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  1. /******************************************************************************
  2. * Spine Runtimes Software License v2.5
  3. *
  4. * Copyright (c) 2013-2016, Esoteric Software
  5. * All rights reserved.
  6. *
  7. * You are granted a perpetual, non-exclusive, non-sublicensable, and
  8. * non-transferable license to use, install, execute, and perform the Spine
  9. * Runtimes software and derivative works solely for personal or internal
  10. * use. Without the written permission of Esoteric Software (see Section 2 of
  11. * the Spine Software License Agreement), you may not (a) modify, translate,
  12. * adapt, or develop new applications using the Spine Runtimes or otherwise
  13. * create derivative works or improvements of the Spine Runtimes or (b) remove,
  14. * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
  15. * or other intellectual property or proprietary rights notices on or in the
  16. * Software, including any copy thereof. Redistributions in binary or source
  17. * form must include this license and terms.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
  20. * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  21. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
  22. * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  24. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
  25. * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  26. * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  28. * POSSIBILITY OF SUCH DAMAGE.
  29. *****************************************************************************/
  30. using System;
  31. namespace Spine {
  32. public class TransformConstraintData {
  33. internal string name;
  34. internal int order;
  35. internal ExposedList<BoneData> bones = new ExposedList<BoneData>();
  36. internal BoneData target;
  37. internal float rotateMix, translateMix, scaleMix, shearMix;
  38. internal float offsetRotation, offsetX, offsetY, offsetScaleX, offsetScaleY, offsetShearY;
  39. internal bool relative, local;
  40. public string Name { get { return name; } }
  41. public int Order { get { return order; } set { order = value; } }
  42. public ExposedList<BoneData> Bones { get { return bones; } }
  43. public BoneData Target { get { return target; } set { target = value; } }
  44. public float RotateMix { get { return rotateMix; } set { rotateMix = value; } }
  45. public float TranslateMix { get { return translateMix; } set { translateMix = value; } }
  46. public float ScaleMix { get { return scaleMix; } set { scaleMix = value; } }
  47. public float ShearMix { get { return shearMix; } set { shearMix = value; } }
  48. public float OffsetRotation { get { return offsetRotation; } set { offsetRotation = value; } }
  49. public float OffsetX { get { return offsetX; } set { offsetX = value; } }
  50. public float OffsetY { get { return offsetY; } set { offsetY = value; } }
  51. public float OffsetScaleX { get { return offsetScaleX; } set { offsetScaleX = value; } }
  52. public float OffsetScaleY { get { return offsetScaleY; } set { offsetScaleY = value; } }
  53. public float OffsetShearY { get { return offsetShearY; } set { offsetShearY = value; } }
  54. public bool Relative { get { return relative; } set { relative = value; } }
  55. public bool Local { get { return local; } set { local = value; } }
  56. public TransformConstraintData (string name) {
  57. if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
  58. this.name = name;
  59. }
  60. override public string ToString () {
  61. return name;
  62. }
  63. }
  64. }