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- #if UNITY_EDITOR
- using UnityEngine;
- using UnityEditor;
- using UnityEngine.UI;
- using System.Collections;
-
- public static class UIHelper{
-
- static UISetting globalSetting = ScriptableObject.CreateInstance<UISetting>();
-
- [MenuItem("GameObject/UI/Image")]
- static void CreateImage()
- {
- if (Selection.activeTransform)
- {
- if (Selection.activeTransform.GetComponentInParent<Canvas>())
- {
- GameObject go = new GameObject("image", typeof(Image));
- go.GetComponent<Image>().raycastTarget = false;
- go.transform.SetParent(Selection.activeTransform, false);
- Selection.activeGameObject = go;
- }
- }
- }
-
- [MenuItem("GameObject/UI/Raw Image")]
- static void CreateRawImage()
- {
- if (Selection.activeTransform)
- {
- if (Selection.activeTransform.GetComponentInParent<Canvas>())
- {
- GameObject go = new GameObject("rawImage", typeof(RawImage));
- go.GetComponent<RawImage>().raycastTarget = false;
- go.transform.SetParent(Selection.activeTransform, false);
- Selection.activeGameObject = go;
- }
- }
- }
-
- [MenuItem("GameObject/UI/Text")]
- static void CreateText()
- {
- if (Selection.activeTransform)
- {
- if (Selection.activeTransform.GetComponentInParent<Canvas>())
- {
- GameObject go = new GameObject("text", typeof(Text));
- go.GetComponent<Text>().raycastTarget = false;
- go.transform.SetParent(Selection.activeTransform, false);
- go.transform.localPosition = Vector3.zero;
- Selection.activeGameObject = go;
- }
- }
- }
-
- [MenuItem("GameObject/UI/CustomText")]
- static void CreateCustomText() {
- if (Selection.activeTransform)
- {
- if (Selection.activeTransform.GetComponentInParent<Canvas>())
- {
- GameObject go = new GameObject("text", typeof(Text));
- Text txt = go.GetComponent<Text>();
- txt.raycastTarget = false;
- txt.alignment = TextAnchor.MiddleCenter;
- txt.fontSize = 20;
- txt.horizontalOverflow = HorizontalWrapMode.Overflow;
- if (globalSetting.defaultFont != null) txt.font = globalSetting.defaultFont;
- go.transform.SetParent(Selection.activeTransform, false);
- Selection.activeGameObject = go;
- }
- }
- }
-
- [MenuItem("GameObject/UI/Text - TextMeshPro")]
- static void CreateTextMeshProUGUI() {
- if (Selection.activeTransform)
- {
- if (Selection.activeTransform.GetComponentInParent<Canvas>())
- {
- GameObject go = new GameObject("tmptext", typeof(TMPro.TextMeshProUGUI));
- TMPro.TextMeshProUGUI tmp = go.GetComponent<TMPro.TextMeshProUGUI>();
- tmp.raycastTarget = false;
- tmp.enableKerning = false;
- tmp.enableWordWrapping = false;
- go.transform.SetParent(Selection.activeTransform, false);
- Selection.activeGameObject = go;
- }
- }
- }
-
- }
- #endif
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