|
|
- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_CanvasWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Canvas), typeof(UnityEngine.Behaviour));
- L.RegFunction("GetDefaultCanvasMaterial", GetDefaultCanvasMaterial);
- L.RegFunction("GetETC1SupportedCanvasMaterial", GetETC1SupportedCanvasMaterial);
- L.RegFunction("ForceUpdateCanvases", ForceUpdateCanvases);
- L.RegFunction("New", _CreateUnityEngine_Canvas);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("renderMode", get_renderMode, set_renderMode);
- L.RegVar("isRootCanvas", get_isRootCanvas, null);
- L.RegVar("pixelRect", get_pixelRect, null);
- L.RegVar("scaleFactor", get_scaleFactor, set_scaleFactor);
- L.RegVar("referencePixelsPerUnit", get_referencePixelsPerUnit, set_referencePixelsPerUnit);
- L.RegVar("overridePixelPerfect", get_overridePixelPerfect, set_overridePixelPerfect);
- L.RegVar("pixelPerfect", get_pixelPerfect, set_pixelPerfect);
- L.RegVar("planeDistance", get_planeDistance, set_planeDistance);
- L.RegVar("renderOrder", get_renderOrder, null);
- L.RegVar("overrideSorting", get_overrideSorting, set_overrideSorting);
- L.RegVar("sortingOrder", get_sortingOrder, set_sortingOrder);
- L.RegVar("targetDisplay", get_targetDisplay, set_targetDisplay);
- L.RegVar("sortingLayerID", get_sortingLayerID, set_sortingLayerID);
- L.RegVar("cachedSortingLayerValue", get_cachedSortingLayerValue, null);
- L.RegVar("additionalShaderChannels", get_additionalShaderChannels, set_additionalShaderChannels);
- L.RegVar("sortingLayerName", get_sortingLayerName, set_sortingLayerName);
- L.RegVar("rootCanvas", get_rootCanvas, null);
- L.RegVar("worldCamera", get_worldCamera, set_worldCamera);
- L.RegVar("normalizedSortingGridSize", get_normalizedSortingGridSize, set_normalizedSortingGridSize);
- L.RegVar("willRenderCanvases", get_willRenderCanvases, set_willRenderCanvases);
- L.RegFunction("WillRenderCanvases", UnityEngine_Canvas_WillRenderCanvases);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Canvas(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.Canvas obj = new UnityEngine.Canvas();
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Canvas.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetDefaultCanvasMaterial(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Material o = UnityEngine.Canvas.GetDefaultCanvasMaterial();
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetETC1SupportedCanvasMaterial(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Material o = UnityEngine.Canvas.GetETC1SupportedCanvasMaterial();
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ForceUpdateCanvases(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 0);
- UnityEngine.Canvas.ForceUpdateCanvases();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_renderMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.RenderMode ret = obj.renderMode;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index renderMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isRootCanvas(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool ret = obj.isRootCanvas;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isRootCanvas on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_pixelRect(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.Rect ret = obj.pixelRect;
- ToLua.PushValue(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pixelRect on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_scaleFactor(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float ret = obj.scaleFactor;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index scaleFactor on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_referencePixelsPerUnit(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float ret = obj.referencePixelsPerUnit;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index referencePixelsPerUnit on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_overridePixelPerfect(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool ret = obj.overridePixelPerfect;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index overridePixelPerfect on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_pixelPerfect(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool ret = obj.pixelPerfect;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pixelPerfect on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_planeDistance(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float ret = obj.planeDistance;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index planeDistance on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_renderOrder(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int ret = obj.renderOrder;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index renderOrder on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_overrideSorting(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool ret = obj.overrideSorting;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index overrideSorting on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sortingOrder(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int ret = obj.sortingOrder;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingOrder on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_targetDisplay(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int ret = obj.targetDisplay;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index targetDisplay on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sortingLayerID(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int ret = obj.sortingLayerID;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingLayerID on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cachedSortingLayerValue(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int ret = obj.cachedSortingLayerValue;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cachedSortingLayerValue on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_additionalShaderChannels(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.AdditionalCanvasShaderChannels ret = obj.additionalShaderChannels;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index additionalShaderChannels on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sortingLayerName(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- string ret = obj.sortingLayerName;
