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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class SDKManagerWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(SDKManager), typeof(Manager));
- L.RegFunction("CallSDKFunc", CallSDKFunc);
- L.RegFunction("RegisterCallbackFunc", RegisterCallbackFunc);
- L.RegFunction("CallGameFunc", CallGameFunc);
- L.RegFunction("CallIntFunc", CallIntFunc);
- L.RegFunction("CallBoolFunc", CallBoolFunc);
- L.RegFunction("CallStringFunc", CallStringFunc);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CallSDKFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- string arg0 = ToLua.CheckString(L, 2);
- obj.CallSDKFunc(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RegisterCallbackFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2);
- obj.RegisterCallbackFunc(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CallGameFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- string arg0 = ToLua.CheckString(L, 2);
- obj.CallGameFunc(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CallIntFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- string arg0 = ToLua.CheckString(L, 2);
- int o = obj.CallIntFunc(arg0);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CallBoolFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- string arg0 = ToLua.CheckString(L, 2);
- bool o = obj.CallBoolFunc(arg0);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CallStringFunc(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- SDKManager obj = (SDKManager)ToLua.CheckObject(L, 1, typeof(SDKManager));
- string arg0 = ToLua.CheckString(L, 2);
- string o = obj.CallStringFunc(arg0);
- LuaDLL.lua_pushstring(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
-
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