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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class UnityEngine_Texture2DWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture));
- L.RegFunction("Compress", Compress);
- L.RegFunction("ClearRequestedMipmapLevel", ClearRequestedMipmapLevel);
- L.RegFunction("IsRequestedMipmapLevelLoaded", IsRequestedMipmapLevelLoaded);
- L.RegFunction("UpdateExternalTexture", UpdateExternalTexture);
- L.RegFunction("GetRawTextureData", GetRawTextureData);
- L.RegFunction("GetPixels", GetPixels);
- L.RegFunction("GetPixels32", GetPixels32);
- L.RegFunction("PackTextures", PackTextures);
- L.RegFunction("CreateExternalTexture", CreateExternalTexture);
- L.RegFunction("SetPixel", SetPixel);
- L.RegFunction("SetPixels", SetPixels);
- L.RegFunction("GetPixel", GetPixel);
- L.RegFunction("GetPixelBilinear", GetPixelBilinear);
- L.RegFunction("LoadRawTextureData", LoadRawTextureData);
- L.RegFunction("Apply", Apply);
- L.RegFunction("Resize", Resize);
- L.RegFunction("ReadPixels", ReadPixels);
- L.RegFunction("GenerateAtlas", GenerateAtlas);
- L.RegFunction("SetPixels32", SetPixels32);
- L.RegFunction("New", _CreateUnityEngine_Texture2D);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.RegVar("mipmapCount", get_mipmapCount, null);
- L.RegVar("format", get_format, null);
- L.RegVar("whiteTexture", get_whiteTexture, null);
- L.RegVar("blackTexture", get_blackTexture, null);
- L.RegVar("isReadable", get_isReadable, null);
- L.RegVar("streamingMipmaps", get_streamingMipmaps, null);
- L.RegVar("streamingMipmapsPriority", get_streamingMipmapsPriority, null);
- L.RegVar("requestedMipmapLevel", get_requestedMipmapLevel, set_requestedMipmapLevel);
- L.RegVar("desiredMipmapLevel", get_desiredMipmapLevel, null);
- L.RegVar("loadingMipmapLevel", get_loadingMipmapLevel, null);
- L.RegVar("loadedMipmapLevel", get_loadedMipmapLevel, null);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int _CreateUnityEngine_Texture2D(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2)
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1);
- ToLua.Push(L, obj);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(int), typeof(UnityEngine.Experimental.Rendering.GraphicsFormat), typeof(UnityEngine.Experimental.Rendering.TextureCreationFlags)))
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.Experimental.Rendering.GraphicsFormat arg2 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.CheckObject(L, 3, typeof(UnityEngine.Experimental.Rendering.GraphicsFormat));
- UnityEngine.Experimental.Rendering.TextureCreationFlags arg3 = (UnityEngine.Experimental.Rendering.TextureCreationFlags)ToLua.CheckObject(L, 4, typeof(UnityEngine.Experimental.Rendering.TextureCreationFlags));
- UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3);
- ToLua.Push(L, obj);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(int), typeof(UnityEngine.TextureFormat), typeof(bool)))
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 3, typeof(UnityEngine.TextureFormat));
- bool arg3 = LuaDLL.luaL_checkboolean(L, 4);
- UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3);
- ToLua.Push(L, obj);
- return 1;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(int), typeof(int), typeof(UnityEngine.TextureFormat), typeof(bool), typeof(bool)))
- {
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 3, typeof(UnityEngine.TextureFormat));
- bool arg3 = LuaDLL.luaL_checkboolean(L, 4);
- bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
- UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3, arg4);
- ToLua.Push(L, obj);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Texture2D.New");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Compress(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
- obj.Compress(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ClearRequestedMipmapLevel(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- obj.ClearRequestedMipmapLevel();
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int IsRequestedMipmapLevelLoaded(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- bool o = obj.IsRequestedMipmapLevelLoaded();
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int UpdateExternalTexture(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- System.IntPtr arg0 = (System.IntPtr)LuaDLL.lua_touserdata(L, 2);
- obj.UpdateExternalTexture(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetRawTextureData(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- byte[] o = obj.GetRawTextureData();
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetPixels(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color[] o = obj.GetPixels();
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Color[] o = obj.GetPixels(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- UnityEngine.Color[] o = obj.GetPixels(arg0, arg1, arg2, arg3);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- int arg4 = (int)LuaDLL.lua_tonumber(L, 6);
- UnityEngine.Color[] o = obj.GetPixels(arg0, arg1, arg2, arg3, arg4);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixels");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetPixels32(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color32[] o = obj.GetPixels32();
