|
|
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_CameraClearFlagsWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginEnum(typeof(UnityEngine.CameraClearFlags));
- L.RegVar("Skybox", get_Skybox, null);
- L.RegVar("Color", get_Color, null);
- L.RegVar("SolidColor", get_SolidColor, null);
- L.RegVar("Depth", get_Depth, null);
- L.RegVar("Nothing", get_Nothing, null);
- L.RegFunction("IntToEnum", IntToEnum);
- L.EndEnum();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Skybox(IntPtr L)
- {
- ToLua.Push(L, UnityEngine.CameraClearFlags.Skybox);
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Color(IntPtr L)
- {
- ToLua.Push(L, UnityEngine.CameraClearFlags.Color);
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_SolidColor(IntPtr L)
- {
- ToLua.Push(L, UnityEngine.CameraClearFlags.SolidColor);
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Depth(IntPtr L)
- {
- ToLua.Push(L, UnityEngine.CameraClearFlags.Depth);
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_Nothing(IntPtr L)
- {
- ToLua.Push(L, UnityEngine.CameraClearFlags.Nothing);
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IntToEnum(IntPtr L)
- {
- int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
- UnityEngine.CameraClearFlags o = (UnityEngine.CameraClearFlags)arg0;
- ToLua.Push(L, o);
- return 1;
- }
- }
-
|