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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_AnimationWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Animation), typeof(UnityEngine.Behaviour));
- L.RegFunction("Stop", Stop);
- L.RegFunction("Rewind", Rewind);
- L.RegFunction("Sample", Sample);
- L.RegFunction("IsPlaying", IsPlaying);
- L.RegFunction("get_Item", get_Item);
- L.RegFunction("Play", Play);
- L.RegFunction("CrossFade", CrossFade);
- L.RegFunction("Blend", Blend);
- L.RegFunction("CrossFadeQueued", CrossFadeQueued);
- L.RegFunction("PlayQueued", PlayQueued);
- L.RegFunction("AddClip", AddClip);
- L.RegFunction("RemoveClip", RemoveClip);
- L.RegFunction("GetClipCount", GetClipCount);
- L.RegFunction("SyncLayer", SyncLayer);
- L.RegFunction("GetEnumerator", GetEnumerator);
- L.RegFunction("GetClip", GetClip);
- L.RegFunction("New", _CreateUnityEngine_Animation);
- L.RegVar("this", _this, null);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("clip", get_clip, set_clip);
- L.RegVar("playAutomatically", get_playAutomatically, set_playAutomatically);
- L.RegVar("wrapMode", get_wrapMode, set_wrapMode);
- L.RegVar("isPlaying", get_isPlaying, null);
- L.RegVar("animatePhysics", get_animatePhysics, set_animatePhysics);
- L.RegVar("cullingType", get_cullingType, set_cullingType);
- L.RegVar("localBounds", get_localBounds, set_localBounds);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Animation(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.Animation obj = new UnityEngine.Animation();
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Animation.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _get_this(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- string arg0 = ToLua.CheckString(L, 2);
- UnityEngine.AnimationState o = obj[arg0];
- ToLua.Push(L, o);
- return 1;
-
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _this(IntPtr L)
- {
- try
- {
- LuaDLL.lua_pushvalue(L, 1);
- LuaDLL.tolua_bindthis(L, _get_this, null);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Stop(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- obj.Stop();
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- obj.Stop(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.Stop");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Rewind(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- obj.Rewind();
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- obj.Rewind(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.Rewind");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Sample(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- obj.Sample();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IsPlaying(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- string arg0 = ToLua.CheckString(L, 2);
- bool o = obj.IsPlaying(arg0);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Item(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- string arg0 = ToLua.CheckString(L, 2);
- UnityEngine.AnimationState o = obj[arg0];
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Play(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- bool o = obj.Play();
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(UnityEngine.PlayMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- UnityEngine.PlayMode arg0 = (UnityEngine.PlayMode)ToLua.ToObject(L, 2);
- bool o = obj.Play(arg0);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- bool o = obj.Play(arg0);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(UnityEngine.PlayMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.PlayMode arg1 = (UnityEngine.PlayMode)ToLua.ToObject(L, 3);
- bool o = obj.Play(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.Play");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CrossFade(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- obj.CrossFade(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- obj.CrossFade(arg0, arg1);
- return 0;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float), typeof(UnityEngine.PlayMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.PlayMode arg2 = (UnityEngine.PlayMode)ToLua.ToObject(L, 4);
- obj.CrossFade(arg0, arg1, arg2);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.CrossFade");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Blend(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- obj.Blend(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- obj.Blend(arg0, arg1);
- return 0;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float), typeof(float)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- float arg2 = (float)LuaDLL.lua_tonumber(L, 4);
- obj.Blend(arg0, arg1, arg2);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.Blend");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CrossFadeQueued(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.AnimationState o = obj.CrossFadeQueued(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.AnimationState o = obj.CrossFadeQueued(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float), typeof(UnityEngine.QueueMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.QueueMode arg2 = (UnityEngine.QueueMode)ToLua.ToObject(L, 4);
- UnityEngine.AnimationState o = obj.CrossFadeQueued(arg0, arg1, arg2);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(float), typeof(UnityEngine.QueueMode), typeof(UnityEngine.PlayMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.QueueMode arg2 = (UnityEngine.QueueMode)ToLua.ToObject(L, 4);
- UnityEngine.PlayMode arg3 = (UnityEngine.PlayMode)ToLua.ToObject(L, 5);
- UnityEngine.AnimationState o = obj.CrossFadeQueued(arg0, arg1, arg2, arg3);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.CrossFadeQueued");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PlayQueued(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.AnimationState o = obj.PlayQueued(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(UnityEngine.QueueMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.QueueMode arg1 = (UnityEngine.QueueMode)ToLua.ToObject(L, 3);