- LuaDLL.lua_pushstring(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingLayerName on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_rootCanvas(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.Canvas ret = obj.rootCanvas;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index rootCanvas on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_worldCamera(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.Camera ret = obj.worldCamera;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index worldCamera on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_normalizedSortingGridSize(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float ret = obj.normalizedSortingGridSize;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index normalizedSortingGridSize on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_willRenderCanvases(IntPtr L)
- {
- ToLua.Push(L, new EventObject("UnityEngine.Canvas.willRenderCanvases"));
- return 1;
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_renderMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.RenderMode arg0 = (UnityEngine.RenderMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.RenderMode));
- obj.renderMode = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index renderMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_scaleFactor(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.scaleFactor = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index scaleFactor on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_referencePixelsPerUnit(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.referencePixelsPerUnit = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index referencePixelsPerUnit on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_overridePixelPerfect(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.overridePixelPerfect = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index overridePixelPerfect on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_pixelPerfect(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.pixelPerfect = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pixelPerfect on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_planeDistance(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.planeDistance = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index planeDistance on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_overrideSorting(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.overrideSorting = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index overrideSorting on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sortingOrder(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.sortingOrder = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingOrder on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_targetDisplay(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.targetDisplay = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index targetDisplay on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sortingLayerID(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.sortingLayerID = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingLayerID on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_additionalShaderChannels(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.AdditionalCanvasShaderChannels arg0 = (UnityEngine.AdditionalCanvasShaderChannels)ToLua.CheckObject(L, 2, typeof(UnityEngine.AdditionalCanvasShaderChannels));
- obj.additionalShaderChannels = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index additionalShaderChannels on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sortingLayerName(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- string arg0 = ToLua.CheckString(L, 2);
- obj.sortingLayerName = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sortingLayerName on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_worldCamera(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera));
- obj.worldCamera = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index worldCamera on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_normalizedSortingGridSize(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Canvas obj = (UnityEngine.Canvas)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.normalizedSortingGridSize = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index normalizedSortingGridSize on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_willRenderCanvases(IntPtr L)
- {
- try
- {
- EventObject arg0 = null;
-
- if (LuaDLL.lua_isuserdata(L, 2) != 0)
- {
- arg0 = (EventObject)ToLua.ToObject(L, 2);
- }
- else
- {
- return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Canvas.willRenderCanvases' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Canvas'");
- }
-
- if (arg0.op == EventOp.Add)
- {
- UnityEngine.Canvas.WillRenderCanvases ev = (UnityEngine.Canvas.WillRenderCanvases)DelegateFactory.CreateDelegate(typeof(UnityEngine.Canvas.WillRenderCanvases), arg0.func);
- UnityEngine.Canvas.willRenderCanvases += ev;
- }
- else if (arg0.op == EventOp.Sub)
- {
- UnityEngine.Canvas.WillRenderCanvases ev = (UnityEngine.Canvas.WillRenderCanvases)LuaMisc.GetEventHandler(null, typeof(UnityEngine.Canvas), "willRenderCanvases");
- Delegate[] ds = ev.GetInvocationList();
- LuaState state = LuaState.Get(L);
-
- for (int i = 0; i < ds.Length; i++)
- {
- ev = (UnityEngine.Canvas.WillRenderCanvases)ds[i];
- LuaDelegate ld = ev.Target as LuaDelegate;
-
- if (ld != null && ld.func == arg0.func)
- {
- UnityEngine.Canvas.willRenderCanvases -= ev;
- state.DelayDispose(ld.func);
- break;
- }
- }
-
- arg0.func.Dispose();
- }
-
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UnityEngine_Canvas_WillRenderCanvases(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
- LuaFunction func = ToLua.CheckLuaFunction(L, 1);
-
- if (count == 1)
- {
- Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Canvas.WillRenderCanvases), func);
- ToLua.Push(L, arg1);
- }
- else
- {
- LuaTable self = ToLua.CheckLuaTable(L, 2);
- Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Canvas.WillRenderCanvases), func, self);
- ToLua.Push(L, arg1);
- }
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
-
|