//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class ResolutionWrap { public static void Register(LuaState L) { L.BeginEnum(typeof(Resolution)); L.RegVar("Low", get_Low, null); L.RegVar("High", get_High, null); L.RegFunction("IntToEnum", IntToEnum); L.EndEnum(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Low(IntPtr L) { ToLua.Push(L, Resolution.Low); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_High(IntPtr L) { ToLua.Push(L, Resolution.High); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); Resolution o = (Resolution)arg0; ToLua.Push(L, o); return 1; } }