- UnityEngine.AnimationState o = obj.PlayQueued(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string), typeof(UnityEngine.QueueMode), typeof(UnityEngine.PlayMode)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.QueueMode arg1 = (UnityEngine.QueueMode)ToLua.ToObject(L, 3);
- UnityEngine.PlayMode arg2 = (UnityEngine.PlayMode)ToLua.ToObject(L, 4);
- UnityEngine.AnimationState o = obj.PlayQueued(arg0, arg1, arg2);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.PlayQueued");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int AddClip(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(UnityEngine.AnimationClip), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- UnityEngine.AnimationClip arg0 = (UnityEngine.AnimationClip)ToLua.ToObject(L, 2);
- string arg1 = ToLua.ToString(L, 3);
- obj.AddClip(arg0, arg1);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(UnityEngine.AnimationClip), typeof(string), typeof(int), typeof(int)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- UnityEngine.AnimationClip arg0 = (UnityEngine.AnimationClip)ToLua.ToObject(L, 2);
- string arg1 = ToLua.ToString(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- obj.AddClip(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(UnityEngine.AnimationClip), typeof(string), typeof(int), typeof(int), typeof(bool)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- UnityEngine.AnimationClip arg0 = (UnityEngine.AnimationClip)ToLua.ToObject(L, 2);
- string arg1 = ToLua.ToString(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- bool arg4 = LuaDLL.lua_toboolean(L, 6);
- obj.AddClip(arg0, arg1, arg2, arg3, arg4);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.AddClip");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int RemoveClip(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(UnityEngine.AnimationClip)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- UnityEngine.AnimationClip arg0 = (UnityEngine.AnimationClip)ToLua.ToObject(L, 2);
- obj.RemoveClip(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Animation), typeof(string)))
- {
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- obj.RemoveClip(arg0);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Animation.RemoveClip");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetClipCount(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- int o = obj.GetClipCount();
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SyncLayer(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.SyncLayer(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetEnumerator(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- System.Collections.IEnumerator o = obj.GetEnumerator();
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetClip(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Animation obj = (UnityEngine.Animation)ToLua.CheckObject(L, 1, typeof(UnityEngine.Animation));
- string arg0 = ToLua.CheckString(L, 2);
- UnityEngine.AnimationClip o = obj.GetClip(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_clip(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.AnimationClip ret = obj.clip;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index clip on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_playAutomatically(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- bool ret = obj.playAutomatically;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playAutomatically on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_wrapMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.WrapMode ret = obj.wrapMode;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isPlaying(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- bool ret = obj.isPlaying;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isPlaying on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_animatePhysics(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- bool ret = obj.animatePhysics;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index animatePhysics on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cullingType(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.AnimationCullingType ret = obj.cullingType;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cullingType on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_localBounds(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.Bounds ret = obj.localBounds;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index localBounds on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_clip(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.AnimationClip arg0 = (UnityEngine.AnimationClip)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.AnimationClip));
- obj.clip = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index clip on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_playAutomatically(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.playAutomatically = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index playAutomatically on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_wrapMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode));
- obj.wrapMode = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_animatePhysics(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.animatePhysics = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index animatePhysics on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_cullingType(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.AnimationCullingType arg0 = (UnityEngine.AnimationCullingType)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationCullingType));
- obj.cullingType = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cullingType on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_localBounds(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Animation obj = (UnityEngine.Animation)o;
- UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 2);
- obj.localBounds = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index localBounds on a nil value" : e.Message);
- }
- }
- }
-
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