabAsset: {fileID: 0}
  350. serializedVersion: 6
  351. m_Component:
  352. - component: {fileID: 224000012164070986}
  353. - component: {fileID: 222000012560883192}
  354. m_Layer: 5
  355. m_Name: effect
  356. m_TagString: Untagged
  357. m_Icon: {fileID: 0}
  358. m_NavMeshLayer: 0
  359. m_StaticEditorFlags: 0
  360. m_IsActive: 1
  361. --- !u!224 &224000012164070986
  362. RectTransform:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 1000012535684522}
  368. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  369. m_LocalPosition: {x: 0, y: 0, z: 0}
  370. m_LocalScale: {x: 1, y: 1, z: 1}
  371. m_Children: []
  372. m_Father: {fileID: 224000010393691134}
  373. m_RootOrder: 1
  374. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  375. m_AnchorMin: {x: 0.5, y: 0.5}
  376. m_AnchorMax: {x: 0.5, y: 0.5}
  377. m_AnchoredPosition: {x: 0, y: 7}
  378. m_SizeDelta: {x: 100, y: 100}
  379. m_Pivot: {x: 0.5, y: 0.5}
  380. --- !u!222 &222000012560883192
  381. CanvasRenderer:
  382. m_ObjectHideFlags: 0
  383. m_CorrespondingSourceObject: {fileID: 0}
  384. m_PrefabInstance: {fileID: 0}
  385. m_PrefabAsset: {fileID: 0}
  386. m_GameObject: {fileID: 1000012535684522}
  387. m_CullTransparentMesh: 0
  388. --- !u!1 &1000013674393682
  389. GameObject:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. serializedVersion: 6
  395. m_Component:
  396. - component: {fileID: 224000010405349666}
  397. - component: {fileID: 222000012717758804}
  398. - component: {fileID: 114000011719363084}
  399. m_Layer: 5
  400. m_Name: bg
  401. m_TagString: Untagged
  402. m_Icon: {fileID: 0}
  403. m_NavMeshLayer: 0
  404. m_StaticEditorFlags: 0
  405. m_IsActive: 1
  406. --- !u!224 &224000010405349666
  407. RectTransform:
  408. m_ObjectHideFlags: 0
  409. m_CorrespondingSourceObject: {fileID: 0}
  410. m_PrefabInstance: {fileID: 0}
  411. m_PrefabAsset: {fileID: 0}
  412. m_GameObject: {fileID: 1000013674393682}
  413. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  414. m_LocalPosition: {x: 0, y: 0, z: 0}
  415. m_LocalScale: {x: 1, y: 1, z: 1}
  416. m_Children:
  417. - {fileID: 224000012363314252}
  418. m_Father: {fileID: 224000013381243342}
  419. m_RootOrder: 1
  420. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  421. m_AnchorMin: {x: 0.5, y: 0.5}
  422. m_AnchorMax: {x: 0.5, y: 0.5}
  423. m_AnchoredPosition: {x: 0, y: -45}
  424. m_SizeDelta: {x: 74, y: 27}
  425. m_Pivot: {x: 0.5, y: 0.5}
  426. --- !u!222 &222000012717758804
  427. CanvasRenderer:
  428. m_ObjectHideFlags: 0
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInstance: {fileID: 0}
  431. m_PrefabAsset: {fileID: 0}
  432. m_GameObject: {fileID: 1000013674393682}
  433. m_CullTransparentMesh: 0
  434. --- !u!114 &114000011719363084
  435. MonoBehaviour:
  436. m_ObjectHideFlags: 0
  437. m_CorrespondingSourceObject: {fileID: 0}
  438. m_PrefabInstance: {fileID: 0}
  439. m_PrefabAsset: {fileID: 0}
  440. m_GameObject: {fileID: 1000013674393682}
  441. m_Enabled: 1
  442. m_EditorHideFlags: 0
  443. m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  444. m_Name:
  445. m_EditorClassIdentifier:
  446. m_Material: {fileID: 0}
  447. m_Color: {r: 1, g: 1, b: 1, a: 1}
  448. m_RaycastTarget: 0
  449. m_OnCullStateChanged:
  450. m_PersistentCalls:
  451. m_Calls: []
  452. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  453. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  454. m_Sprite: {fileID: 21300000, guid: c16cf7a4a893582429d4be5abd33a2eb, type: 3}
  455. m_Type: 1
  456. m_PreserveAspect: 0
  457. m_FillCenter: 1
  458. m_FillMethod: 4
  459. m_FillAmount: 1
  460. m_FillClockwise: 1
  461. m_FillOrigin: 0
  462. m_UseSpriteMesh: 0