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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_ScreenCaptureWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginStaticLibs("ScreenCapture");
- L.RegFunction("CaptureScreenshot", CaptureScreenshot);
- L.RegFunction("CaptureScreenshotAsTexture", CaptureScreenshotAsTexture);
- L.EndStaticLibs();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CaptureScreenshot(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(string)))
- {
- string arg0 = ToLua.ToString(L, 1);
- UnityEngine.ScreenCapture.CaptureScreenshot(arg0);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int)))
- {
- string arg0 = ToLua.ToString(L, 1);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.ScreenCapture.CaptureScreenshot(arg0, arg1);
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(UnityEngine.ScreenCapture.StereoScreenCaptureMode)))
- {
- string arg0 = ToLua.ToString(L, 1);
- UnityEngine.ScreenCapture.StereoScreenCaptureMode arg1 = (UnityEngine.ScreenCapture.StereoScreenCaptureMode)ToLua.ToObject(L, 2);
- UnityEngine.ScreenCapture.CaptureScreenshot(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ScreenCapture.CaptureScreenshot");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CaptureScreenshotAsTexture(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.Texture2D o = UnityEngine.ScreenCapture.CaptureScreenshotAsTexture();
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(int)))
- {
- int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
- UnityEngine.Texture2D o = UnityEngine.ScreenCapture.CaptureScreenshotAsTexture(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.ScreenCapture.StereoScreenCaptureMode)))
- {
- UnityEngine.ScreenCapture.StereoScreenCaptureMode arg0 = (UnityEngine.ScreenCapture.StereoScreenCaptureMode)ToLua.ToObject(L, 1);
- UnityEngine.Texture2D o = UnityEngine.ScreenCapture.CaptureScreenshotAsTexture(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ScreenCapture.CaptureScreenshotAsTexture");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
-
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