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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_MaterialPropertyBlockWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.MaterialPropertyBlock), typeof(System.Object));
- L.RegFunction("Clear", Clear);
- L.RegFunction("SetFloat", SetFloat);
- L.RegFunction("SetInt", SetInt);
- L.RegFunction("SetVector", SetVector);
- L.RegFunction("SetColor", SetColor);
- L.RegFunction("SetMatrix", SetMatrix);
- L.RegFunction("SetBuffer", SetBuffer);
- L.RegFunction("SetTexture", SetTexture);
- L.RegFunction("SetFloatArray", SetFloatArray);
- L.RegFunction("SetVectorArray", SetVectorArray);
- L.RegFunction("SetMatrixArray", SetMatrixArray);
- L.RegFunction("GetFloat", GetFloat);
- L.RegFunction("GetInt", GetInt);
- L.RegFunction("GetVector", GetVector);
- L.RegFunction("GetColor", GetColor);
- L.RegFunction("GetMatrix", GetMatrix);
- L.RegFunction("GetTexture", GetTexture);
- L.RegFunction("GetFloatArray", GetFloatArray);
- L.RegFunction("GetVectorArray", GetVectorArray);
- L.RegFunction("GetMatrixArray", GetMatrixArray);
- L.RegFunction("CopySHCoefficientArraysFrom", CopySHCoefficientArraysFrom);
- L.RegFunction("CopyProbeOcclusionArrayFrom", CopyProbeOcclusionArrayFrom);
- L.RegFunction("New", _CreateUnityEngine_MaterialPropertyBlock);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("isEmpty", get_isEmpty, null);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_MaterialPropertyBlock(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.MaterialPropertyBlock obj = new UnityEngine.MaterialPropertyBlock();
- ToLua.PushObject(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MaterialPropertyBlock.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Clear(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 1, typeof(UnityEngine.MaterialPropertyBlock));
- obj.Clear();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetFloat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(float)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- obj.SetFloat(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(float)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
- obj.SetFloat(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetFloat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetInt(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- obj.SetInt(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- obj.SetInt(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetInt");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetVector(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Vector4)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 3);
- obj.SetVector(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Vector4)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 3);
- obj.SetVector(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetVector");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetColor(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Color)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Color arg1 = ToLua.ToColor(L, 3);
- obj.SetColor(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Color)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Color arg1 = ToLua.ToColor(L, 3);
- obj.SetColor(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetColor");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetMatrix(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Matrix4x4)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Matrix4x4 arg1 = (UnityEngine.Matrix4x4)ToLua.ToObject(L, 3);
- obj.SetMatrix(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Matrix4x4)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Matrix4x4 arg1 = (UnityEngine.Matrix4x4)ToLua.ToObject(L, 3);
- obj.SetMatrix(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetMatrix");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetBuffer(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.ComputeBuffer)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3);
- obj.SetBuffer(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.ComputeBuffer)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3);
- obj.SetBuffer(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetBuffer");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetTexture(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Texture)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 3);
- obj.SetTexture(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Texture)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 3);
- obj.SetTexture(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetTexture");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetFloatArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<float>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 3);
- obj.SetFloatArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<float>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 3);
- obj.SetFloatArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(float[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float[] arg1 = ToLua.CheckNumberArray<float>(L, 3);
- obj.SetFloatArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(float[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- float[] arg1 = ToLua.CheckNumberArray<float>(L, 3);
- obj.SetFloatArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetFloatArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetVectorArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<UnityEngine.Vector4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 3);
- obj.SetVectorArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<UnityEngine.Vector4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 3);
- obj.SetVectorArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Vector4[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Vector4[] arg1 = ToLua.CheckObjectArray<UnityEngine.Vector4>(L, 3);
- obj.SetVectorArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Vector4[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Vector4[] arg1 = ToLua.CheckObjectArray<UnityEngine.Vector4>(L, 3);
- obj.SetVectorArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetVectorArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetMatrixArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<UnityEngine.Matrix4x4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 3);
- obj.SetMatrixArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<UnityEngine.Matrix4x4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 3);
- obj.SetMatrixArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(UnityEngine.Matrix4x4[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Matrix4x4[] arg1 = ToLua.CheckObjectArray<UnityEngine.Matrix4x4>(L, 3);
