//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class EraseHandlerWrap { public static void Register(LuaState L) { L.BeginClass(typeof(EraseHandler), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("OnPointerDown", OnPointerDown); L.RegFunction("OnDrag", OnDrag); L.RegFunction("OnPointerUp", OnPointerUp); L.RegFunction("SetFinishPercent", SetFinishPercent); L.RegFunction("SetCamera", SetCamera); L.RegFunction("SetFinishCallBack", SetFinishCallBack); L.RegFunction("Reset", Reset); L.RegFunction("SetEraseArgs", SetEraseArgs); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("eraseFinishEvent", get_eraseFinishEvent, set_eraseFinishEvent); L.RegVar("mainCamera", get_mainCamera, set_mainCamera); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerDown(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnPointerDown(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnDrag(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnPointerUp(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetFinishPercent(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.SetFinishPercent(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetCamera(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera)); obj.SetCamera(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetFinishCallBack(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); System.Action arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action; } obj.SetFinishCallBack(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); obj.Reset(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetEraseArgs(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetEraseArgs(arg0, arg1); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_eraseFinishEvent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); EraseHandler obj = (EraseHandler)o; System.Action ret = obj.eraseFinishEvent; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index eraseFinishEvent on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); EraseHandler obj = (EraseHandler)o; UnityEngine.Camera ret = obj.mainCamera; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mainCamera on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_eraseFinishEvent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); EraseHandler obj = (EraseHandler)o; System.Action arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action; } obj.eraseFinishEvent = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index eraseFinishEvent on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_mainCamera(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); EraseHandler obj = (EraseHandler)o; UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera)); obj.mainCamera = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mainCamera on a nil value" : e.Message); } } }