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- UnityEngine.Color32[] o = obj.GetPixels32(arg0);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixels32");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int PackTextures(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture2D[]), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture2D[]), typeof(int), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1, arg2);
- ToLua.Push(L, o);
- return 1;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture2D[]), typeof(int), typeof(int), typeof(bool)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- bool arg3 = LuaDLL.lua_toboolean(L, 5);
- UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1, arg2, arg3);
- ToLua.Push(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.PackTextures");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int CreateExternalTexture(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 6);
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 3, typeof(UnityEngine.TextureFormat));
- bool arg3 = LuaDLL.luaL_checkboolean(L, 4);
- bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
- System.IntPtr arg5 = (System.IntPtr)LuaDLL.lua_touserdata(L, 6);
- UnityEngine.Texture2D o = UnityEngine.Texture2D.CreateExternalTexture(arg0, arg1, arg2, arg3, arg4, arg5);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetPixel(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
- obj.SetPixel(arg0, arg1, arg2);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetPixels(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Color[])))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color[] arg0 = ToLua.CheckObjectArray<UnityEngine.Color>(L, 2);
- obj.SetPixels(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Color[]), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color[] arg0 = ToLua.CheckObjectArray<UnityEngine.Color>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- obj.SetPixels(arg0, arg1);
- return 0;
- }
- else if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int), typeof(UnityEngine.Color[])))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- UnityEngine.Color[] arg4 = ToLua.CheckObjectArray<UnityEngine.Color>(L, 6);
- obj.SetPixels(arg0, arg1, arg2, arg3, arg4);
- return 0;
- }
- else if (count == 7 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int), typeof(UnityEngine.Color[]), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- UnityEngine.Color[] arg4 = ToLua.CheckObjectArray<UnityEngine.Color>(L, 6);
- int arg5 = (int)LuaDLL.lua_tonumber(L, 7);
- obj.SetPixels(arg0, arg1, arg2, arg3, arg4, arg5);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.SetPixels");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetPixel(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
- UnityEngine.Color o = obj.GetPixel(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GetPixelBilinear(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 3);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
- float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
- float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
- UnityEngine.Color o = obj.GetPixelBilinear(arg0, arg1);
- ToLua.Push(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int LoadRawTextureData(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(byte[])))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- byte[] arg0 = ToLua.CheckByteBuffer(L, 2);
- obj.LoadRawTextureData(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(System.IntPtr), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- System.IntPtr arg0 = (System.IntPtr)LuaDLL.lua_touserdata(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- obj.LoadRawTextureData(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.LoadRawTextureData");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Apply(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- obj.Apply();
- return 0;
- }
- else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(bool)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- bool arg0 = LuaDLL.lua_toboolean(L, 2);
- obj.Apply(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(bool), typeof(bool)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- bool arg0 = LuaDLL.lua_toboolean(L, 2);
- bool arg1 = LuaDLL.lua_toboolean(L, 3);
- obj.Apply(arg0, arg1);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.Apply");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int Resize(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- bool o = obj.Resize(arg0, arg1);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(UnityEngine.TextureFormat), typeof(bool)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.ToObject(L, 4);
- bool arg3 = LuaDLL.lua_toboolean(L, 5);
- bool o = obj.Resize(arg0, arg1, arg2, arg3);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.Resize");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int ReadPixels(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Rect), typeof(int), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- obj.ReadPixels(arg0, arg1, arg2);
- return 0;
- }
- else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Rect), typeof(int), typeof(int), typeof(bool)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.ToObject(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- bool arg3 = LuaDLL.lua_toboolean(L, 5);
