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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_MeshColliderWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.MeshCollider), typeof(UnityEngine.Collider));
- L.RegFunction("New", _CreateUnityEngine_MeshCollider);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh);
- L.RegVar("convex", get_convex, set_convex);
- L.RegVar("cookingOptions", get_cookingOptions, set_cookingOptions);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_MeshCollider(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.MeshCollider obj = new UnityEngine.MeshCollider();
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshCollider.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sharedMesh(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- UnityEngine.Mesh ret = obj.sharedMesh;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sharedMesh on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_convex(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- bool ret = obj.convex;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index convex on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_cookingOptions(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- UnityEngine.MeshColliderCookingOptions ret = obj.cookingOptions;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cookingOptions on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sharedMesh(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Mesh));
- obj.sharedMesh = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sharedMesh on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_convex(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.convex = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index convex on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_cookingOptions(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
- UnityEngine.MeshColliderCookingOptions arg0 = (UnityEngine.MeshColliderCookingOptions)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshColliderCookingOptions));
- obj.cookingOptions = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cookingOptions on a nil value" : e.Message);
- }
- }
- }
-
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