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- //this source code was auto-generated by tolua#, do not modify it
- using System;
- using LuaInterface;
-
- public class ViewWrap
- {
- public static void Register(LuaState L)
- {
- L.BeginClass(typeof(View), typeof(Base));
- L.RegFunction("OnMessage", OnMessage);
- L.RegFunction("__eq", op_Equality);
- L.RegFunction("__tostring", ToLua.op_ToString);
- L.EndClass();
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int OnMessage(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- View obj = (View)ToLua.CheckObject(L, 1, typeof(View));
- IMessage arg0 = (IMessage)ToLua.CheckObject(L, 2, typeof(IMessage));
- obj.OnMessage(arg0);
- return 0;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
-
- [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
- static int op_Equality(IntPtr L)
- {
- try
- {
- ToLua.CheckArgsCount(L, 2);
- UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
- UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
- bool o = arg0 == arg1;
- LuaDLL.lua_pushboolean(L, o);
- return 1;
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }
- }
- }
-
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