- obj.SetMatrixArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(UnityEngine.Matrix4x4[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Matrix4x4[] arg1 = ToLua.CheckObjectArray<UnityEngine.Matrix4x4>(L, 3);
- obj.SetMatrixArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.SetMatrixArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetFloat(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float o = obj.GetFloat(arg0);
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- float o = obj.GetFloat(arg0);
- LuaDLL.lua_pushnumber(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetFloat");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetInt(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- int o = obj.GetInt(arg0);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int o = obj.GetInt(arg0);
- LuaDLL.lua_pushinteger(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetInt");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetVector(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Vector4 o = obj.GetVector(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Vector4 o = obj.GetVector(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetVector");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetColor(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Color o = obj.GetColor(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Color o = obj.GetColor(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetColor");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetMatrix(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Matrix4x4 o = obj.GetMatrix(arg0);
- ToLua.PushValue(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Matrix4x4 o = obj.GetMatrix(arg0);
- ToLua.PushValue(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetMatrix");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetTexture(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Texture o = obj.GetTexture(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Texture o = obj.GetTexture(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetTexture");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetFloatArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- float[] o = obj.GetFloatArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- float[] o = obj.GetFloatArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<float>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 3);
- obj.GetFloatArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<float>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 3);
- obj.GetFloatArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetFloatArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetVectorArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Vector4[] o = obj.GetVectorArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Vector4[] o = obj.GetVectorArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<UnityEngine.Vector4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 3);
- obj.GetVectorArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<UnityEngine.Vector4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 3);
- obj.GetVectorArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetVectorArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetMatrixArray(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- UnityEngine.Matrix4x4[] o = obj.GetMatrixArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Matrix4x4[] o = obj.GetMatrixArray(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(string), typeof(System.Collections.Generic.List<UnityEngine.Matrix4x4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 3);
- obj.GetMatrixArray(arg0, arg1);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(int), typeof(System.Collections.Generic.List<UnityEngine.Matrix4x4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 3);
- obj.GetMatrixArray(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetMatrixArray");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CopySHCoefficientArraysFrom(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2> arg0 = (System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2>)ToLua.ToObject(L, 2);
- obj.CopySHCoefficientArraysFrom(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(UnityEngine.Rendering.SphericalHarmonicsL2[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- UnityEngine.Rendering.SphericalHarmonicsL2[] arg0 = ToLua.CheckObjectArray<UnityEngine.Rendering.SphericalHarmonicsL2>(L, 2);
- obj.CopySHCoefficientArraysFrom(arg0);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2>), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2> arg0 = (System.Collections.Generic.List<UnityEngine.Rendering.SphericalHarmonicsL2>)ToLua.ToObject(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- obj.CopySHCoefficientArraysFrom(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(UnityEngine.Rendering.SphericalHarmonicsL2[]), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- UnityEngine.Rendering.SphericalHarmonicsL2[] arg0 = ToLua.CheckObjectArray<UnityEngine.Rendering.SphericalHarmonicsL2>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- obj.CopySHCoefficientArraysFrom(arg0, arg1, arg2, arg3);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CopyProbeOcclusionArrayFrom(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(System.Collections.Generic.List<UnityEngine.Vector4>)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- System.Collections.Generic.List<UnityEngine.Vector4> arg0 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
- obj.CopyProbeOcclusionArrayFrom(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(UnityEngine.Vector4[])))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- UnityEngine.Vector4[] arg0 = ToLua.CheckObjectArray<UnityEngine.Vector4>(L, 2);
- obj.CopyProbeOcclusionArrayFrom(arg0);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(System.Collections.Generic.List<UnityEngine.Vector4>), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- System.Collections.Generic.List<UnityEngine.Vector4> arg0 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- obj.CopyProbeOcclusionArrayFrom(arg0, arg1, arg2, arg3);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.MaterialPropertyBlock), typeof(UnityEngine.Vector4[]), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.ToObject(L, 1);
- UnityEngine.Vector4[] arg0 = ToLua.CheckObjectArray<UnityEngine.Vector4>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- obj.CopyProbeOcclusionArrayFrom(arg0, arg1, arg2, arg3);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isEmpty(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)o;
- bool ret = obj.isEmpty;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isEmpty on a nil value" : e.Message);
- }
- }
- }
-
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