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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class RenderBloomTextureWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(RenderBloomTexture), typeof(UnityEngine.MonoBehaviour));
- L.RegFunction("ChangeRenderTag", ChangeRenderTag);
- L.RegFunction("SetRenderShader", SetRenderShader);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("m_FollowCamera", get_m_FollowCamera, set_m_FollowCamera);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ChangeRenderTag(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- RenderBloomTexture obj = (RenderBloomTexture)ToLua.CheckObject(L, 1, typeof(RenderBloomTexture));
- string arg0 = ToLua.CheckString(L, 2);
- obj.ChangeRenderTag(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetRenderShader(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- RenderBloomTexture obj = (RenderBloomTexture)ToLua.CheckObject(L, 1, typeof(RenderBloomTexture));
- UnityEngine.Shader arg0 = (UnityEngine.Shader)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Shader));
- obj.SetRenderShader(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_m_FollowCamera(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- RenderBloomTexture obj = (RenderBloomTexture)o;
- UnityEngine.Camera ret = obj.m_FollowCamera;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_FollowCamera on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_m_FollowCamera(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- RenderBloomTexture obj = (RenderBloomTexture)o;
- UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera));
- obj.m_FollowCamera = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_FollowCamera on a nil value" : e.Message);
- }
- }
- }
-
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