- obj.ReadPixels(arg0, arg1, arg2, arg3);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.ReadPixels");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int GenerateAtlas(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 4);
- UnityEngine.Vector2[] arg0 = ToLua.CheckObjectArray<UnityEngine.Vector2>(L, 1);
- int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
- int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
- System.Collections.Generic.List<UnityEngine.Rect> arg3 = (System.Collections.Generic.List<UnityEngine.Rect>)ToLua.CheckObject(L, 4, typeof(System.Collections.Generic.List<UnityEngine.Rect>));
- bool o = UnityEngine.Texture2D.GenerateAtlas(arg0, arg1, arg2, arg3);
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int SetPixels32(IntPtr L)
- {
- try
- {
- int count = LuaDLL.lua_gettop(L);
-
- if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Color32[])))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color32[] arg0 = ToLua.CheckObjectArray<UnityEngine.Color32>(L, 2);
- obj.SetPixels32(arg0);
- return 0;
- }
- else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(UnityEngine.Color32[]), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- UnityEngine.Color32[] arg0 = ToLua.CheckObjectArray<UnityEngine.Color32>(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- obj.SetPixels32(arg0, arg1);
- return 0;
- }
- else if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int), typeof(UnityEngine.Color32[])))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- UnityEngine.Color32[] arg4 = ToLua.CheckObjectArray<UnityEngine.Color32>(L, 6);
- obj.SetPixels32(arg0, arg1, arg2, arg3, arg4);
- return 0;
- }
- else if (count == 7 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Texture2D), typeof(int), typeof(int), typeof(int), typeof(int), typeof(UnityEngine.Color32[]), typeof(int)))
- {
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.ToObject(L, 1);
- int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
- int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
- int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
- int arg3 = (int)LuaDLL.lua_tonumber(L, 5);
- UnityEngine.Color32[] arg4 = ToLua.CheckObjectArray<UnityEngine.Color32>(L, 6);
- int arg5 = (int)LuaDLL.lua_tonumber(L, 7);
- obj.SetPixels32(arg0, arg1, arg2, arg3, arg4, arg5);
- return 0;
- }
- else
- {
- return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.SetPixels32");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_mipmapCount(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.mipmapCount;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mipmapCount on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_format(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- UnityEngine.TextureFormat ret = obj.format;
- ToLua.Push(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index format on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_whiteTexture(IntPtr L)
- {
- try
- {
- ToLua.Push(L, UnityEngine.Texture2D.whiteTexture);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_blackTexture(IntPtr L)
- {
- try
- {
- ToLua.Push(L, UnityEngine.Texture2D.blackTexture);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_isReadable(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- bool ret = obj.isReadable;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isReadable on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_streamingMipmaps(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- bool ret = obj.streamingMipmaps;
- LuaDLL.lua_pushboolean(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index streamingMipmaps on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_streamingMipmapsPriority(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.streamingMipmapsPriority;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index streamingMipmapsPriority on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_requestedMipmapLevel(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.requestedMipmapLevel;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index requestedMipmapLevel on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_desiredMipmapLevel(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.desiredMipmapLevel;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index desiredMipmapLevel on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loadingMipmapLevel(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.loadingMipmapLevel;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index loadingMipmapLevel on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int get_loadedMipmapLevel(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int ret = obj.loadedMipmapLevel;
- LuaDLL.lua_pushinteger(L, ret);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index loadedMipmapLevel on a nil value" : e.Message);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int set_requestedMipmapLevel(IntPtr L)
- {
- object o = null;
-
- try
- {
- o = ToLua.ToObject(L, 1);
- UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
- int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
- obj.requestedMipmapLevel = arg0;
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index requestedMipmapLevel on a nil value" : e.Message);
- }
- }
- }
-
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