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  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using LuaInterface;
  4. public class UnityEngine_SleepTimeoutWrap
  5. {
  6. public static void Register(LuaState L)
  7. {
  8. L.BeginStaticLibs("SleepTimeout");
  9. L.RegConstant("NeverSleep", -1);
  10. L.RegConstant("SystemSetting", -2);
  11. L.EndStaticLibs();
  12. }
  13. }