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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_RectWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Rect), null);
- L.RegFunction("MinMaxRect", MinMaxRect);
- L.RegFunction("Set", Set);
- L.RegFunction("Contains", Contains);
- L.RegFunction("Overlaps", Overlaps);
- L.RegFunction("NormalizedToPoint", NormalizedToPoint);
- L.RegFunction("PointToNormalized", PointToNormalized);
- L.RegFunction("GetHashCode", GetHashCode);
- L.RegFunction("Equals", Equals);
- L.RegFunction("ToString", ToString);
- L.RegFunction("New", _CreateUnityEngine_Rect);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("zero", get_zero, null);
- L.RegVar("x", get_x, set_x);
- L.RegVar("y", get_y, set_y);
- L.RegVar("position", get_position, set_position);
- L.RegVar("center", get_center, set_center);
- L.RegVar("min", get_min, set_min);
- L.RegVar("max", get_max, set_max);
- L.RegVar("width", get_width, set_width);
- L.RegVar("height", get_height, set_height);
- L.RegVar("size", get_size, set_size);
- L.RegVar("xMin", get_xMin, set_xMin);
- L.RegVar("yMin", get_yMin, set_yMin);
- L.RegVar("xMax", get_xMax, set_xMax);
- L.RegVar("yMax", get_yMax, set_yMax);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Rect(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1)
- {
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Vector2), typeof(UnityEngine.Vector2)))
- {
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 1);
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0, arg1);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(float), typeof(float), typeof(float), typeof(float)))
- {
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
- UnityEngine.Rect obj = new UnityEngine.Rect(arg0, arg1, arg2, arg3);
- ToLua.PushValue(L, obj);
- return 1;
- }
- else if (count == 0)
- {
- UnityEngine.Rect obj = new UnityEngine.Rect();
- ToLua.PushValue(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Rect.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int MinMaxRect(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
- UnityEngine.Rect o = UnityEngine.Rect.MinMaxRect(arg0, arg1, arg2, arg3);
- ToLua.PushValue(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Set(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 5);
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
- float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
- obj.Set(arg0, arg1, arg2, arg3);
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Contains(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Vector2)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- bool o = obj.Contains(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Vector3)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
- bool o = obj.Contains(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Vector3), typeof(bool)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
- bool arg1 = LuaDLL.lua_toboolean(L, 3);
- bool o = obj.Contains(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Contains");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Overlaps(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Rect)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- bool o = obj.Overlaps(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Rect), typeof(bool)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- bool arg1 = LuaDLL.lua_toboolean(L, 3);
- bool o = obj.Overlaps(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Overlaps");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int NormalizedToPoint(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Vector2 o = UnityEngine.Rect.NormalizedToPoint(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PointToNormalized(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2);
- UnityEngine.Vector2 o = UnityEngine.Rect.PointToNormalized(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg1 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetHashCode(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rect));
- int o = obj.GetHashCode();
- LuaDLL.lua_pushinteger(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Equals(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(UnityEngine.Rect)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- bool o = obj.Equals(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(object)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- object arg0 = ToLua.ToVarObject(L, 2);
- bool o = obj.Equals(arg0);
- LuaDLL.lua_pushboolean(L, o);
- ToLua.SetBack(L, 1, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.Equals");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ToString(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- string o = obj.ToString();
- LuaDLL.lua_pushstring(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Rect), typeof(string)))
- {
- UnityEngine.Rect obj = (UnityEngine.Rect)ToLua.ToObject(L, 1);
- string arg0 = ToLua.ToString(L, 2);
- string o = obj.ToString(arg0);
- LuaDLL.lua_pushstring(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Rect.ToString");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_zero(IntPtr L)
- {
- try
- {
- ToLua.PushValue(L, UnityEngine.Rect.zero);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_x(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.x;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index x on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_y(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.y;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index y on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_position(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.position;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index position on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_center(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.center;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index center on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_min(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.min;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index min on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_max(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.max;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index max on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_width(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.width;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index width on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_height(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.height;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index height on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_size(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 ret = obj.size;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index size on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_xMin(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.xMin;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index xMin on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_yMin(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.yMin;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yMin on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_xMax(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.xMax;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index xMax on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_yMax(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float ret = obj.yMax;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yMax on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_x(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.x = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index x on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_y(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.y = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index y on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_position(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.position = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index position on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_center(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.center = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index center on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_min(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.min = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index min on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_max(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.max = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index max on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_width(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.width = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index width on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_height(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.height = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index height on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_size(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.size = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index size on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_xMin(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.xMin = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index xMin on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_yMin(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.yMin = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yMin on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_xMax(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.xMax = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index xMax on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_yMax(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Rect obj = (UnityEngine.Rect)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.yMax = arg0;
- ToLua.SetBack(L, 1, obj);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yMax on a nil value" : e.Message);
- }
- }
- }
-
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