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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_SpriteRendererWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.SpriteRenderer), typeof(UnityEngine.Renderer));
- L.RegFunction("New", _CreateUnityEngine_SpriteRenderer);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("sprite", get_sprite, set_sprite);
- L.RegVar("drawMode", get_drawMode, set_drawMode);
- L.RegVar("size", get_size, set_size);
- L.RegVar("adaptiveModeThreshold", get_adaptiveModeThreshold, set_adaptiveModeThreshold);
- L.RegVar("tileMode", get_tileMode, set_tileMode);
- L.RegVar("color", get_color, set_color);
- L.RegVar("maskInteraction", get_maskInteraction, set_maskInteraction);
- L.RegVar("flipX", get_flipX, set_flipX);
- L.RegVar("flipY", get_flipY, set_flipY);
- L.RegVar("spriteSortPoint", get_spriteSortPoint, set_spriteSortPoint);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_SpriteRenderer(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 0)
- {
- UnityEngine.SpriteRenderer obj = new UnityEngine.SpriteRenderer();
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.SpriteRenderer.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_sprite(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Sprite ret = obj.sprite;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sprite on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_drawMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteDrawMode ret = obj.drawMode;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index drawMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_size(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Vector2 ret = obj.size;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index size on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_adaptiveModeThreshold(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- float ret = obj.adaptiveModeThreshold;
- LuaDLL.lua_pushnumber(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index adaptiveModeThreshold on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_tileMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteTileMode ret = obj.tileMode;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index tileMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_color(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Color ret = obj.color;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index color on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_maskInteraction(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteMaskInteraction ret = obj.maskInteraction;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskInteraction on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_flipX(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- bool ret = obj.flipX;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index flipX on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_flipY(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- bool ret = obj.flipY;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index flipY on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_spriteSortPoint(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteSortPoint ret = obj.spriteSortPoint;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index spriteSortPoint on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_sprite(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Sprite arg0 = (UnityEngine.Sprite)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Sprite));
- obj.sprite = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index sprite on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_drawMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteDrawMode arg0 = (UnityEngine.SpriteDrawMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.SpriteDrawMode));
- obj.drawMode = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index drawMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_size(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
- obj.size = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index size on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_adaptiveModeThreshold(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- obj.adaptiveModeThreshold = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index adaptiveModeThreshold on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_tileMode(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteTileMode arg0 = (UnityEngine.SpriteTileMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.SpriteTileMode));
- obj.tileMode = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index tileMode on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_color(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
- obj.color = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index color on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_maskInteraction(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteMaskInteraction arg0 = (UnityEngine.SpriteMaskInteraction)ToLua.CheckObject(L, 2, typeof(UnityEngine.SpriteMaskInteraction));
- obj.maskInteraction = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskInteraction on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_flipX(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.flipX = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index flipX on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_flipY(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.flipY = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index flipY on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_spriteSortPoint(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.SpriteRenderer obj = (UnityEngine.SpriteRenderer)o;
- UnityEngine.SpriteSortPoint arg0 = (UnityEngine.SpriteSortPoint)ToLua.CheckObject(L, 2, typeof(UnityEngine.SpriteSortPoint));
- obj.spriteSortPoint = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index spriteSortPoint on a nil value" : e.Message);
- }
- }
- }
-
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